Legend of Zelda: Link's Awakening Game by Nintendo Reviewed by Adrock gbcam@hotmail.com Size: 4 MG Save: Battery, 3 slots Released: 1993 Works with: Any Game Boy **************************************************************************** Opening Snide Remarks: I will start my review with some nice little haikus. Link is very cool And this game proves it very much Because it's so fun. You're on Koholint Instead of Hyrule, because Link crashed in a storm. Plays like old Zeldas With hookshots and heart fairies But original. Fight through eight castles Of nightmares and cool weapons for you to mess with. If you want a game this is the one to get, man It's one of the best. **************************************************************************** Gameplay Descripion: You start in Marin's bed. Marin, a girl Link mistakes for Zelda, tells him about his arrival at Koholint. As you play, you will find some of your cool weapons from the previous games, and some new ones as well. There's lots of secret things for you to find. For example, finding 20 seashells will get you a new secret weapon upgrade... Liked: Can't put it down! Gotta love the little sub-dungeon Mario levels. Goombas, Thwomps, Big Boos and all. Hated: Not much to hate. **************************************************************************** Graphics Description: This game is Miyamoto-fare. It puts the Game Boy to the best pinnacle in graphics I've ever seen it. It changed my opinion and outlook on DMG graphics. Liked: Beautiful Details, can compete with any system. Hated: Minor flaw, the map could use more detail. **************************************************************************** Sound/Music Description: Pleasing to your ears. It's really hard to turn it down. I think the game could of used some more dramatic tunes, sad tunes (exp. Final Fantasy). Uh-oh! It's that low energy sound again! Liked: Sounds very good. Hated: Make me cry. And stop that god forsaken beeping! It gives me no choice but to turn the sound down. **************************************************************************** Play Control/Game Design: Two buttons... It's pretty hard to keep your weapons in rotation. You might find you press the start button the most. But, you can't help that, and the controls are really fluid and reponsive. Liked: It's like butter. And that's good! Hated: You'll need to switch weapons time, time, time, time and again. **************************************************************************** Improve: No. Don't you dare. You'll just mess it up. RIYL: Final Fantasy Adventure **************************************************************************** Final Words: I'm in heaven. And I'm not dreaming! If you don't own this game, go to Wal-Mart or something and buy it. And if they don't have it, go look for it somewhere else. Heck, get it used. NO MERCY. **************************************************************************** Score Gameplay: ***** Graphics: ***** Sound/Music: ***** Play Control/Game Design: ***** Personal Opinion: ***** Total: 25 out of 25 Final Score: %100 **************************************************************************** Currently Known Codes: Chicken pickin': Like Link to the Past before you can harrass chickens and get attacked by a huge flock of them. You can kill chickens with magic powder or the Fire Rod. Change the music: Enter "ZELDA" as your name. (In all capital letters.) Missiles: Get the Bombs and the Bow. Place the Bow in one button; and the Bombs in the other. (Make sure you have at least one arrow and bomb.) Push both buttons at once to throw a missile. The Wierd Warp: Go as close to the edge of the screen as possible; then try and leave the screen; before the screen shifts; press "select", and you will end up on the other side of the screen. (It's hard to explain; but once you do; you'll be able to explore; like never before.!) This code may not work on some Game Paks. Have fun with Marin: If you take Marin to different places like the Trendy Game or a dungeon. She has different things she says and some of the stuff she does is quite funny. Zero Shield: This code kinda sucks. Use the Screen Warp to get through the tricky parts. Start a new game; DO NOT pick up your sword. Use the Screen Warp trick to get the Tale Key and the magic powder, enter the first level and get the feather. Use the warp to get into the Face Shrine and get a Power Bracelet, use the warp to get the Key to the fourth level and use the warp to get the flippers. You can play the Trendy game until you get the Bombs and Bow. Once you have most all these items; you should start hunting for Secret Sea Shells. Once you get twenty, go to the Seashell mansion to recieve your prize. Get the prize and return to the beach. A shield will be there instead of your sword. Pick up the shield and it dissappears. You have the invisible and useless Zero Shield and you can not get your sword to complete the game. :( Keep Bow Wow: At the part where Bow Wow follows you; do not return him. Use the Wierd Warp to get the key to the third level and beat the game normally. Keep Marin: When Marin follows you, use the screen warp to get past the Walrus, and use it again later to get past her on the bridge after you beat the seventh level. Steal: Go into the store and grab an item. Walk around the cashier and when he isn't looking at you; run out the door. If you get out; you get to keep the item; but then everyone calls you thief and the guy in the store will kill you if you ever come back in the store. :( One-Hit KO Last Boss: If you have the Boomerang; fling it just right at the final form of the last boss to kill it with one hit. More: Beat the game without dying to see a slightly different "The End" screen. Even more: The seemly invincible sun-like creatures can be beaten with the boomerang. Play the "Ballad of the Windfish" to kill Pols Voices without your arrow or throwing things at them.