NSDF Units


NSDF M580A2 Scout

Code Name: Razor
Vehicle Type: Armored Reconnaissance
Built by: Recycler
Physics:
Forward = 25 m/s
Reverse = 25 m/s
Strafe = 20 m/s
Turn Speed = 150° per second
Armor: 25mm EDD
Ammo: 1000 cells
Standard Weapons: Minigun (2)
The front end of the US attack force, the Razor is built for speed and agility with only modest armament to aid in combat. It was designed as a reconnaissance vehicle. Relying exclusively on it in a combat situation is not recommended.

While the canopy design is almost identical, dubbing the Razor a variant of the P-47 "Thunderbolt" fighter plane would be a massive understatement. It has been retrofitted with twin V-thruster engines and a unique tri-mounted stabilizer system, granting it speed bursts of up to 60 meters per second. Recent modifications on the exhaust ports allow the engine's thrust to be aimed in any direction, giving the Razor a lightning fast turn speed as well as limited vertical take-off and landing (VTOL) capability.




NSDF M60A7 MBT Tank

Code Name: Grizzly
Vehicle Type: Armored Assault Tank
Built by: Unit Factory
Physics:
Forward = 20 m/s
Reverse = 15 m/s
Strafe = 20 m/s
Turn Speed = 90° per second
Armor: 30mm EDD
Ammo: 1200 cells
Standard Weapons: AT-Stabber Minigun; Manual Detonation Mortar; Thumper
Based on the successful M60 series of ground tanks, the A7 is an extraordinarily versatile fighter and the backbone of the extra-terrestrial forces. Its wide selection of armaments makes it a devastating presence in almost any combat situation, while its six-point Articulated Exhaust V-Thruster array provides 2000 horsepower and the ability to reach speeds of 20 meters per second.

Though still one of the most agile attackers in the NSDF, the Grizzly is weighted down enormously by its special grade of bio-metallic armor, capable of equally distributing damage (EDD) over the entire craft. This fortifies the vehicle by making concentrated attacks on a single part of the exterior ineffective.




NSDF M60A8 Rocket Tank

Code Name: Wolverine
Vehicle Type: Mid-Range Armored Assault Tank
Built by: Unit Factory
Physics:
Forward = 20 m/s
Reverse = 15 m/s
Strafe = 20 m/s
Turn Speed = 90° per second
Armor: 25mm EDD
Ammo: 1000 cells
Standard Weapons: Hornet Missile; Shadow Missile; Proximity Mine
A variant of the M60A7, the Wolverine differs from the Grizzly mainly in its armament. It is equipped with Hornet concussion missiles for larger targets and advanced Shadow heat seekers for fast-moving opponents, making it a strong mid-range attacker, but a sluggish close-combat fighter.

The added load of the Wolverine's dual missile systems is balanced by a slight reduction in EDD shielding.




NSDF M173 Turret

Code Name: Badger
Vehicle Type: Self-Propelled Defensive Turret
Built by: Recycler
Physics:
Forward = 15 m/s
Reverse = 15 m/s
Strafe = 15 m/s
Turn Speed = 60° per second
Armor: 20mm EDD
Ammo: 2000 cells
Standard Weapons: Minigun
The M173 Badger is a vital defensive unit, best suited for use along the perimeter of a friendly base. Once there, it immobilizes and deploys its STAB hooks (Stabilized Terrain Adapting Base). The low-weight turret must be locked into the terrain before firing to avoid kickback and maintain accuracy. The Badger can be repositioned when needed, but it cannot fire when its STAB unit is not deployed. Because of the turret's slow turn rate, the Badger is most effective within a ridge or canyon pass where an oncoming vehicle cannot maneuver around it. If used in this capacity, the Badger can handle multiple attackers.




NSDF M47A9 Light Tank

Code Name: Bobcat
Vehicle Type: Armored Assault Tank
Built by: Unit Factory
Physics:
Forward = 20 m/s
Reverse = 15 m/s
Strafe = 20 m/s
Turn Speed = 120° per second
Armor: 25mm EDD
Ammo: 1200 cells
Standard Weapons: AT-Stabber; Hornet; Solar Flare
A less powerful, less versatile older sibling to the Grizzly. The Bobcat was designed to be the NSDF's main battle tank and served in large numbers during the initial Lunar establishment years, but has fallen out of use since Dr. Arkin's demands for a more effective replacement. Nonetheless, the Bobcat is a low-cost, reliable offensive unit.




NSDF B74CT Bomber

Code Name: Thunderbolt
Vehicle Type: Heavy Strike Cruiser
Built by: Unit Factory
Physics:
Forward = 25 m/s
Reverse = 15 m/s
Strafe = 10 m/s
Turn Speed = 60° per second
Armor: 20mm EDD
Ammo: 1900 cells
Standard Weapons: Rocket Bomb (2)
The Thunderbolt is one of the most powerful vehicles in NSDF service. Chico Aerospace developed the bomber to perform as a fast-strike cruiser, able to eliminate primary targets before enemy defense units can provide support. In standard configuration, it carries two of the potent BFE9 "Fire-and-Forget" Rocket Bombs for single salvo attacks against heavily armored targets such as barracks, Recyclers, and supply facilities.

