Start logging: 26.08.1999 14:13 *Orcobal the Orc* [' Found and half-elf resting at shade. I went south some waiting one tick for night. When I return he's...two. '] * S>time According to the Dúnadan calendar, it is: 6pm on Trewsday, the 30th of Thrimidge, Year 2950 of the Third Age. You don't feel well outside. The present Tan Istar, Lord of the Istari Council is Gwaywffon. Real time is 12:13:46 (GMT). Last reboot due to a crash at Tue Aug 24 08:25:08 1999 * S>rest You sit down and rest your tired bones. * S>wher Players in your zone -------------------- Orcobal - Winding Path up the Hill * S>who leg Legends ------- Dûrlak Kâzh of the Sea of Nûrnen Aye the Goblin King Jaanor Dirtfoot Wrath of Mordor Zorgoth the Mastersmith of Durgash tribe (Linkless) 5 players on. Someone narrates 'rza in' * S>hide norm You attempt to hide yourself. A cute, bouncing rabbit leaves north. Ok. * S> Someone narrates 'what class is adana' * S>st You are already standing. * S>east Sloping Path to the Old Castle A boar cub is playing here, and exploring the wide world. Exits: *North* *East* *South* *West*. * S>south Sloping Path to the Old Castle Exits: *North* *South*. * S>south Sloping Path to the Old Castle Exits: *North* *East*. * S>east Sloping Path to the Old Castle Exits: *East* *West*. * S>east On the Castle's Drawbridge Exits: East *West* *Down*. * S>east The sun slowly disappears in the west. * S>Inside the Gates Exits: North East West. o S>dinvis cast 'detect invis' You start to concentrate... Someone narrates 'what class is adana' Ok. Your eyes tingle. o S Mana:Burning>west On the Castle's Drawbridge Exits: East West Down. * S Mana:Burning>west Sloping Path to the Old Castle Exits: East West. * S Mana:Burning>west Sloping Path to the Old Castle Exits: North East. Saving Orcobal. * S Mana:Burning>north Sloping Path to the Old Castle Exits: North South. * S Mana:Burning>north Sloping Path to the Old Castle A boar cub is playing here, and exploring the wide world. Exits: North East South West. * S Mana:Burning>north Bend in the Path Exits: North East South. * S Mana:Burning>north Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. backstab *elf* * S Mana:Burning>Backstab whom? * S Mana:Burning>down backstab *elf* Baghtru narrates 'mage i think' The Empty Basement Exits: East Up. You suddenly notice the shade. *a Half-Elf* has arrived from the east. < Two now. *a Half-Elf* has arrived from the east. A mountain mule has arrived from the east. * S Mana:Burning>You begin to move silently to the back of your victim... The shade tries to hit you, but your parry is successful. < Erhm. flee * S Mana:Burning the shade:Healthy>You flee head over heels. Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. * S Mana:Burning>south Bend in the Path Exits: North East South. * S Mana:Burning>north Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. You suddenly notice the shade. backstab *elf* * S Mana:Burning>Backstab whom? * S Mana:Burning> *a Half-Elf* has arrived from below. *a Half-Elf* has arrived from below. A mountain mule has arrived from below. * S Mana:Burning>south Bend in the Path Exits: North East South. * S Mana:Burning>north Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. A shade is here, shrouded in an inky blackness. *a Half-Elf* is standing here. *a Half-Elf* is standing here. A stocky mountain mule is here, waiting to serve. Exits: South Down. backstab *elf* * S Mana:Burning>You begin to move silently to the back of your victim... *a Half-Elf* panics, and attempts to flee. Your victim has disappeared! *a Half-Elf* leaves down. * S Mana:Burning>down The Empty Basement *a Half-Elf* is standing here. Exits: East Up. * S Mana:Burning>backstab *elf* You begin to move silently to the back of your victim... *a Half-Elf* says 'hyhahahahaha' *a Half-Elf* has arrived from above. exa u *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves up. Oops, you were seen! *a Half-Elf* tries to slash you, but your parry is successful. * S Mana:Burning *a Half-Elf*:Healthy>The stoneslab is