Now, if you're into fantasy and you think it could use something different try Terry Pratchett's Discworld Novels. Wizzards (not misspelled!), witches, dragons, four elephants and a turtle a rather unusual librarian and Death (my favourite guy on the whole disc!). Here are the books and a teaser of each story.

The Colour of Magic On a world supported on the back of a giant turtle, a gleeful, explosive, wickedly eccentric expedition sets out. There's an avaricious but inept wizard, a naive tourist whose luggage moves on hundreds of dear little legs, dragons who only exist if you believe in them, and of course the edge of the planet...

The Light Fantastic As it moves toward a seemingly inevitable collision with a malevolent red star, the discworld has only one possible saviour. Unfortunately, this happens to be the singularly inept and cowardly wizard called rincewind, who was last seen falling off the edge of the world...

Equal Rites The last thing the wizard Drum Billet did, before Dead laid a bony hand on his shoulder, was to pass on his staff of power to the eighth son of an eighth son. Unfortunately for his colleagues in the chauvinistic (not to say misogynistic) world of magic, he failed to check on the new-born baby's sex...

Mort Death comes to us all. When he came to Mort, he offered him a job. After being assured that being dead was not compulsory, Mort accepted. However, he soon found that romantic longings did not mix easily with the responsibilities of being Death's apprentice...

Sourcery There was an eighth son of an eighth. He was, quite naturally, a wizard. And there it should have ended. However (for reasons we'd better not go into), he had seven sons. And then he had an eighth son... a wizard squared ... a source of magic ... a Sourcerer.

Wyrd Sisters Witches are not by nature gregarious, and they certainly don't have leaders. Granny Weatherwax was the most highly-regarded of the leaders they didn't have. But even she found that meddling in royal politics was a lot more difficult than certain playwrights would have you believe...

Pyramids Being trained by the Assassin's Guild in Ankh-Morpork did not fit Teppic for the task assigned to him by fate. He inherited the throne of the desert kingdom of Djelibeybi rather earlier than he expected (his father wasn't too happy about it either), but that was only the beginning of his problems...

Guards! Guards! This is where the dragons went. They lie... not dead, not asleep, but... dormant. And although the space they occupy isn't like normal space, nevertheless they are packed in tightly. They could put you in mind of a can of sardines, if you thought sardines were huge and scaly. And presumably, somewhere, there's a key...

Moving Pictures The alchemists of the Discworld have discovered the magic of the silver screen. But what is the dark secret of Holy Wood hill? It's up to Victor Tugelbend ("Can't sing. Can't dance. Can handle a sword a little") and Theda Withel ("I come from a little town you've probably never heard of") to find out...

Reaper Man Death is missing - presumed... er... gone. Which leads to the kind of chaos you always get when an important public service is withdrawn. Meanwhile, on a little farm far, far away, a tall dark stranger is turning out to be really good with a scythe. There's a harvest to be gathered in...

Witches Abroad It seemed an easy job ... After all, how difficult could it be to make sure that a servant girl doesn't marry a prince? But for the witches Granny Weatherwax, Nanny Ogg and Magrat Garlick, travelling to the distant city of Genua, things are never that simple ... For one thing, all they've got is Mrs Gogol's voodoo, a one-eyed cat and a second-hand magic wand that can only do pumpkins. And they're up against the malignant power of the Godmother herself, who has made Destiny an offer it can't refuse. And finally there's the sheer power of the Story. Servant girls have to marry the Prince. That's what life is all about. You can't fight a Happy Ending. At least - up until now ...

Small Gods Brutha is the Chosen One. His god has spoken to him, admittedly while currently in the shape of a tortoise. Brutha is a simple lad. He can't read. He can't write. He's pretty good at growing melons. And his wants are few. He wants to overthrow a huge and corrupt church. He wants to prevent a horrible holy war. He wants to stop the persecution of a philosopher who has dared to suggest that, contrary to the Church's dogma, the Discworld really does go through space on the back of an enormous turtle. He wants peace and justice and brotherly love. He wants the Inquisition to stop torturing him now, please. But most of all, what he really wants, more than anything else, is for his god to Choose Someone Else ...

