The Legend of Zelda: Link's Awakening Game by Nintendo Reviewed by Robby Cox koi@magicnet.net Size: 8 megabits Save: Battery with 3 slots Released: 1993 Works with: all Gameboy versions **************************************************************************** Opening Snide Remarks: I thought that a Zelda game on the Game Boy would be a great idea. Link's Awakening is long thought to be a classic, but what do I think about it? **************************************************************************** Gameplay Descripion: Link's Awakening plays much like the other Zelda games. You explore, then fight, then explore some more. Just don't expect Zelda: The Ocarina of Time on your Game Boy. Liked: Tough game to beat. Hated: Tough game to beat. **************************************************************************** Graphics Description: Link's Awakening has some great graphics for an older Gameboy game. They actually do stand up pretty well to newer games. Liked: Large Bosses. Hated: Repetitive Backgrounds. **************************************************************************** Sound/Music Description: Link's Awakening has some sweet tunes and some great sound fx. Liked: Excellent Music. Hated: The Low-Health Sound Effect. **************************************************************************** Play Control/Game Design: Link's Awakening controls like a dream. The control scheme is set up so that you can do many things, but it's not too complicated. The game design is excellent, as well. Liked: Perfect Controls. Hated: Nothing. **************************************************************************** Improve: Add an easier difficulty setting. RIYL: Any other Zelda game, Wild Arms (PS) **************************************************************************** Final Words: Link's Awakening is a classic. When I bought this game a year ago I was amazed, but now I don't seem to love it as much. I can only help but wonder if it's because I am spoiled from playing Zelda: The Ocarina of Time. **************************************************************************** Score Gameplay: **** Graphics: **** Sound/Music: ***** Play Control/Game Design: **** Personal Opinion: **** Total: 21 out of 25 Final Score: 84 % **************************************************************************** Currently Known Codes: Chicken pickin': Like Link to the Past before you can harrass chickens and get attacked by a huge flock of them. You can kill chickens with magic powder or the Fire Rod. Change the music: Enter "ZELDA" as your name. (In all capital letters.) Missiles: Get the Bombs and the Bow. Place the Bow in one button; and the Bombs in the other. (Make sure you have at least one arrow and bomb.) Push both buttons at once to throw a missile. The Wierd Warp: Go as close to the edge of the screen as possible; then try and leave the screen; before the screen shifts; press "select", and you will end up on the other side of the screen. (It's hard to explain; but once you do; you'll be able to explore; like never before.!) This code may not work on some Game Paks. Have fun with Marin: If you take Marin to different places like the Trendy Game or a dungeon. She has different things she says and some of the stuff she does is quite funny. Zero Shield: This code kinda sucks. Use the Screen Warp to get through the tricky parts. Start a new game; DO NOT pick up your sword. Use the Screen Warp trick to get the Tale Key and the magic powder, enter the first level and get the feather. Use the warp to get into the Face Shrine and get a Power Bracelet, use the warp to get the Key to the fourth level and use the warp to get the flippers. You can play the Trendy game until you get the Bombs and Bow. Once you have most all these items; you should start hunting for Secret Sea Shells. Once you get twenty, go to the Seashell mansion to recieve your prize. Get the prize and return to the beach. A shield will be there instead of your sword. Pick up the shield and it dissappears. You have the invisible and useless Zero Shield and you can not get your sword to complete the game. :( Keep Bow Wow: At the part where Bow Wow follows you; do not return him. Use the Wierd Warp to get the key to the third level and beat the game normally. Keep Marin: When Marin follows you, use the screen warp to get past the Walrus, and use it again later to get past her on the bridge after you beat the seventh level. Steal: Go into the store and grab an item. Walk around the cashier and when he isn't looking at you; run out the door. If you get out; you get to keep the item; but then everyone calls you thief and the guy in the store will kill you if you ever come back in the store. :( One-Hit KO Last Boss: If you have the Boomerang; fling it just right at the final form of the last boss to kill it with one hit. More: Beat the game without dying to see a slightly different "The End" screen. Even more: The seemly invincible sun-like creatures can be beaten with the boomerang. Play the "Ballad of the Windfish" to kill Pols Voices without your arrow or throwing things at them.