Rush by Chinese
The first 13 villagers are distibuted in the
following order - 10 build mill nearby bushes,
then they go to gather them, 3 go to farms (which
next (from TC) 2 villagers go to other farms,
which are located on the default.
next (from TC) 1 villager builds lumbers' camp and
start to collect wood.
next (from TC) 6 villagers go to forest (the total
number of woodcutters is 7).
Take 6 villagers,go to build mill and start to
collect 2 boars (4 villagers are left on berries).
take 1 villager from berries and send him to the
stone (in this case, to build working station is
next (from TC) 1 villager goes to build working
station near gold and collects gold.
next (from TC) 2 villagers go to gold (the total
number of goldminers is 3).
transfer to feudal age on 5 minutes of the
The common order of villagers during the transfer
to the feudal age:
farmers 5, hunters 6, woodcutters7, gold miners
3,stone miners 1, furagers 3. We have 25 villgers
+king +scout the total limit is 27.
upon the arrival at the feudal age it is necessary
to order 5 villagers in the TC.
in order to upgrade to the next age in the present
case we will need: blacksmit,archer range.
take 1 vilager from berries and build these
first 3 villagers (from TC) go to gold (the total
number of miners is 6). Farms are going to end.
before making their order, we do upgrade in the
mill, after that we make farms.
next 2 villagers (from TC) build 2 farms.
builder is going to finish buildings, then he
builds farm (the total number of farmers is 8).
resources are enough to transfer to the Castle
transfer to the Castle Age onapproximately 10 min.
of computer time.
Common order of villagers during the time of
transfer to Castle Order: farmers 8, hunters 6,
woodcutters 8, miners (gold) 6, miners (stone) 1,
furagers1. We have 30 villagers +king +scout the
total limit 32.
it is NECESSARY to do the following things during
the transfer to the Castle Age:
-to scout more suitable place for attack (not from
the side of the castle and desirably near gold or
stone located in the enemy's tower).
-to make upgrade for gold production in the
working station and upgrade sawmill on hatchet.
-6 hunters stop working and go to the chosen place
for attck (if there is gold or stone nearby it is
possible to build working station and collect
these resources while transference to the Castle
-on the base in the range to order 6 archers and
to direct exit, where 6 villagers went (for the
defence). -you should order upgrade in the
blacksmith beaten armor of the archers, plumage.
6 villagers (that located near the enemy) build 2
in 2 master's catapults we order:
- if the enemy queues the archers - we build 2- 3
catapults, then 2-3 rams
- if the enemy queues infantry or horses - we
build 1st catapult 3-4 scorpion,then 2 rams
order in the castle 2 keggers then 4-6 chu--nu.
order 3-5 more archers in the archer range.
build Town Center on the base(TC)-for this you
must take 4 villagers from farms (upon the
completion of the TC construction they go back to
order upgrade for arrow heads in the blacksmith.
in the 1st TC order 6-8 villagers, which will go
to build farms.
in the 2-nd TC order 4-6 villagers, which will go
it is obligatory to scout resources and constantly
order villagers and distribute them in accordance
with the shortages of that or this resource.
it is better to distribute them in the order
all army must be collected near the chosen place
we are waiting for 2 keggers to the chosen place
of attack and then they break the walls, and enter
by all army and 6 villagers (which start to build
TC on the base of enemy,then they sit in the TC
and start to fire).
make archers not to allow enemy to collect
resources and be sure that enemy does not collect
resources outside his tower.
try to destroy all possible buildings by means of
rams (archers must defend rams).
stop to build army, colect resources for the
transfer to the Imperial Age (by 22 min).
transfer to the Imperial age, make and build
trebuchets and attack together with them.
That is it about this tactics.