Twilight Imperium: Armada Incursion = CREW

~ Crew Spoiler listed Alphabetically by Faction, then Crew ~

Baronies of Letnev
Flat Crew: Type Cst Cmd Cbt Orders (1st, 2nd, 3rd) Special Ability
5 Comm. Officer: Officer 6 2 1 - Instant Change Order
4 Dal Karvonas: Captain Bridge Crew 8 5 2 Activate Crew/Tech & Activate Shields, Activate Crew/Tech & Change Heading, Attack Starting Multiple Torpedo Techs
16 Dala Motaav: First Officer Bridge Crew 8 5 2 Change Heading, Activate Shields, Attack Continuous +1 Torpedo Damage
23, 37 Medical Officer: Officer 3 2 1 Change Speed Instant Cancel Life Support Critical Hit
3 Shield Technician: Engineer 3 1 2 Activate Shields Instant Cancel 1 Hit
1, 31 Squadron Tactician: Wing Commander 4 0 1 - Instant +2 Squadron Beam Damage
7 Subdal Utallen: Commander Bridge Crew 7 4 3 Attack & Change Heading, Change Speed Instant +2 Torpedo Damage
6 Tav Nondol: Admiral Bridge Crew 11 7 1 Attack & Activate Shields, Attack & Change Heading, Attack & Activate Crew Continuous +3 Torpedo Speed
2, 17 Tech Master: Engineer 7 2 2 - Instant Cancel 3 Hits
8, 36 Weapons Master: Officer 5 3 1 - Instant Penetrating Beam

 

Emirates of Hacan
Flat Crew: Type Cst Cmd Cbt Orders (1st, 2nd, 3rd) Special Ability
1, 38 Flight Controller: Wing Commander 5 1 1 - Instant Activate Squadron
5 Drellattis: Captain Bridge Crew 8 6 1 Activate Shields & Attack, Attack & Activate Crew/Tech, Change Speed Starting Tech Diversity
6, 31 Gunnery Crew: Officer 8 3 3 Change Heading Instant Weapons Tracking
7 Intelligence Specialist: Officer 6 0 1 Change Speed & Activate Shields Instant Spy 3
37 Kratrell: First Officer Bridge Crew 5 5 1 Change Speed & Change Heading, Attack Starting +3 Crew/Tech Capacity
24 Mrannok: Commander Bridge Crew 6 4 1 Change Speed & Activate Shields Instant Shield Disruptor 3
2 Mrottok: Admiral Bridge Crew 12 7 1 Activate Shields & Activate Crew/Tech, Attack & Activate Crew/Tech, Change Speed & Activate Crew/Tech Starting Multiple Torpedo Tech
8, 33 Repair Technician: Engineer 6 2 1 Activate Shields Instant Cancel 2 Hits
4 Teleport Technician: Engineer 4 1 3 - Continuous Teleporter Penetration 3
3, 36 Trade Navigator: Officer 5 4 2 - Instant Evasion

 

Federation of Sol
Flat Crew: Type Cst Cmd Cbt Orders (1st, 2nd, 3rd) Special Ability
3 Admiral Scofield: Admiral Bridge Crew 13 7 1 Change Speed & Activate Crew/Tech, Attack & Activate Crew/Tech, Change Heading & Activate Crew/Tech Starting +4 Crew/Tech Capacity
11 Capt. Woodruff: Captain Bridge Crew 8 6 1 Attack & Change Heading, Attack & Activate Crew/Tech, Change Speed Instant Change Order
7 Cdr. Cortez: First Officer Bridge Crew 6 5 2 Attack & Activate Shields, Change Heading, Change Speed Continuous Teleporter Penetration 3
8 Cdr. Vang: Commander Bridge Crew 5 4 1 Activate Shields, Change Heading Instant Cancel Weapons Critical Hit
18, 38 Flight Coordinator: Wing Commander 5 2 0 - Instant Activate Squadron
4, 36 Targeting Officer: Officer 6 1 2 Activate Shields Instant +1 Critical Hit
6 TracBeam Operator: Engineer 5 2 2 Activate Shields Instant Engine Disruptor
5 Teleport Specialist: Engineer 4 2 2 - Continuous Teleporter Lock
1, 37 Torpedo Technician: Officer 4 3 2 Change Speed Instant +2 Torpedo Damage
2, 32 Weapons Officer: Officer 5 1 1 Change Heading Instant +2 Beam Damage

 

Sardakk N'orr
Flat Crew: Type Cst Cmd Cbt Orders (1st, 2nd, 3rd) Special Ability
13 Cicitixic: First Officer Bridge Crew 7 5 2 Change Speed, Attack, Change Heading Instant Shield Disruptor 3
1 Cloticitic: Commander Bridge Crew 7 4 2 Attack & Activate Shields, Change Heading Starting +3 Crew/Tech Capacity
8 Emergency Engineer: Engineer 2 1 1 - Instant Cancel Shields Critical Hits
3, 38 Gunnery Officer: Officer 9 0 3 Attack Continuous Penetrating Beam
6, 12 Hangar Technician: Engineer 4 1 1 Activate Shields Starting Multiple Squadron Tech
4, 33 Hive Messenger: Officer 4 3 3 - Instant Ready a Crew/Tech
17, 25, 32 Swarm Master: Wing Commander 6 1 2 - Instant Activate Squadron
2 Swarm Targeter: Wing Commander 6 2 2 - Instant +4 Squadron Beam Damage
5 Tcloztic: Admiral Bridge Crew 10 7 2 Attack & Attack, Attack & Activate Crew/Tech, Activate Shields & Activate Crew/Tech Starting +5 Squadron Capacity
7 Ztoctys: Captain Bridge Crew 8 6 1 Attack & Change Speed, Activate Shields & Activate Crew/Tech, Change Heading Continuous Critical Hit Resistance

 

Mercanary
Flat Crew: Type Cst Cmd Cbt Orders (1st, 2nd, 3rd) Special Ability
21 Mercenary Jol-Nar Freelancer: Engineer 10 2 0 Change Speed & Activate Shields, Change Heading Starting Tech Diversity
22 Mercenary Mentak Demolitionist: Officer 10 4 1 Change Heading Command Auxiliary Payload 5

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