open. * S Mana:Burning *a Half-Elf*:Healthy>f You flee head over heels. The Hidden Room Exits: West. o S Mana:Burning>w The Empty Basement *a Half-Elf* is standing here. Exits: East Up. u * S Mana:Burning>Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. A shade is here, shrouded in an inky blackness. Exits: South Down. * S Mana:Burning> down *a Half-Elf* has arrived from the south. A mountain mule has arrived from the south. * S Mana:Burning>backstab *elf* The Empty Basement Exits: East Up. o S Mana:Burning>Backstab whom? o S Mana:Burning>up backstab *elf* Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. The shade is here, fighting *a Half-Elf*. *a Half-Elf* is here, fighting the shade. A stocky mountain mule is here, waiting to serve. Exits: South Down. * S Mana:Burning>You can't backstab a fighting person! * S Mana:Burning> *a Half-Elf* panics, and attempts to flee. *a Half-Elf* leaves down. * S Mana:Burning> *a Half-Elf* has arrived from below. The shade leaves south. * S Mana:Burning> *a Half-Elf* leaves south. A mountain mule leaves south. * S Mana:Burning>exa d The floor is covered by small stones. The rubble is open. * S Mana:Burning>south backstab *elf* Bend in the Path A boar cub is playing here, and exploring the wide world. A shade is here, shrouded in an inky blackness. Exits: North East South. * S Mana:Burning>Backstab whom? * S Mana:Burning> *a Half-Elf* has arrived from the east. A mountain mule has arrived from the east. * S Mana:Burning>south Sloping Path to the Old Castle A boar cub is playing here, and exploring the wide world. Exits: North East South West. * S Mana:Burning>north *a Half-Elf* has arrived from the north. A mountain mule has arrived from the north. Bend in the Path A boar cub is playing here, and exploring the wide world. A shade is here, shrouded in an inky blackness. Exits: North East South. * S Mana:Burning>south kill *elf* *a Half-Elf* has arrived from the south. A mountain mule has arrived from the south. Sloping Path to the Old Castle A boar cub is playing here, and exploring the wide world. Exits: North East South West. * S Mana:Burning>They aren't here. * S Mana:Burning> north *a Half-Elf* has arrived from the north. A mountain mule has arrived from the north. * S Mana:Burning>backstab *elf* Bend in the Path A boar cub is playing here, and exploring the wide world. A shade is here, shrouded in an inky blackness. Exits: North East South. * S Mana:Burning>Backstab whom? * S Mana:Burning>south backstab *elf* *a Half-Elf* has arrived from the south. A mountain mule has arrived from the south. Sloping Path to the Old Castle Exits: North East South West. * S Mana:Burning>Backstab whom? * S Mana:Burning>north backstab *elf* Bend in the Path A boar cub is playing here, and exploring the wide world. A shade is here, shrouded in an inky blackness. Exits: North East South. * S Mana:Burning>Backstab whom? * S Mana:Burning> south *a Half-Elf* has arrived from the east. A mountain mule has arrived from the east. The shade leaves east. * S Mana:Burning>backstab *elf* Sloping Path to the Old Castle Exits: North East South West. * S Mana:Burning>Backstab whom? * S Mana:Burning>north backstab *elf* Bend in the Path A boar cub is playing here, and exploring the wide world. Exits: North East South. * S Mana:Burning>Backstab whom? * S Mana:Burning>north Inside the Fallen Walls Exits: South Down. backstab *elf* * S Mana:Burning>Backstab whom? * S>down The Empty Basement A boar cub is playing here, and exploring the wide world. Exits: East Up. o S>east The Hidden Room *a Half-Elf* is standing here. Exits: West. west * S>The Empty Basement A boar cub is playing here, and exploring the wide world. Exits: East Up. o S>east backstab *elf* The Hidden Room *a Half-Elf* is standing here. Exits: West. * S>You begin to move silently to the back of your victim... lat *a Half-Elf* makes a strange sound, as you place a black runed dagger in his back. *a Half-Elf* is incapacitated and will slowly die, if not aided. * S *a Half-Elf*:Dying>label ff Ok. * S *a