Deadlands - Doomtown:RangeWars

~ Deeds Spoiler listed Alphabetically by Fixed Outfits / Miscellaneous ~

Fixed Box Outfit Deeds
Flat Name / Outfit Suit VP's Pro Size

... all fixed Outfit flats....
17 Beauchamp's Rebels Home ´ 1 10 4 16, 17, 21, 23
71 Blackjacks Home © 1 10 4 10, 11, 70, 71
53 Collegium Home ´ 1 10 4 01, 04, 52, 53
34 Law Dog's Home 1 10 4 20, 22, 33, 34
36 Morgan Cattle Company Home © 1 10 4 27, 28, 35, 36
69 Sweetrock Mining Company Home 1 10 4 02, 05, 68, 69
19 Whateleys Home ® 1 10 4 18, 19, 46, 47
55 Wretched Home ® 1 10 4 40, 44, 54, 55

Miscellaneous Deeds
Flat Name VP's Pro Size

Disk Text
49 Cattle / Church 4 2 2 Church: No Unearthly Dudes may enter Church. Dudes here are immune to Spells.
66 Cemetery / Jail 4 4 4 Jail: Unique. Government. If you control Jail, you may set aside a Dude that is aced by your Dudes; the Dude is "in jail"Place a token here for each Dude "in jail". Dudes "in jail" have bounty of zero. During Victory, the number of tokens is added to the Jail's Victory Points.
12 Cemetery / Saloon 2 2 4 Saloon: Commercial. You may recruit non-unique Dudes here.
50 Fence / Bank 4 4 4 Fence: Rough. Soft Cover. Bank: Unique. Commercial. Controller may, during Economy Phase, play Q+ to receive +10 Production. Dudes outside the Bank receive -2 Shootin' when shooting at Dudes in the Bank.
64 Fence / Blacksmith 2 2 4 Fence: Rough. Soft Cover. Blacksmith: Industrial. Boot a Worker Dude within 3" of Blacksmith to place a token here. During Economy, add double the number of tokens to the Blacksmith's Production. Remove tokens after Economy.
48 Fence / Stable 2 4 4 Industrial. Any Dude Booted here receives +3 Pace for the remainder of the round.
29 Hill / Funeral Parlor 3 3 4 Hill: Hard Cover. Commercial. Place a token here for each Dude that is aced during the round. During Economy, the number of tokens is added to the Funeral Parlor's Production. Remove tokens at the end of the round.
14 Mine Entrance / Saloon 2 2 4 Commercial. You may recruit non-Unique Dudes here.
64 Mine Entrance / Town hall 6 2 4 Unique. Government. Controller may boot(5-) a dude here to reduce the Victory Points of both the Town Hall and another Building to zero for the rest of the round.
13 Rails / Courthouse 8 0 2 Rails: Rough. Courthouse: Unique. Government. Controller may Boot (5-) a Dude here to reduce another Building's Production by 3 (to a minimum of zero).
13 Rails / Doctor's Office 2 4 4 Rails: Rough. Doctor's Office: Commercial. Controller may Boot a Dude here to remove one regular or silver bullet from a friendly Dude within 6"
49 Rails / Mineral Exchange Office 4 2 4 Rails: Rough. Mineral Exchange Office: Industrial. During Economy, add the number of Worker Dudes you control within 6" of Mineral Exchange to the Exchange's Production.
30 River / Clock Tower 2 2 2 Dudes here add 6" to their Shootin' ranges and do not have their LOS blocked by other Buildings, but may not shoot at Dudes in other Buildings.
30 River / Stable 2 4 4 Industrial. Any Dude Booted here receives +3 Pace for the remainder of the round.
65 River / Train Station 2 6 4 Train Station: Unique. Industrial. You may recruit one Dude here for three ghost rock less than its cost.
Demo Rock Outcropping / Rock Outcropping  0 0  2  Hard Cover. Rough.
65 Rock Outcropping / Church 4 2 2 Rock Outcropping: Hard Cover. Rough. Church: No Unearthly Dudes may enter Church. Dudes here are immune to Spells.
31 Rock Outcropping / Hotel 2 4 4 Rock Outcropping: Hard Cover. Rough. Hotel: Commercial. During the Economy Phase, the controller may play 6+ to receive +2 Production for each Dude in the Hotel.
12 Trees / Doctor's Office 2 4 4 Trees: Soft Cover. Doctor's Office: Commercial. Controller may Boot a Dude here to remove one regular or silver bullet from a friendly Dude within 6".
48 Trees / Funeral Parlor 3 3 4 Commercial. Place a token here for each Dude that is aced during the round. During Economy, the number of tokens is added to the Funeral Parlor's Production. Remove tokens at the end of the round.
29 Waterin' Hole / Hotel 2 4 4 Waterin' Hole: Impassable. Commercial. During the Economy Phase, the controller may play 6+ to receive +2 Production for each Dude in Hotel.

TM and Copyright 2000 Fantasy Flight Publishing Incorporated, all rights reserved, used by permission.

... please e-mail J. Cooper Cazedessus (editor) and Pat Dolan (typist) with any errors you find in this deed spoiler ...