Twilight Imperium: Armada = CREW

~ Crew Spoiler listed Alphabetically by Faction, then Crew ~

Baronies of Letnev
Flat Crew: Type Cst Com Cbt Orders (1st, 2nd, 3rd) Special Ability
7, 12, 35, 50? Assault Team: Away Team 1 1 3 - -
40 Assistant Engineer: Engineer 2 1 1 - Instant Cancel Critical Hit Engineering
19 Dal Horvan: Captain Bridge Crew 8 6 2 Attack & Activate Crew/Tech, Attack & Activate Shields Starting 1 Extra Structural Tech
4 Dala Mandas: First Officer Bridge Crew 8 5 2 Attack & Activate Shields, Change Heading Continuous +2 Critical Hits
39 Damage Control Crew: Officer 5 3 0 - Continuous Critical Hit Resistance
38 Field Operative: Officer 4 2 1 - Instant Subversion
7, 37 Heavy Assault Team: Away Team 2 2 5 - -
7, 16, 17 Heavy Security: Security 1 1 4 - -
8 Intel Operative: Commander Bridge Crew 3 2 1 - Command Spy 3
7 Master Engineer: Engineer 6 1 1 Activate Shields, Change Heading, Change Speed Instant Cancel Critical Hit Weapons
5 Navigator: Commander Bridge Crew 3 3 1 - Continuous Flexible Speed Change
7, 39, 40, 68 Security: Security 0 0 3 - -
34 Squadron Captain: Wing Commander 3 2 1 Change Heading Instant +3 Squadron Speed
33 Squadron Commander: Wing Commander 6 3 0 Activate Crew/Tech Instant Activate Squadron
36 Subdal Hadrak: Commander Bridge Crew 7 4 3 Attack, Change Heading, Activate Shields Starting +3 Squadron Capacity
3 Tav Unlenn: Admiral Bridge Crew 9 7 0 Attack & Attack, Attack & Activate Crew/Tech, Change Speed Starting +3 Torpedo Capacity

 

Emirates of Hacan
Flat Crew: Type Cst Com Cbt Orders (1st, 2nd, 3rd) Special Ability
2, 70, 71 Boarding Party: Away Team 1 1 3 - -
20 Drollorok: Captain Bridge Crew 8 6 1 Attack & Attack, Attack & Activate Crew/Tech, Change Heading Starting 1 Extra Structural Tech
13 Dromorral: Commander Bridge Crew 4 2 1 Change Heading & Change Speed Instant Cancel 1 Hit
34 Engineering Expert: Engineer 3 2 1 Change Speed Instant Cancel Critical Engineering
40 Flight Commander: Wing Commander 2 0 2 - Instant +1 Squadron Beam Damage
18, 36, 38 Heavy Boarding Party: Away Team 2 2 5 - -
2, 4, 11 Heavy Security: Security 3 1 3 - Continuous +1 Command
39 Krellondrok: Commander Bridge Crew 4 2 1 Change Heading Instant Cancel Critical Hit Weapons
3 Krondol: Admiral Bridge Crew 9 7 1 Attack & Activate Shields, Attack & Activate Crew/Tech, Change Speed Starting 1 Extra Engineering Techs
5 Logistics Expert: Officer 4 4 1 - Instant Ready Crew/Tech
37 Medical Officer: Engineer 5 3 0 Change Heading, Activate Shields Instant Cancel Critical Life Support
2 Mrondrell: First Officer Bridge Crew 6 5 1 Attack, Activate Shields, Change Speed Instant +5 Torpedo Speed
33 Sabotage Specialist: Officer 3 1 1 - Instant Subversion
2, 37, 38, 64 Security: Security 0 0 3 - -
8 Trade Negotiator: Officer 2 1 1 - Starting Tech Diversity
35 Veteran Pilot: Wing Commander 4 1 1 - Instant +2 Squadron Beam Damage

 