Half-Elf* (ff):Dying> You pierce *a Half-Elf* (ff)'s right leg extremely hard and shatter it. You receive your share of experience. Congratulations! This is the first time you've killed it! Your blood freezes as you hear *a Half-Elf* (ff)'s death cry. *a Half-Elf* (ff) is dead! R.I.P. get coins all.corpse get scroll all.corpse A shadow slowly rises above the corpse of *a Half-Elf* (ff). o S>The icy grasp of a shadow blocks your attempt! linc o S>The icy grasp of a shadow blocks your attempt! A shadow whispers 'I won't allow the looting of my fallen body!' o S>look in corpse corpse (here) : a butcher knife (brand new) a forest green cloak (used) a gold ring a hooded brass lantern a large skin two longswords a metal breastplate (used) a pair of rigid leather gloves (brand new) a pair of soft leather boots (brand new) a pair of soft leather sleeves (brand new) a plain leather belt a rigid leather breastplate (brand new) a shield of Arthedain (brand new) a thick pair of hard leather trousers (brand new) a ticket for a pack horse a two-handed sword (dented) a pile of coins o S> A shadow whispers 'I won't allow the looting of my fallen body!' o S>west The Empty Basement A boar cub is playing here, and exploring the wide world. Exits: East Up. o S>up Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. o S>tro # *** TROPHY *** (Number Killed, Knowledge, Mobile) | 1, 0%, #Crowd | 1, 0%, #Thonr | | 1, 1%, #Rys | 1, 0%, #Rza | | 1, 0%, #Aschit | 1, 0%, #Ruda | | 1, 1%, #Assa | 1, 0%, #Misterius | | 1, 0%, #Gumli | 1, 0%, #Narmacil | o S>whois crowd Crowd is a level twenty Half-Elven Warlock. Crowd is my mage car. That's who he is :-) o S>stat OB: 46%, DB: 31%, PB: 64%, Armour: 3%. Wimpy: 253. Mood: wimpy. Needed: 531,464 xp, 0 tp. Wp: 13. Gold: 57. Alert: normal. Affected by: - panic - noquit - detect invisibility o S> The boar cub has arrived from below. o S> The boar cub leaves down. o S> *a Half-Elf* has arrived from the south. A mountain mule has arrived from the south. * S>nar Crowd dies to stab, thank you very much. Ok. *a Half-Elf* leaves south. A mountain mule leaves south. o S>south Bend in the Path *a Half-Elf* is standing here (Invisible). A stocky mountain mule is here, waiting to serve. Exits: North East South. * S>backstab ff *a Half-Elf* leaves north. A mountain mule leaves north. Backstab whom? o S>north backstab ff Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. *a Half-Elf* is standing here (Invisible). A stocky mountain mule is here, waiting to serve. Exits: South Down. * S>Backstab whom? * S>south Bend in the Path Exits: North East South. o S> Baghtru narrates 'hehe' o S>north backstab *elf* Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. o S>Backstab whom? o S>down backstab *elf* The Empty Basement A boar cub is playing here, and exploring the wide world. *a Half-Elf* is standing here (Invisible). A stocky mountain mule is here, waiting to serve. Exits: East Up. * S>You begin to move silently to the back of your victim... Your victim has disappeared! *a Half-Elf* leaves east. A mountain mule leaves east. o S>east backstab *elf* The Hidden Room The corpse of *a Half-Elf* is lying here. The shadow of *a Half-Elf* is floating here. *a Half-Elf* is standing here (Invisible). A stocky mountain mule is here, waiting to serve. Exits: West. * S>You begin to move silently to the back of your victim... Your victim has disappeared! *a Half-Elf* leaves west. A mountain mule leaves west. o S> Wrath tells you 'mys var? :)' o S>west The Empty Basement A boar cub is playing here, and exploring the wide world. Exits: East Up. up o S>backstab *elf* Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. o S>Backstab whom? o S>south backstab *elf* Bend in the Path Exits: North East South. Palpatine tells you 'any copper? :)' o S>Backstab whom? o S> Baghtru narrates 'well crowd sucks!' o S> *a Half-Elf* has arrived from the south. A mountain mule has arrived from the south. * S> *a Half-Elf* leaves east. A mountain mule leaves east. o S>south Omega narrates 'yeah' Sloping Path to