Pokémon Game by: Nintendo, Game Freak, Creatures inc. Reviewed by:Fred the Mew Fredsite2@aol.com Size: 8 megabits (1 Megabyte) Save:Battery 1 slot Released: 1998 Works with: All GB Systems Overview: If you intended to buy only one GB game this year, it should have been Pokémon. It's an RPG, it's a fighting game, it's a collect & Trade game, and it's a lifestyle. First off: The RPG part of the game. The world you explore is huge. I say huge, I mean HUGE. You get to explore hidden dungeons, a tomb, the interior of a mountain, and so many other areas that it would take an entire player's guide to describe them all. The only thing that differs it from most other games is that the main character is actually rather unimportant. Everything your character does is either for the betterment of your creatures or the betterment of you journey as a pokémon trainer. The monsters are the real stars of the game. Second: The battling part of the game. This is what discourages most parents. The idea of two people duking it out with projectiles and jabs isn't exactly what you want little timmy to get involved with. But with no blood, no "death" or "knock outs" so to speak, and the option to shut down all the animation, this game is sound enough for parents to OK it, but not mundane enough to be a teddy bear picnic game. Third: The collect and trade section of the game. The name says it all. You have to collect all the pokémon available in your version (red, blue, green, yellow), then you have to trade with your friends to evolve some pokémon you wouldn't otherwise be able evolve. Then you have to trade with your friends to get the creatures exclusive to their version of the game. Then you have to get some one-shot-only pokémon that can only be found in certain side-levels. Finally, you have to try every cheat on the net or use a gameshark to get the two uncatchable pokémon, Mew and MissingNo. Last: It's a lifestyle. You heard me. Not two weeks after the game came out did I see people coloring pokéballs and pikachus onto their plain white shirts. In Japan, It is quite literally a lifestyle. You can't throw a chewed up furby into the street without hitting some one dressed as Ash Ketchum or a baby's poképlush toy. If you follow my advice and get this game, you'll understand where these people are coming from. Gameplay: Gameplay is pretty easy. Mind you, easy doesn't mean bad. It's menu driven. If this game was something besides menu driven (i.e.; button combos for a command) it would be nearly impossible for this game to be playable. This system is perfect for this game. Five Star Graphics: The creatures are excellently made. The buldings are what would be expected from a GB game, but the cities are still well designed. However, From screenshots of the Japanese version I've seen, the Japanese version is a tad better with it's pagoda style buildings. But the American version is easier to warm up to. Five Star Sound: Never before have I seen a better use of tones and bleeps. Every single pokémon has it's own unique cry, an obviously incredible task for the programmers, considering that there are 151 voices to do. Sound is flawless. Five Star Music: Every section of the game has a different soundtrack. You don't have to go through sudden changes in music, stopping in the middle of one set of rythms and emerging in the middle of another. Instead, you get a gentle fade out as you transition and a fade in to the beggining of the next set. The music can be catchy, but in a good way, not a annoying way. Five Star Play Control: Pretty much the same as gameplay. Once you get the hang of buying items, Using HMs, and knowing were to expect pokémon to show up, playing is a fun experience, rather than a frustrating mind game that other games try to sell you. Final Analysis: Like I said in the beginning of this review, this is the game of 1998. With a sequel in the works, you can be sure that this will be a contender for the role of best game in '99 or Y2K. Score Gameplay: ***** Graphics: ***** Sound: ***** Music:***** Play Control: ***** Total: 25 Final Score: 100% Currently Known Codes: The Japanese version had plenty of codes, including some for the elusive pokémon, Missingno. and Mew. However, when these codes were deleted for the American version, only the process was deleted, not the effect. Therefore, it is technically possible to get the effects of the codes if you happen to get a particularly glitchy pak. Game shark users can access these effects with the right codes. These codes can be obtained freely by anyone who asks for them from Fredsite2@aol.com. And yes, Mew is included =: )