INSTRUCTIONS
The component can be used as a Preloader for a movie, as a Preloader to load a movie in, as a Preloader for a row of pictures. Special parameter is that when loading is done, it can be determined to which frame the timeline goes. Going to a frame within scene 1 or going to a frame in a different scene just enetr a framename like scene3frame5 for example. The
loader component has a loaderbar with 100 frames, which allows to add your own animations. To load a movie or jpg manually there is a button, which is a textfield, where you can add your own text.
PARAMETERS:
- level0: true or false will set the loader as a preloader for the _root or when false as a movieloader.
- comp load: loads movies correctly with many components in, see instructions in the component.
- go frame..(name): enter the framename.
- movie in level1: true or false, movie can be loaded int level1 instead of a movieclip.
- button use: if you select movieloader you have the option to use a button to load the movie.
- buttontext: enter the text you want your button to have.
- name of movie: the name of the movie or jpg.
- go frame: option true or false to go to another frame after loading.
- go frame..(name): enter the framename.
- movie x position: x position on stage of movie, relative to movieloader.
- movie y position: y position on stage of movie, relative to movieloader.
- jpg preloader: option true or false, allows the preloading of jpgs into cache.
When go frame and gframe..(name) is set timeline will go to the framename.
- jpg true? or swf: set true will load jpg otherwise swf.
- jpg/swf first: enter the number of the first pic.
- jpg/swf last: enter the number of the last pic.
- jpg/swf name: enter the name of the pic.
SPECIAL FEATURE:
The component can also be used as a preloader in a movie, which is loaded into a movieclip. Just name the empty movieclip in the main movie "movieHolder". The component has a pathcorrector, which directs the path to the childmovie.
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