Mission Parameters

   Location:  ICQ

  Environmental Conditions:  Clear.

 

  HOP:   

 

    1v1:  Starting Altitude at 5,000 FT; Start and Revive distance 5 Miles; All passes are

    free; Guns Only.

 

        Kills:  Maximum of 10 kills

   

    2v2:  Starting Altitude between 5,000 and 10,000 FT; Start and Revive distance 5

    miles; First pass free, all other passes upon reviving to be "Shoot to Kill." 

 

        Kills:  to be set for 20 kills per side AND 20 minute time-limit.

 

   Craft / Weapons Restrictions:  

 

    2v2:  Guns ONLY!

 

    Aircraft Restrictions:  No X-Planes, A-10, or Vector thrust aircraft allowed.

  

 

  Additional Information (some reiteration as stated above):           

(Note: All Pilots Welcome To Attend With The Exception Of Officer Cadets)

Battles to be Air to Air (1v1 or 2v2)

Rules for Air to Air combat:

1V1: Altitude set at 5,000 FT; Start and revive distance to be set at 5 MILES; ALL passes FREE; Guns ONLY; KILLS set to 10.

 No X-Plane, Vector thrust, or A-10 Planes.

 Mission Conditions as follows: Clear; start distance 5 miles; revive distance 5 miles; starting altitude 5,000-10,000 ft.

 Kills to be set at 20 kills PER SIDE and 20MINS.

 1st pass to be free ONLY, all other passes upon revives to be “shoot to kill”basis.

 Missions to be in format of 2V2 GUNS ONLY.

 No LIBS, cheats, etc to be used EXCEPT for easy targeting.

 NO “JOY” to be called ASAP, before any shots fired (you should know if you don’t have “JOY” prior to this). Match will cease immediately and re-Connect ASAP, if required.

 Shooting of pilots/chutes is prohibited, and if a pattern is established of this occurring, the Squad performing this will default a score of 20-0 in the opposition Squads favor. This does not include failure to eject upon plane explosion, thus lack of coherence to RIO’s request to eject!

 Absolutely NO shooting of planes that a pilot has ejected from. This imposes damage upon revival plane and same default win rule applies, as in above pilot shooting!

 No slanderous comments pertaining to race, color, creed, religion, nationality, etc. will be tolerated! AT ALL! Any persistant comments, by a particular Squad may result in that Squad defaulting WIN to opposing Squad!

 All results of Battles to be submitted to your own Squad’s designated score keeper(s). Screenshots should be taken to varify, in case of disputes.

 Due to recent “No Shows”, a list of ALL participating pilots must be received by Executive Staff of the RCAF49th no later than 48Hrs prior to Battle commencing. Thus, if no more than 50% of opposition Squad’s members show up for match (1/2 hour leeway), RCAF49th will declare a Battle Win.

 DISCO’s—If any pilot disco’s during flight or set-up, pilots will re-connect. If there is a refusal to do so, the team refusing defaults game and the 1 point goes to other team.

 All fligths to take place via ICQ, not Mplayer or Janes. ICQ contacts will be posted or sent by a member of each Squads Exec Staff.

Battle to last for three hours or until CO calls No Joy for squadron.

 

--ROE information provided by: Phantom O i/c Admin RCAF 49th Squadron