Well, this page is a little ugly, but that will change as soon as I can
think of a good word that the G in the name should stand for. I guess either
General Physics, Game Physics, GNU Physics or something. Well, we'll see.
Info
GPhysics right now is a simple game physics lib, which does some simple
calculations to get you decent movement effects in any 2D game. 3D physics
will be included eventually. This library is licensed under the GNU LGPL,
so you can use it for pretty much anything you wish, as long as you follow
the licensing terms(i.e. make source available, make sure I get source updates :)
GPhysics is in the developmental stage, but the simple game physics part
works, for the most part. If you want to help the project out, have a patch to submit,
or you just want to ask a question, then send me a
message.
Download
gphysics-0.20.1.tar.gz - Source code for Linux/Unix systems
gp0201.zip - Source code for DOS/Windows systems