Lords and Ladies It's a hot Midsummer Night. The crop circles are turning up everywhere -- even on the mustard-and-cress of Pewsey Ogg, aged four. And Magrat Garlick, witch, is going to be married in the morning... Everything ought to be going like a dream. But the Lancre All-Comers Morris Team have got drunk on a fairy mound and the elves have come back, bringing all those things traditionally associated with the magical, glittering realm of Faerie: cruelty, kidnapping, malice and evil, evil murder. Granny Weatherwax and her tiny argumentative coven have really got their work cut out this time... With full supporting cast of dwarfs, wizards, trolls, Morris Dancers and one orang-utan. And lots of hey-nonny-nonny and blood all over the place.

Men at Arms "Be a MAN in the City Watch! The City watch needs MEN!" But what it's -got- includes Corporal Carrot (technically a dwarf), Lance-constable Cuddy (really a dwarf), Lance-constable Detritus (a troll), Lance-constable Angua (a woman ... most of the time) and Corporal Nobbs (disqualified from the human race for shoving). And they need all the help they can get. Because there's evil in the air and murder afoot and something very nasty in the streets. It'd help if it could all be sorted out by noon, because that's when Captain Vimes is officially retiring, handing in his badge and getting married. And since this is Ankh-Morpork, noon promises to be not just high, but stinking.

Soul Music Other children got given xylophones. Susan just had to ask her grandfather to take his vest off. Yes. There's a Death in the family. It's hard to grown up normally when Grandfather rides a white horse and wields a scythe - especially when you have to take over the family business, and everyone mistakes you for the Tooth Fairy. And especially when you have to face the new and addictive music that has entered the Discworld. It's Lawless. It changes people. It's called Music with Rocks In. It's got a beat and you can dance to it, but ... It's alive. And it won't fade away.

Interesting Times Mighty Battles! Revolution! Death! War! (and his sons Terror and Panic, and daughter Clancy). The oldest and most inscrutable empire on the Discworld is in turmoil, brought about by the revolutionary treatise What I Did On My Holidays. Workers are uniting, with nothing to lose but their water buffaloes. Warlords are struggling for power. War (and Clancy) are spreading through the ancient cities. And all that stands in the way of terrible doom for everyone is: Rincewind the Wizard, who can't even spell the word 'wizard' ... Cohen the barbarian hero, five foot tall in his surgical sandals, who has had a lifetime's experience of not dying ... and a very special butterfly.

Maskerade The Opera House, Ankh Morpork ... a huge, rambling building, where masked figures and hooded shadows do wicked deeds in the wings ... where dying the death on stage is a little bit more than just a metaphor ... where innocent young sopranos are lured to their destiny by an evil mastermind in a hideously deformed evening dress ... Where there's a couple of old ladies in pointy hats eating peanuts in the stalls and looking at the big chandelier and saying things like: 'There's an accident waiting to happen if ever I saw one'. Yes ... Granny Weatherwax and Nanny Ogg, the Discworld's greatest witches, are back for an innocent night at the opera...

Feet of Clay Who's murdering harmless old men? Who's poisoning the Patrician? As autumn fogs hold Ankh-Morpork in their grip, the City Watch have to track down a murderer who can't be seen. Maybe the golems know something - but the solemn men of clay, who work all day and night and are never any trouble to anyone, have started to commmit suicide... It's not as if the Watch hasn't got problems of its own. There's a werewolf suffering from Pre-Lunar Tension. Coporal Nobbs is hobnobbing with the nobs, and there is something really strange about the new dwarf recruit, especially his earrings and eyeshadow. Who can you trust when there are mobs on the streets and plotters in the dark and all clues point the wrong way? In the gloom of the night, Watch Commander Sir Samuel Vimes finds that the truth might not be out there at all. It may be amongst the words in the head.

Hogfather It's the night before Hogswatch. And it's too quiet. There's snow, there's robins, there're trees covered with decorations, but there's a notable lack of the big fat man who delivers the toys... He's gone. Susan the governess has got to find him before morning, otherwise the sun won't rise. And unfortunately her only helpers are a raven with an eyeball fixation, the Death of Rats and an oh god of hangovers. Worse still, someone is coming down the chimney. This time he's carrying a sack instead of a scythe, but there's something regrettably familiar... Ho. Ho. Ho. It's true what they say. "You'd better watch out..."

