Medieval
----Textures----

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The textures here are all in RP9A palette format unless noted with a green asterick. The only thing you have to do is convert it in GCS Paint to the size and format you want for your game. Even better, the ones with little red stars after them are already converted in size and file type. Just right click on the image and select 'save link as...'. When you choose your location make sure its in the GCS directory so you don't have to copy it over later. Then in GCS import it into the library. Oh yea, all the images with a green star after the image are of public domain. If there is no green star then you can use it in any format as long as they aren't part of a selling product.

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