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Madden 2001 - PS2 Review

Madden 2001 for the PlayStation 2 is the best iteration of the game we've ever seen. EA Sports has delivered just about everything a fan of the series could hope for, and while it focuses on technical and simulation elements a bit more than the other games on the market, the game stays true to the Madden name.
The game has more features and options than any other Madden game before. It includes all of the fundamental options, like exhibition and season modes, and all of the in-depth options, like franchise, create-a-player, and Madden challenges. The Madden challenges have a bit more to them this year, since the completion of each one earns you tokens, which you can use like money in the game. You can purchase special items like cheats, secret players, and teams. You can even use the tokens, with the help of a couple of memory cards, as currency to wager with when challenging another player. The Madden challenge cards, which are displayed when you buy items, were made in conjunction with Upper Deck and look like really cool digital trading cards. They add a whole new incentive for playing the game and completing the Madden challenges.

The control in Madden 2001 is pretty much just like any that of any other Madden game, although some will find the overall feel of the game a bit too slow and unresponsive. The game uses a momentum-based physics engine, which is supposed to make the gameplay all the more real. The only problem is that it plays a bit too real - players have to literally stop their momentum when making a change in the direction they're running, just like in real life. This, while physically correct, just doesn't translate into fast-paced, hard-hitting football action. Instead, it causes the reaction time of a controller command to be a tad too slow, leaving the game feeling a bit sluggish. In time, you do learn to accommodate for this, and the effect isn't nearly so bad. The AI of the game will surely to seem familiar to fans of the series, particularly those who've played this year's PlayStation version. The AI's easiest setting will let you get away with a lot and teaches you early on that the game is all about knowing your team's plays and your players' abilities. Knowing which players to go to will help you blow the doors off the computer on the lower skill settings, but once you start to move up, you'd better have more than just a few tricks up your sleeve.

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