Pool O Round-Robin Game
AofH select two wights and a medium amount of archers, whereas CB take three wights and more ghols, compensating by dumping archers. Both sides lose two wights early on to ghol hunting, and CB uses their remaining wight to decisively win the archer battle. The final melee comes quickly, and CB's archers support decides it firmly in their favour.
The Clan of the Bear takes maximum infantry for this game, and fourteen archers. AofH takes almost the same, trading two archers in for wights. These wights were quickly hunted down and exterminated by CB's ghols at the start of the game, and both armies set up their forces on either side of the bridge. CB flanked with eight warriors as a distraction, and once they were in position charged the bridge. The ensuing melee was won by CB's use of ghols, taking an active part in the battle and hacking down their share of warriors.
CB went for a strong center in this game, but let the Archangels tag both center flags. Their northeast defense was unprepared for a two-trow assault and fell quickly, while their offensive strike failed to penetrate the AofH's defense.
Match Summary (films)
The Archangels of Hell are defeated summarily in the first two games by CB's good use of supplemental troops (archers and ghols) as well as infantry. They claw back some points in the final game through nice trow dancing, but it's not enough to win the match.