|
Mount Illaspe Mt Illapse was the creation of fifteen
Master Dreamwrights. They constructed the first ten areas as they worked their
way up Illapse. This enormous task took them ten weeks, a week of pure
concentration for each area. They were so proud of their work that they decided
to name these areas after themselves. As you walk up and around Mt Illapse you
can see the legacy they left behind. After they created Camp of Kings they
paused for a rest to regain their energies. There were five others still in the
group who had nothing named after them yet, so they decided to start back down
the Mt and create side rooms, once again naming them after themselves. During
the creation of the last area, Mirdinir, who was the youngest and had become
very tired, miscalculated while the vast energies were surrounding them. He lost
control and was swept away into the Chaos. The others were tired as well and
losing one of their own was devastating. Work on Mt Illapse was now at an end.
It would be centuries before anyone ventured up the Mt to once again create. During this period, the very first duel
between Dreamers took place. Keminar of Faraway and Trinxan the Illuminated,
both having different views on the state of the dream, had a duel in the
Amphitheatre of the Sphere. Soon after, open warfare developed throughout the
Dream. During this time of war, Markosh discovered how to create the item
generators we now have. He placed them throughout the Dream. Dreamstrike, the
ultimate death, was now being created n an attempt at bringing peace back to the
Dream. The Dreamstrike Masters came in and put an end to the all out Warfare.
During this time of forced peace, work once again began on Mt Illapse and the
Great House of Light. Demetria, the first of the Dreamwright group, was part of this new group, and Coltura, the first Guardian of Dreamers of Light, (as well as the creator of the art of Blend), was also part of this group. It was decided at this time to extend the Mt to allow access to Gloom Peaks and Cairn of Sorrow. Forgotten Pits was created first, so named because Illapse had been long ignored and forgotten by many. Solitude Pits came next, allowing access to Forgotten Grotto and Gloom Peaks. Tirath's Pit was created next allowing access to Padeas Pit and Cairn of Sorrow. Two months were then spent designing and creating our Keep. The Sanctuary wasn't added until the Nightmare Wars, a short time later. Two Ambuscades, one on either side of the Keep were built for added protection. The vault was added for the storage items. Over two years were then spent on the design and creation of the Great House now known as Dreamers of Light. Written by: FireKracker |
|