Jingo A weathercock has risen from the sea of Discworld, and suddenly you can tell which way the wind is blowing. A new land has surfaced, and so have old feuds. And as two armies march, Commander Vimes of Ankh-Morpork City watch has got just a few hours to deal with a crime so big that there's no law against it. It's called war. He's facing unpleasant foes who are out to get get him ... and that's just the people on his side. The enemy might even be worse. And his pocket Dis-organizer says he's got 'Die' under 'Things To Do Today'. But he'd better not, because the world's cleverest inventor and it's most devious politician are on their way to the battlefield with a little package that's guaranteed to stop a battle ... Discworld goes to war, with armies of sardines, warriors, fisherman, squid and at least one very camp follower.

The Last Continent This is the Discworld's last continent, a complete seperate creation It's hot. It's dry... very dry. There was this thing once called The Wet, which no one now believes in. Practically everything that's not poisonous is venemous, But it's the best bloody place in the world, all right. And it'll die in a few days, except... who is this hero stricing across the red dessert? Champion sheep shearer, horse rider, road warrior, beer drinker, bush ranger and someone who'll even eat a Meat Pie Floater when he is sober. A man in a hat, whose luggage follows him on little legs, who's about to change history by preventing a swagman stealing a jumbuck by a billabong? Yes ...all this place has between itself and wind-blown doom is Rincewind, the inept wizard who can't even spell wizard. He is the only hero left. Still... no worries eh? Terry Pratchett would like it to be known that The Last Continent is not a book about Australia. It's just vaguely australian.

Carpe Jugulum The kingdom of Lancre is in war. Intelligent vampires who want a bite of the future are not easily scared fight the witches. Granny Weatherwax, Magrat, Nanny Ogg and the young Agnes are in big trouble because garlic doesn't do the trick. Mightily Oats, a priest, is caught in the middle. He's got a prayer, but he wishes he had an axe.

The Fifth Elephant Sam Vimes is a man on the run. Yesterday he was a duke, a chief of police and the ambassador to the mysterious, fat-rich country of Uberwald. Now he has nothing but his native wit and the gloomy trousers of Uncle Vanya (don't ask). It's snowing. It's freezing. And if he can't make it through the forest to civilization there's going to be a terrible war. But there are monsters on his trail. They're bright. They're fast. They're werewolves - and they're catching up. Sam Vimes is out of time, out of luck and already out of breath...

The Truth William de Word, editor of the Discworld's first newspaper, just wants to get at the truth. Unfortunately, he has to cope with all the perils of a journalist's life - people who want him dead, a vampire with a suicidal fascination for flash photography, some more people who want him dead in a different way and, worst of all, the man who keeps wanting him to publish pictures of his humorously-shaped potatoes. William just wants to get at the truth. Unfortunately, everyone else wants to get at William. And it's only the third edition...

The Thief of Time Time is a resource. Everyone knows it has to be managed. And on Discworld that is the job of the Monks of History, who store it and pump it from the places where it's wasted (like underwater - how much time does a codfish need?) to places like cities, where there's never enough time. But the construction of the world's first truly accurate clock starts a race against, well, time for Lu Tze and his apprentice Lobsang Ludd. Because it will stop time. An that will only be the start of everyone's problems... Thief of Time comes complete with a full supporting cast of heroes and villains, yetis, martial artists and Ronnie, the fifth horseman of the Apocalypse (who left before they became famous).

The Last Hero He's been a legend in his own lifetime. He can remember the great days of high adventure. He can remember when a hero didn't have to worry about fences and lawyers and civilisation. He can remember when people didn't tell you off for killing dragons. But he can't always remember, these days, where he put his teeth... He's really not happy about that bit. So now, with his ancient sword and his new walking stick and his old friends -- and they're very old friends -- Cohen the Barbarian is going on one final quest. It's been a good life. He's going to climb the highest mountain in the Discworld and meet his gods. He doesn't like the way they let men grow old and die. It's time, in fact, to give something back. The last hero in the world is going to return what the first hero stole. With a vengeance. That'll mean the end of the world, if no one stops him in time. Someone is going to try. So who knows who the last hero really is?