Battlespire, originally intended to fill the gap between the releases
Daggerfall and Morrowind, was a much more focused RPG that concentrated
on action rather than the inticate plotting and guild interaction which
was the strength of the earlier Arean and Daggerfall. It was also an attempt
to prove that a small, tightly focused game could be completed within six
months by a small team. In our case the team totalled 6 people and when
all was said and down it really took 9 months. |
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I was involved in modelling and animating all the monsters
and characters, interface design, Box-cover design, Manual design, sale
sheet design, texture work and was lead artist on the project and also
Art director for Bethesda at the time. It was a very busy time for all
of us but by the end of the project we had formed a very good working team.
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To the left is the cover I designed for Battlespire Originally it belonged
to an animation designed for the intro of Battlespire. The Daedra Seducer
that is pictured on the cover would end the animation by rising from a
crouched position and holding the Battle-scythe blade aloft, whilst unfolding
her wings. Unfortuantely after the animation was almost completed Bethesda
decided they would use an outside company, XL Translab, now merged with
Bethesda, for the animation in the game. As with all my Battlespire graphics
it was done using Alias, on an SGI. |
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Characters The characters and monsters were all built, textured and animated using Alias. Click on the graphic to the left to view more of them.
Image copyright Bethesda Softworks |
Textures I was responsible for most of the texture work in Battlespire.We tried to create a dark and realistic looking environment. Click on the image to the right to see a larger version
Image copyright Bethesda Softworks |
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Screen Shots A sample of screen shots taken from the gamee work in Battlespire.We tried to create a dark and realistic looking environment. Click on the image to the right to view larger versions.
Image copyright Bethesda Softworks |
Click HERE
to go to Bethesda's own Batttlespire page, where you can find more
animations, screen shots (with samples of my texture work), and information
from Battlespire. You may also notice some similarity in design to the
Introduction page of this site, I was responsible for some of Bethesda's
Battlespire design also.
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