Because of its armament, the Thunderbolt is not well suited to extended melees and should be given ample support if it is likely to come in contact with enemy fighters on an attack run.




NSDF AAV6A4 APC Transport

Code Name: Tracker
Vehicle Type: Armored Personnel Carrier
Built by: Unit Factory
Physics:
Forward = 8 m/s
Reverse = 8 m/s
Strafe = 8 m/s
Turn Speed = 90° per second
Armor: 50mm EDD
Standard Weapons: Unarmed
The Tracker APC is well-armored, but nonetheless vulnerable due to its lack of weaponry. The Tracker's functions are infantry transport and pilot recovery only. It should not travel without a formidable escort, especially when carrying personnel. The Tracker carries five infantrymen which can be used to attack lightly defended targets. Order the Tracker to attack a target and the infantry will deploy and attack.




NSDF M183A1 Howitzer

Code Name: Longbow
Vehicle Type: Self-Propelled Long-Range Artillery Turret
Built by: Unit Factory
Physics:
Forward = 15 m/s
Reverse = 10 m/s
Strafe = 15 m/s
Turn Speed = 90° per second
Armor: 30mm EDD
Ammo: 2000mm cells
Standard Weapons: Howitzer
The M183 Longbow is much the same as the M173 Badger, save for its armament's range and damage capabilities. With its STAB unit deployed, the Longbow can accurately deliver heavy impact shells up to 750 meters away, carefully extrapolating the enemy's position based on its velocity and orientation when the shot is fired. This unit compliments the field commander's vehicle perfectly. Commanders on the front line can order artillery strikes by linking with the Longbow's communications channel and relaying the desired coordinates.

Unfortunately, the calculated precision of the Longbow at long ranges makes it virtually useless in close quarters, where enemy positions change rapidly relative to its position. The Longbow is often paired with the Badger to account for this shortcoming.




NSDF AT9 Walker

Code Name: Sasquach
Vehicle Type: Mobile Assault Turret
Built by: Unit Factory
Physics:
Forward = 5.5 m/s
Reverse = 5.5 m/s
Strafe = 2 m/s
Turn Speed = 90° per second
Armor: 40mm EDD
Ammo: 2000mm cells
Standard Weapons: AT-Stabber (2); Popgun
The mysterious product of a long-dead alien race, the Sasquatch is one of the NSDF's greatest assets. It has far and away the greatest firepower of any vehicle, with configurations that allow it to carry multiple missiles, cannons, mortars, and special weapons systems.

The Sasquatch's primary means of propulsion is a titanium-reinforced hydraulic engine, powering the legs at no more than 8 meters per second. Part of this lumbering pace can be attributed to the weight of its thick EDD armor plating, making it a slow, but almost unstoppable attacker.




NSDF LMA6 Minelayer

Code Name: Unabomber
Vehicle Type: Mine Deployment and Recovery
Built by: Unit Factory
Physics:
Forward = 15 m/s
Reverse = 10 m/s
Strafe = 15 m/s
Turn Speed = 90° per second
Armor: 30mm EDD
Ammo: 2000mm cells
Standard Weapons: Proximity Mine
The Unabomber is a defensive unit with one valuable function; it is capable of dropping smart-mines from its fish-like hull that will not detonate in the proximity of friendly vehicles, making them a safe and effective fortification along a base's perimeter.

To use the Minelayer, move it to an area that you wish to defend. When the minelayer is in position, open a channel to the Minelayer and tell it to Lay Mines. The Minelayer will then start to move around and drop mines in a random pattern.




NSDF VS3E Reclamation Unit

Code Name: Scavenger
Vehicle Type: Remote Extraction
Built by: Recyler
Physics:
Forward = 15 m/s
Reverse = 10 m/s
Strafe = 15 m/s
Turn Speed = 90° per second
Armor: 30mm EDD
Standard Weapons: Unarmed
An autonomous vacuum cleaner of sorts, the Scavenger roams the battlefield on its own, gathering scrap from downed vehicles and bio-metal deposits. The Scavenger works with the Recycler and the Scrap Silo in order to offload its bio-metal harvest.




NSDF Cargo Utility

Code Name: Tug
Vehicle Type: Cargo Propulsion Cab
Built by: Unit Factory
Physics:
Forward = 8 m/s
Reverse = 8 m/s
Strafe = 15 m/s
Turn Speed = 90° per second
Armor: 50mm EDD
Standard Weapons: Unarmed
The Tug is a hauling unit, used to pull large, heavy objects that are otherwise immobile. It has often proven successful at collecting and transporting alien artifacts.




NSDF TU11 Mobile Bio-Metal Fabricator

Code Name: Recycler
Vehicle Type: Mobile Unit Factory
Physics:
Forward = 15 m/s
Reverse = 15 m/s
Strafe = 15 m/s
Armor: 100mm EDD
Standard Weapons: Unarmed
The Recycler is the primary building unit for the NSDF, and a necessity for establishing a presence in unclaimed territory. It is weaponless, but heavily armored and able to withstand extended attacks.

