My Decks
Here are some deck themes.
All of these were either invented
by me, my best friend, or copied off of a
magazine or website.
Themes
- Burn
This is a fairly common deck. It is usually
all red, and is filled with red direct damage,
such as Shocks, Incinerates, and Rolling
Thunders.
There are probably no creatures. The only other
spells you might put in are mana producers,
such as Mana Flare or Mana Vault, to get the
most for your Fireball or Distinergrate.
See a Sample Burn Deck
- Blaster
This is a deck I invented. It is a mono-red deck that
uses creatures that have abilities to kill other
creatures. Some good examples are Orcish Artillary
and Brothers of Fire. There are many others, which
you should be able to find. You can also add Blood
Lusts to bring any creature within reach of your guys
abilities. The rest of the deck can be direct damage or
aritfact destruction or anything you want.
See a Sample Blaster Deck
- Drain Life
This is a deck my friend invented. It uses a lot of spells
that are similar to Drain Life (including Drain Life)
to gain life and damage your opponent all at once.
Some cards to use are Subversion, Brush with Death, and
Corrupt. There are others which aren't to hard to
find. The rest of the deck should be defensive
creatures, like Drudge Skeletons, Wall of Bones, and
Kjeldoran Dead.
See a Sample Drain Life Deck
- Discard Forcing
Another popular deck, this one relies on forcing your
opponent to discard. The best discard forcing spells
are Hymn to Tourach, Duress, and Hypnotic Specter.
You can use any others you want, too. Add a fast weenie
swarm of knights and other discard forcing creatures and
some creature destruction to complete your deck.
See a Sample Discard Forcing Deck
- Creature Destruction
This deck is all black. All of the spells are creature
destruction spells like Terror, Dark Banishing, and
Diabolic Edict. Creatures that can kill creatures,
like Royal Assasian and Nekrataal are good, too. This
deck is very annoying against a creature based deck,
but will lose every time against a burn or other creatureless
deck.
See a Sample Craeture Destruction Deck
- Card Drawing
This is an all blue deck I invented. It uses a lot of
card drawing spells like Inspiration and Treasure
Trove to get a card advantage. For creatures, put in
some defensive creatures like Horned Turtles and
Giant Tortises. To win put in 4 to 6 big flyers.
Add some countermagic to finish it off.
See a Sample Card Drawing Deck
- Bounce
This is another all blue deck that relies on returning
your opponents permanents back to his hand. Some
good spells are Boomerang, Rescind, and Capsize. Some
creatures that fit the theme are Man-o-War and Tradewind Rider.
You can put in some more creatures (Keeper of the Mind
works well) and some counterspells to round it out.
See a Sample Bounce Deck
- Permission
This popular deck makes your opponent ask for permission
to play his spells. You put in a lot of counterspells
like Counterspell and Forbid. You should have some
where inbetween 13 and 20. You should have 2 to 4 finishers
in the form of big flyers, like Air Elemental. The
rest of the deck can be card drawers, like Whispers of
the Muse, and cards to destroy things your opponrnt gets into play,
like Nevineral's Disk. You might also put in seem defensive creatures
to block.
See a Sample Permission Deck
- Weenie
This is probably the most popular deck ever. It is
very easy to make and can be a very good deck. All
you need is about 20 to 30 creatures that cost two or
less (maybe a few that cost three) and some support spells.
You can make it out of any color!
See a Sample Weenie Deck
- Land Sacrifice
This deck uses fast creatures that put land into
your graveyard, like Rogue Elephant and
Plant Elemental, and creatures like Harvest Wurm and
Cartographer to get the land back! The rest of the deck can be
built like a fast weenie deck. First turn 3/3's are
good!
See a Sample Land Sacrifice Deck
- "Creature Sweeper"
This deck is based around the combo of Thicket Basilisk,
Lure, and Regeneration. It was called Creature Sweeper
by BethMo in one of her books. But this is not the only
combo. Elvish Bard, Venom, Regeneration; or Skyshroud
Troll, Venom, Lure, both work the same way! Try out
different things for the rest of the deck.
See a Sample Creature Sweeper Deck
- Big Creature
A big creature deck tries to get out a big creature fast,
then finish off the game with it. The deck will have
to be green because it has the best big creatures and
fast mana. Priest of Titinia is very good along with alot of
elves. You can use your favorite big creatures. You can also
add red or white for support spells.
See a Sample Big Creature Deck
- Land Destruction
This deck uses land destruction spells to prevent your
opponent from playing many spells. The deck is usually
red and black. Some good spells are Stone Rain, Rain of Tears,
and Choking Sands. Strip Mines and Wastelands work well, also.
For creatures, Avalanche Riders is a good choice. There
are other creatures with land destruction effects, or
you can just use other good creatures.
See a Sample Land Destruction Deck
- Counter-Burn
This deck is a combination of two earlier mentioned decks.
A permision deck and burn deck in one. Just make half burn
spells and half counterspells. With only half as much burn
you may want to add some creatures.