the Old Castle A rabbit is here eyeing your presence warily. Exits: North East South West. o S> A cute, bouncing rabbit leaves east. o S>north Bend in the Path *a Half-Elf* is standing here (Invisible). A stocky mountain mule is here, waiting to serve. Exits: North East South. east * S>backstab *elf* *a Half-Elf* leaves east. A mountain mule leaves east. Ruined King's Road A shade is here, shrouded in an inky blackness. *a Half-Elf* is standing here (Invisible). A stocky mountain mule is here, waiting to serve. Exits: North East West. west * S>backstab *elf* You begin to move silently to the back of your victim... *a Half-Elf* slowly fades into existence. The shade hits *a Half-Elf*'s body and tickles it. Omega narrates '=)' *a Half-Elf* panics, and attempts to flee. Your victim has disappeared! *a Half-Elf* leaves north. o S>Bend in the Path Exits: North East South. o S>Backstab whom? o S>north backstab *elf* Inside the Fallen Walls A boar cub is playing here, and exploring the wide world. Exits: South Down. o S>Backstab whom? o S>down The Empty Basement A boar cub is playing here, and exploring the wide world. Exits: East Up. backstab *elf* o S>Backstab whom? o S>east The Hidden Room The corpse of *a Half-Elf* is lying here. The shadow of *a Half-Elf* is floating here. Exits: West. o S>west The Empty Basement A boar cub is playing here, and exploring the wide world. Exits: East Up. The boar cub has arrived from above. o S>up Inside the Fallen Walls Exits: South Down. o S>down east The Empty Basement A boar cub is playing here, and exploring the wide world. A boar cub is playing here, and exploring the wide world. Exits: East Up. o S>The Hidden Room The corpse of *a Half-Elf* is lying here. The shadow of *a Half-Elf* is floating here. Exits: West. o S>exa corpse corpse (here) : a pile of coins a butcher knife (brand new) a hooded brass lantern a large skin a plain leather belt a longsword (brand new) a forest green cloak (used) a shield of Arthedain (brand new) a pair of soft leather sleeves (brand new) a pair of rigid leather gloves (brand new) a pair of soft leather boots (brand new) a thick pair of hard leather trousers (brand new) a rigid leather breastplate (brand new) a gold ring a metal breastplate (used) a longsword (dented) a two-handed sword (dented) a ticket for a pack horse o S>nar shit eq Ok. o S>west up The Empty Basement A boar cub is playing here, and exploring the wide world. A boar cub is playing here, and exploring the wide world. Exits: East Up. o S>Inside the Fallen Walls Exits: South Down. <' Snip, I leave '> o S>south Old, Decayed Refuge Exits: North. o S>north A Peaceful Field Exits: North East South West. o S>east Road to Fornost *a Man* is here, riding a pack horse. Exits: North East South West. * S> west *Feon the Dúnadan Man* has arrived from the east riding the trained horse. *Warf the Dwarf* has arrived from the east. * S>A Peaceful Field Exits: North East South West. o S> *Feon the Dúnadan Man* has arrived from the east riding the trained horse. *Warf the Dwarf* has arrived from the east. * S>east *Feon the Dúnadan Man* crushes your head hard and tickles it. No way! You are fighting for your life! * S HP:Fine *Feon the Dúnadan Man*:Healthy>east No way! You are fighting for your life! You barely pierce *Feon the Dúnadan Man*'s right arm and tickle it. flee * S HP:Fine *Feon the Dúnadan Man*:Fine>You flee head over heels. Dense Grove Exits: North East. o S HP:Fine>east A Peaceful Field *Feon the Dúnadan Man* is here, riding the trained horse. *Warf the Dwarf* is standing here. Exits: North East South West. * S HP:Fine>east *Warf the Dwarf* pounds your body extremely hard. No way! You are fighting for your life! * S HP:Fine *Warf the Dwarf*:Healthy> You flee head over heels. Road to Fornost Exits: North East South West. o S HP:Fine>east Shaded Path Exits: North East South West. flee o S HP:Fine>east You flee head over heels. Road to Fornost Exits: North East South West. [' And off I go. To bad Feon and Warf messed with me when I found the *man*... '