Federation of Sol
Flat Crew: Type Cst Com Cbt Orders (1st, 2nd, 3rd) Special Ability
34 Ace Pilot: Wing Commander 5 2 1 - Instant +2 Squadron Beam Damage
69 Admiral DeLouis: Admiral Bridge Crew 12 7 1 Activate Shields & Attack, Activate Shields & Activate Crew/Tech, Change Heading & Activate Crew/Tech Instant Weapons Tracking
35 Capt. McGreggor: Captain Bridge Crew 8 7 1 Attack & Activate Crew/Tech, Activate Shields & Change Speed, Change Heading Starting +3 Crew/Tech Capacity
1 Cdr. Lukas: First Officer Bridge Crew 7 5 2 Attack & Change Speed, Change Heading, Activate Shields Continuous Flexible Speed Change
16 Engineer: Engineer 5 2 1 Change Heading, Change Speed Instant Cancel Engineering Critical Hit
13, 33, 36, 40 Heavy Marines: Away Team 2 5 0 - -
1, 4, 5 Heavy Security: Security 1 1 4 - -
37 Helm Operator: Commander Bridge Crew 6 3 1 Change Speed & Change Heading Instant Cancel 2 Hits
17 Lt. Yarverev: Commander Bridge Crew 6 4 3 Change Speed, Activate Shields Instant Ready a Crew/Tech
1, 49, 68, 72 Marines: Away Team 1 1 3 - -
3 Medical Specialist: Officer 3 3 1 - Instant Cancel Critical Hit Crew
8 Ops Specialist: Engineer 5 2 1 - Instant Range 3 Teleporter
1, 33, 34, 48 Security: Security 0 0 3 - -
11 Sun Leng: Commander Bridge Crew 5 1 2 - Instant Change Order
38 Tactician: Officer 5 2 2 - Instant +1 Critical Hits
39 Wing Commander: Wing Commander 4 3 0 Activate Crew Instant +4 Squadron Speed

 

Sardakk N'orr
Flat Crew: Type Cst Com Cbt Orders (1st, 2nd, 3rd) Special Ability
6, 50, 51, 52 Assault Brood: Away Team 1 1 4 - -
38 Bryzis: First Officer Bridge Crew 7 5 2 Activate Shields, Attack, Change Heading Starting Multiple Teleporter Techs
40 Cicotl: Commander Bridge Crew 8 4 3 Attack, Change Speed, Activate Shields Continuous 2 Teleporter Penetration
18 Emergency Technician: Commander Bridge Crew 3 2 1 Change Heading Instant Cancel Weapons Critical Hit
16, 19, 35 Heavy Assault Brood: Away Team 2 3 7 - -
3, 5, 6? Heavy Security: Security 1 1 4 - -
36 Hive Engineer: Engineer 3 1 1 Activate Shields Instant Cancel Engineer Critical Hit
12 Icthysis: Admiral Bridge Crew 9 7 2 Attack & Change Heading, Attack & Activate Shields, Change Speed & Activate Crew/Tech Continuous Teleporter Lock
39 Infiltration Brood: Away Team 4 1 2 - Instant Subversion
6 Nyxtal: Captain Bridge Crew 7 6 2 Attack & Activate Shields, Attack &, Change Heading Continuous Flexible Change Speed
6, 35, 36, 63 Security: Security 0 0 3 - -
37 Shock Commander: Away Team 4 4 3 - Instant +2 Combat
4 Shock Trooper: Away Team 5 3 4 - Continuous +5 Combat
34 Swarm Commander: Wing Commander 3 1 2 Activate Crew/Tech Instant +1 Squadron Beam Damage
33 Swarm Tactician: Wing Commander 4 2 0 Activate Shields Instant +4 Squadron Speed
8 Tzotlic: Commander Bridge Crew 5 2 1 Change Heading, Change Speed Instant Cancel 2 Hits

 

Mercenary
Flat Crew: Type Cst Com Cbt Orders (1st, 2nd, 3rd) Special Ability
48 Freelance Intel Agent: Security 7 2 4 Change Speed Instant Spy Range 4
45 Merc Assault Team: Away Team 8 2 8 Change Heading, Change Speed, Activate Shields -
5, 17, 18 Merc Commander: Away Team 10 4 1 Change Heading & Activate Crew/Tech Continuous 4 Teleporter Penetration
8 Mercenary Gunner: Commander Bridge Crew 10 3 2 Attack/Attack Continuous Penetrating Beam
3 Mercenary Security: Security 7 2 6 Activate Shields Continuous +8 Command
4 N'orr Renegade: Away Team 8 2 5 - Continuous +2 Combat

TM and Copyright 2001 Fantasy Flight Publishing Incorporated, all rights reserved.

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