See a Sample Counter Burn Deck
- Reanimation
This deck discards large creatures into the graveyards,
then reanimates them using spells like Animate Dead and
Diabolic Servitude. To discard the big creatures use spells
like Frantic Search and Merfolk Looter. Use any big creatures
you want, any color! Just make sure they don't have nasty
upkeep costs.
See a Sample Reanimation Deck
- Pestilence
This deck uses pestilence to control the board. Use a lot
of white creatures with protection from black, and your
creatures wont die to your pestilence. To prevent the damage to yourself use
a COP: Black, Urza's Armor, Pariah, or Worship. You can also
use Crypt Rats!
See a Sample Pestilence Deck
- Deep Freeze
This blue/white deck uses enchant craetures and other spells
to lock down your opponents creatures. Some cards for
this theme include Pacificism, Volrath's Curse, and Thirst.
You can also have some counterspells, and some creatures.
Heavy Ballista, Aysen Bureaucrats, and Somnophore all
work well in this deck.
- Prodigal Sorcerer
This deck is based around the card Prodigal Sorcerer.
First, get about 16 "Prodigal Sorcerers" including
Rootwater Hunter, Zuran Spellcaster, Suq'Ata Firewalker,
Thornwind Faeries, and Revka, Wizard Savant. Then
take some green cards that can untap your creatures, so
you can use your guys a few times each turn. Some good
ones include Instill Energy, Vitalize, Seeker of Skybreak,
and Quirion Ranger. Fungusaur works well in there, too.
One tip: Wait to the end of your opponents turn to use
the "Tims". This way you can kill creatures they might
not have had before.
- Token
This deck creates a lot of token creatures, then sacrifices
them to control the board and get card advantage. Breeding Pit,
Caribou Range, Goblin Offensive, and the Hive are good at
producing tokens. Goblin Bombardment and Skull
Catapult both let you sacrifice your tokens to deal
damage. Reprocess can give you a lot of cards, and
Congregate can give you a lot of life. Scare Tactics
and Warriors Honor can allow your guys to attack for
maximum damage.
- Pumpable
As the name suggests this deck uses a lot of pumpable
creatures; like Furnace Spirit, Pygmy Pyrosaur, and
Sandstone Warrior. Then it uses Dwarven Nomad and
Dwarven Warriors to make them unblockable. Pump all
your mana in to them for a lot of damage. Dwarven Vigilantes
works well with this deck. Add some red direct damage in, too.
- Life Gaining
This deck is based around gaining a lot of life, so you
can hold your opponent off. This deck will be white and
might have some green in it. Some good life gaining spells
are Scent of Jasmine, Mangara's Blessing, and Gerrard's Wisdom.
Soul Warden and Jasmine Seer are some good creatures to
include in the deck. Add some other creatures and 6 - 8
big creatures for offense. This deck will lose against a
very fast deck if it can't gain enough life early on.
- Prevent Damage
This deck was invented by my friend. It tries to prevent
all damage to yourself and your creatures. Some good
creatures to use are Samite Healer, Sanctum Custodian, and
Orim, Samite Healer. Squee's Toy works well, too. Add in
some support spells and 6 - 8 big creatures for offense. This
deck is slow and will probably lose to a fast deck.
- En-kor
This deck is based around the En-kor creatures from Stronghold. Use as
many en-kors as you can. Wall of Souls and Wall of Essence are good to
because you can redirect damage to them to gain life or deal damage.
Hero's Resolve and Parapet give your creatures a toughness boost so you
can redirect more damage to the creatures with good abilities. Regeneration
creatures are good and mass damage spells like Pestilence work well, too.
- Circle of Protection (C.O.P.)
This deck uses Circles of Protection to protect yourself from all
damage. Use about three C.O.P.'s of each color. Also include one
or two C.O.P Artifacts. You'll aslo want a lot of cards to help
you find the right C.O.P. Impulse and Merfolk Looter work well.
Millstones and Grindstones can be your path to victory. Note: You
can replace any C.O.P.'s with Runes of Protection of the same type.
- Enchantment
This deck uses enchantments to turn its quick creatures into big creatures.
To get the most benefit from your enchantments use Ancestral Mask and
Yavimaya Enchantress. You can use any other green creatures, and some
good enchantments are Rancor and Armor of Thorns. If you have any Argothian
Enchantresses or Verduran Enchantresses you can put them in, too.
- Abilities
This isn't a theme, it is an idea for a deck. You can take a
standard creature abilitie and make it into a deck. Shadow,
Flying, First Strike, Haste, Regeneration or Flanking. Pick one
and all your creatures will share something! Dauthi Warlord can lead
your Shadow guys, and Telim'Tor can lead your Flankers.
- Creature Types
Another broad catergory. All creatures can be the same
summon type, or just be similar. Goblin King and Lord of
Atlantis can help in a goblin or merfolk deck. Other cards,
like Goblin Warrens, work best in decks like this. Pestilence
Rats and Zombie Master can also lead your rats or zombies.
Use your imagination!