In its mobile form, the Recycler can move freely across the battlefield. Once positioned over an energy-producing geyser, it deploys, exposing the massive construction facility stored within its hull.

The Recycler builds vital base resources and unit supplies, as well as basic offensive and defensive units. It does this by projecting ultra-lightweight endo-skeletal beams inside of its construction bay while generating extreme temperatures that melt its supply of bio-metal. It then coats the beams with the liquid bio-metal, and holds the new unit's engines and internal machinery in place while the bio-metal cools. The entire process takes seconds.




NSDF TU8 Supply Launch

Code Name: Armory
Vehicle Type: Armory
Physics:
Forward = 15 m/s
Reverse = 15 m/s
Strafe = 15 m/s
Armor: 100mm EDD
Standard Weapons: Unarmed
The Armory serves a number of purposes on the battlefield. Among them: manufacturing special weapons and utilities, supplying ammunition and repairs to drained vehicles, and establishing communication links with orbital surveillance satellites.

The Armory is equipped with a special, catapult-like structure that allows it to shoot the items it produces to the desired location. This helps in maintaining supply lines during attack runs far from base. Like the Recycler, the Armory requires a geyser power source.




NSDF TU12 Advanced Bio-Metal Fabricator

Code Name: MUF (Mobile Unit Factory)
Vehicle Type: Advanced Mobile Unit Factory
Physics:
Forward = 15 m/s
Reverse = 15 m/s
Strafe = 15 m/s
Armor: 100mm EDD
Standard Weapons: Unarmed
The MUF is built by the Recycler in order to manufacture advanced units. Like the Recycler, it deploys over geysers and uses the same bio-metal molding technique. Its multiple dynamic molding armatures allow it to build units with more intricate designs and moving parts. Most of the NSDF's offensive and defensive vehicles are built by the Mobile Unit Factory.




NSDF TU15 Construction Rig

Code Name: Heaval
Vehicle Type: Pre-Fabricated Building Assembler
Built by: Recycler
Physics:
Forward = 8 m/s
Reverse = 8 m/s
Strafe = 8 m/s
Turn Speed = 90° per second
Armor: 20mm EDD
Standard Weapons: Unarmed
The Heaval is an incredibly valuable high-end unit, capable of mind-numbing engineering feats. With adequate resources, it can assemble a functioning military base in minutes, providing everything from power facilities, to communication towers, to infantry barracks.

Soviet Units

CCA scout

Code Name:Flanker
Vehicle Type:Armored Reconissance
Built by: Recycler
Physics:
Forward =---m/s
Reverse =---m/s
Strafe = ---m/s
Turn Speed =---deg per second
Armor: ---
Standard Weapons:chain gun (2)
The Flanker is recognized by its wing-like appendages. It is roughly equivalent to an NSDF Razor, but better armored.

CCA Tank

Code Name:Czar
Vehicle Type:Armored Assult Tank
Built by: Unit Factory
Physics:
Forward =---m/s
Reverse =---m/s
Strafe = ---m/s
Turn Speed =---deg per second
Armor: ---
Standard Weapons:AT-Stabber; chain gun; thumper
The Czar tank seems likely to dominate the battlefield of Battle Zone. It is similar to a Grizzly, but better armored and carrying more nano-ammo.

CCA Rocket Tank

Code Name:Tusker
Vehicle Type:Mid-Range Armored Assult Tank
Built by: Unit Factory
Physics:
Forward =---m/s
Reverse =---m/s
Strafe = ---m/s
Turn Speed =---deg per second
Armor: ---
Standard Weapons:hornet missle; shadow missle; ----
The Tusker missile tank carries more nano-ammo than the NSDF Wolverine. It is also has less armor than the wolverine.

CCA Light Tank

Code Name:Stoli
Vehicle Type:Armored Assult Tank
Built by: Unit Factory
Physics:
Forward =---m/s
Reverse =---m/s
Strafe = ---m/s
Turn Speed =---deg per second
Armor: ---
Standard Weapons:tag cannon; ----; ----
The Stoli light tank is similar to the NSDF Bobcat. It is smaller and it carrys more experimental weapons (Tag cannon) than its NSDF counterpart.

CCA Bomber

Code Name:Grendel
Vehicle Type:Heavy Strike Crusier
Built by: Unit Factory
Physics:
Forward =---m/s
Reverse =---m/s
Strafe = ---m/s
Turn Speed =---deg per second
Armor: ---
Standard Weapons:rocket bomb (2)
The Grendel is a fast-strike vehicle. It is slower than the NSDF Thunderbolt, but also slightly more manuverable.

CCA Walker

Code Name:Golem
Vehicle Type:Moble Assult Turrent
Built by: Unit Factory
Physics:
Forward =---m/s
Reverse =---m/s
Strafe = ---m/s
Turn Speed =---deg per second
Armor: ---
Standard Weapons:blast cannons (2)
The walker has the most armor and ammo. But it is also the slowest unit in the game.


NOTICE

---NOT ALL OF THE CCA UNITS ARE LISTED ABOVE SORRY---