Graphically the above matrix can be rerpresented by the following figure:
Calculus
To properly understand the mathematics behind general relativity one most understand the foundations of calculus. As the solutions to GR are given in the form of partial dirivative equations. First we begin with the definitons of an ordinary derivative equation:
the change of f by the parmeter k gives f' (f prime) or the derative (also known as the rate of change [a very imporatant calculus concept!]) with respect to the function f(x).
Below is an example of an ordinary derivative with a logerithmech function using d notation:
Partial Derivatives
The key to understanding general relativity (at least in the mathematical sense) comes from partial dirivative equations. What makes a partial dirivative differnt from an ordinary one is that the function has two or more indpendent variable, and notation wise the d symbol is replaced by a curl, below are two simple represenatations of a partial derivative:
,
The uniniated may be curios as to why there are two subscripts 1 and 2 used for f prime, there meaning can be extrapolated from the demoninators on the right hand side of the equations. To simplify the meanings 1 can only solve for x and 2 only for y, hence the name partial derivative.
Example Partial Derivatives used in General Relativity:
Here it will be introduced an arbitary tensor T, usaly such a notation reprsents a stress-energy tensor, but here we are just interested in the symbolics of the defintions:
The specific tensor above is considered a contrivariant tensor because of the superscript indices (which in this case can be taken as vectors as this is not a true stress-energy tensor). If we assume T + some indice to reprsent some vector we can deduce an objects locations due to covariance (the mathematical interpretation of relativity) of some other indicie and from this we can calculate the partial derivate of a particle "world line" in spacetime. Recalling the before mentioned difintion of a partial derivative, to solve for the above tensor equation for the x coordinates one has a solution of order:
This gives a partial derivative of some contrivariant four vector T in respect to the row cooridnate 1,0 or x0 , thus to calulate the total vector of T, one need to perform three more calcuations (four if relativitic velocities are reached), or do what most physicst do simpyify the tensor through some symmetry type, e.g. spherical (it may not be to realsitic but it gives you a quick answer for general questions).
Also note if there is only one field component it is an ordianry matrix however when there are two compontent such as an electromagnetic field it becomes a tensor. But even if that seemed easy enough to grasp, there are yet other kinds of tensors in general relativity, called mixed tensors which get real messy real quick, below is such an example:
Coceptually the physical foundations of General Relativity are given from what is known as the Einstein Tensor G (for simplicity one can think of it as the gravitational tensor). It is the addtion of all the components which tell spacetime how to bend, which is done by means of the stress-energy tensor T, or:
Where 8 pi represents the four-dimensions of spacetime and k is the speed of light devided by the speed of light. The above equation is a covariant represenation which is fine mathematically, but for us physicits it is the contrivariant soultions that tell us the physical properties of the space. The next question to answer is how do we know how spacetime bends, for this we need a form of nonlinear geometry. The form of nolinear geometry used in GR is known as Riemannian Geometry, however this goes beyond the GR introduction that this work is meant to be. However rather than living you hanging I will simply spit out the Einstein Field Equation, which the reader should be able to grasp at some level:
As can be seen Riemannian Geometry is highly complicated consiting of a number tensors, metrics, and mixed tensors to get this final result. In short Riemannian Geometry describes a very specific type of spatial curvature, and mathematical this is how one can derive the statment that gravitation is a curvature in spacetime.
Keys to Understanding and Exploring Tensors within General Relativity
produced and converted to HTML in Mathcad
Edward Halerewicz, Jr.
hal_warp@hotmail.com
About: This document is meant to be a very brief introduction into some of the mathematics used within general relativity, it is in no way meant to be a complete treatise on the subject. These very breif notes were produced within in my spare time, and have not been spell checked grammar cheked etc, it is only meant to help out curious people who may be intersetd in knowing the mathematics requried to understand the underlying principles behind General Relativity. This document focuses on the concept of tensors and there applications to General Relativity, if time permits I hope to add more to this docuement in the future.
Example Matrices:
Let us start by constructing simple surface with arbritrary coordinates, it is natural to do so using Eulcidean geomtery the number of dimensions for a given structure is defined through n*(n+1)/2. Since a surface is a two dimensional object in order to calcuate the properites of such an object in Eulcidean geometry one must describe such in object in three-dimensions as seen from 2*(2+1)/2=3. From that we can contruct an imaginary grid for our surface in two dimensions by making the following defintions
# columus =
# rows=
Thus we can now set up an arbritray matrix M:
We see that M has 9 component this is because the matrix resides in Euclidean 3 spaces which is defined by by the aribrary dimensions 3 x 3. One can seperate the components of the surface through the following procedure:
Matrices are subdivied into two catoagoreis vectors and scalars, we can see this by writing out the cooridnates of of matrix M:
Matrices are further subdivied through scalar and vectors where a=b are vectors and are scalars. The scalars are count once such that the 9 componets reduce to 6, which is seen through 3*(3+1)/2=6.
Now we plot an antisymmetric or non orthogral cooridnates, first we give the defitions:
angles
Since the mteric is nonothogal one can only write one coordinate at time, here k is chosen for an indice.