Fang Su Won


Concept

Player: Cam
Chronicle: Circle of Blood
Status: PC
Court: House of Yizhi
Family: Yi
Position: Compatriot
Team: Archer's Circle
Concept: Wandering Champion
Nature: Competitor/Gallant
Demeanor: Cavalier
Apparent Age: 35
Real Age: 39


Attributes

Physical: Strength 4 (focused), Dexterity 5 (lightning fast), Stamina 4 (tenacious)
Social: Charisma 3, Manipulation 2, Appearance 3
Mental: Perception 3, Intelligence 2, Wits 3


Abilities

Talents: Alertness 3, Athletics 4 (rollerblading), Dodge 5 (sidestep), Intimidation 3, Streetwise 1, Subterfuge 1, Throwing 4 (throwing stars)
Skills: Archery 3, Blind-Fighting 3, Drive 1, Fast-Draw 3, Firearms 3, Martial Arts 5 (kicks), Meditation 4 (channeling), Melee 5 (staff), Security 2, Stealth 2, Survival 2
Knowledges: Culture 1, Hengeyokai Lore 1, Hsien Lore 1, Investigation 1, Kindred Lore 2, Kuei-jin Lore 2, Linguistics (cantonese, japanese, korean) 3, Medicine 2, Occult 4 (demons), Spirit Lore 1


Advantages

Qiao: Qiao of the Feng 3, Qiao of the I Shen 2, Qiao of the Mo Kung 4, Qiao of the Yu An 3, Qiao of the Zhao 2
Backgrounds: Artifact 5, Contacts 1, Resources 1
Virtues: Conscience 3, Self-Control 4, Courage 5
Humanity: 7
Willpower: 8
Yin Chi: 4
Yang Chi: 5
P'o (unusable): 1
Merits: Dual Nature (2), Fist of God (7)
Flaws: Dark Fate (5), Infamous Mentor (1), Overconfident (1)


Miscellaneous Notes

Artifacts: Iron Staff
Banality (unusable): 6
Creativity: 5
Derangements: none


Combat

Style: Hwarang-do/Mo Chi Kung Fu (hard/external)
Special Maneuvers (Brawl): Atemi Strike, Axe Kick, Chi Breaker, Double Kick, Ducking Punch, Flying Kick, Foot Sweep, Heel Stamp, Iron Broom, Knee Strike, Phoenix Eye Strike, Primal Kiai, Reverse Front Kick, Roundhouse Kick, Spinning Thrust Kick, Sword Hand, Throw, Tornado Kick
Special Maneuvers (Dodge): Dagger Claw, Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Kick Defense, Missile Deflection, Offensive Block, Punch Defense, Weapon Block, Weapon Catch
Special Maneuvers (Athletics): Backflip, Breakfall, Duck & Roll, Groundfighting, Jump, Kippup, Maritime Combat, Retain the Balance
Special Maneuvers (Melee): Bash, Dazing Blow, Disarm, Fading Light Strike, Flow Like Water, Great Blow, Hundred Star Shower, Jab, Offensive Parry, Parry, Riposte, Smash, Sweep
Combinations (unarmed): Disarm/Quick Kick/Foot Sweep; Ducking Punch/Atemi Strike/Heavy Strike; Offensive Block/Quick Kick/Grapple/Throw; Deflecting Punch/Ducking Punch/Atemi Strike
Combinations (armed): Disarm/Bash/Sweep; Bash/Smash/Great Blow; Offensive Parry/Riposte/Smash; Bash/Bash/Sweep
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Blowguns, Bows, Crossbows, Javelin, Thrown Blades, Thrown Weapons
Firearms Techniques: Assault Rifles, Handguns, Rifles, Shotguns, Submachine Guns
Common Weapons: Iron Staff (Diff. 5, Dmg: Str+3, Conceal: N, Accur. +1), Shuriken (Diff. 4, Dmg: Str+1, +1 per Shuriken thrown, Rate: 4, Range: 20, Conceal: P, Init: +2, Accur: +1), Baton (Diff. 5, Dmg: Str+1, Conceal: P, Init. +1), Ryu-Yari (Diff. 5/6, Dmg: Str+1/+2/+3, Conceal: N/J), Taipan SD-7 (Diff. 6, Dmg: 5, Rate: 4/15, Clip: 15/30, Range: 20/30, Conceal: J, Init. +1, Accur. +2, Ammo: standard)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Aggressive
Social Activity: Extrovert
Long Term Goals: 1) Learn and try to avoid her own fate; 2) Protect the public; 3) Avenge Parents
Short Term Goals: 1) Develop Shih skills; 2) Learn more about the shen
Religion: Buddhism, Philosophy
Politics: Democracy/Republic
Sex: Bisexual/Monogamous
Traits: Competitive, Show-Off, Driven, Overconfident
Additional Notes: none

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