SoTH - AO3

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AO3 - Amulet of the Three  [SoTH]
AO3.jpg (22809 bytes)

AO3's spawn in various places in Brax. I have found them in Brax Graveard, Maize, Queens's Inner Sanctum, and have heard of them even being found on the ledge in Cragged Mountain.
The Best way to find them is to run around hitting 'ENTER' then 'Esc'. 'Enter' will highlight anything of interest in a pop-up screen, 'Esc' will cancel the screen.
You need to have a HP of at least 61 to pick-up and wear an AO3.
The AO3 requires Negative Karma and will "Bite" you down to -31 if you start to go higher. This 'hurts' and reduces your HP. It can Kill you!

"The unholy energy streaming from the Amulet of the Three seeps into you, racking your body with pain as it corrupts your soul. You must do something before it destroys you!"

There are two stages to equipping the AO3.
Stage One
"The unholy energy streaming from the Amulet of the Three seeps into you, filling you with pleasure. You cannot help but fantasize how wonderful it would feel to put the amulet on and channel its full power."
Stage Two
"As you put the amulet on, a wave of power flows through your body, setting every nerve on fire with pleasure, leaving every cell irrevocably changed in its wake. Somewhere far inside your mind, underneath the feeling of power, you can also feel something else, however - a kind of hunger gnawing at you, growing with every passing second."

Oh and BTW It Does'nt like you removing it!~

As you try to pull the amulet from your neck, you feel it tug painfully at your insides, as if it were magically tethered to your innards, grafted permanently onto the blackest part of your soul.

But it can be removed by having a TOKEN DEATH, I've tested this to confirm it. Token resets it will not drop on the floor so you can't use this to 'sell' an AO3.

Statistic Changes
Unlike the SoTH an AO3 offers improves advantage as your Karma gets lower.

Karma

(-01)

(-31)

(-51)

(-71) (-91) (-91) +Guild
Statistic

Might

-3

-4 -4 -4 -4 -4

Intellect

+5

+7 +8 +9 +10 +11

Stamina

+1 +1 +1 +1

Agility

+1 +1 +1 +1

Mysticism

+5

+7 +8 +9 +10 +11

Aim

-3

-4 -4 -4 -4 -4
Total

204

206 210 212 214 216

I also understand if you join the Necromancer Guild you get further improves in statistics.

SoTH - Sword of The Hunt    [AO3]

item_soth.jpg (33805 bytes)

You need to have a HP of at least 70 to pick-up a SoTH.
The great thing about it is every time you kill your vigour goes up and the SoTh (or AO3) makes it very easy to keep your vigour at 200. The second advatage is a sword that NEVER breaks or wears out

The SoTH also has two stages to picking it up

Stage 1:
You prepare to pick up the mighty Sword of the Hunt, but it twitches and you hesitate for a moment. This sword appears to be alive, and it may not allow you to part with it once you have claimed it as your own. Are you truly prepared for that commitment?

Stage 2:
You steel your nerve and bravely pick up the Sword of the Hunt. The hilt immediately comes alive, writhing against the palm of your hand. You gasp as you feel invisible roots snaking into your chest and wrapping themselves around your heart. Strangely, you feel no pain throughout this process, only a greatly pleasurable feeling of power and a nagging sense of hunger.

Statistic Changes

Change

Before

After

Might

+9 40 49

Intellect

-5 35 30

Stamina

+1 35 36

Agility

0 25 25

Mysticism

-5 25 20

Aim

+9 40 49

Karma

Plus

200

209