Secondary weapons | shot range | fire rate | ammo | none | wood | light | heavy |
Rocketman Anti-Tank missles (bazooka) | 5 | 18 | -- | 10 | 26 | 26 | 35 |
MammTank Tusk Anti-Air&Personnel missile | 5 | 18 | -- | 67 | 56 | 45 | 18 |
Gunboat Anti-Submarine weapon | 5 | 15 | -- | -- | -- | 60 | 80 |
Destroyer Anti-Submarine weapon | 5 | 15 | -- | -- | -- | 2x60 | 2x80 |
name | cost | time | max | vis | hp | armor | speed | shot range | fire rate | ammo | none | wood | light | heavy |
Rifleman | 100 | :05 | 1 | 4 | 50 | None | 4 | 3 | 45 | -- | 15 | 7 | 9 | 3 |
Grenadier | 160 | :08 | 2 | 4 | 50 | None | 5 | 4 | 15 | -- | 45 | 37 | 30 | 12 |
AttackDog | 200 | :10 | 2 | 5 | 12 | None | 4 | 2.2 | 90 | -- | 100 | -- | -- | -- |
Flameman | 300 | :15 | 2 | 4 | 40 | None | 3 | 3.5 | 18 | -- | 63 | 70 | 42 | 17 |
Rocketman | 300 | :15 | 2 | 4 | 45 | None | 3 | 7.5 | 12 | -- | -- | -- | 37 | 50 |
Engineer | 500 | :25 | 4 | 4 | 25 | None | 4 | -- | -- | -- | -- | -- | -- | -- |
Spy | 500 | :25 | 4 | 5 | 25 | None | 4 | -- | -- | -- | -- | -- | -- | -- |
Thief | 500 | :25 | 4 | 5 | 25 | None | 4 | -- | -- | -- | -- | -- | -- | -- |
Medic | 800 | :40 | 6 | 3 | 80 | None | 4 | 1.83 | 11 | -- | +80 | -- | -- | -- |
Tanya | 1200 | 1:00 | 8 | 6 | 100 | None | 5 | 5.75 | 180 | -- | 2x50 | 2x2 | 2x2 | 2x2 |
Jeep Ranger | 600 | :30 | 4 | 6 | 150 | Light | 10 | 4 | 45 | -- | 15 | 7 | 9 | 3 |
MineLayer | 800 | :40 | 6 | 5 | 100 | Heavy | 9 | -- | -- | 5 | 1000 | -- | -- | 1200 |
APC | 800 | :40 | 6 | 5 | 200 | Heavy | 10 | 4 | 45 | 5 | 15 | 7 | 9 | 3 |
LightTank | 700 | :35 | 5 | 4 | 300 | Heavy | 9 | 4 | 22 | -- | 7 | 18 | 18 | 25 |
MediumTank | 800 | :40 | 6 | 5 | 400 | Heavy | 8 | 4.75 | 18 | -- | 9 | 22 | 22 | 30 |
HeavyTank | 950 | :48 | 7 | 5 | 400 | Heavy | 7 | 4.75 | 13 | -- | 2x9 | 2x22 | 2x22 | 2x30 |
MammothTank | 1700 | 1:25 | 12 | 6 | 600 | Heavy | 4 | 4.75 | 11 | -- | 2x12 | 2x30 | 2x30 | 2x40 |
Artillery | 600 | :30 | 4 | 5 | 75 | Light | 6 | 6 | 14 | -- | 135 | 112 | 90 | 37 |
V2 Launcher | 700 | :35 | 5 | 5 | 150 | Light | 7 | 10 | 2 | 1 | 540 | 450 | 360 | 150 |
Mobile Gap | 600 | :30 | 4 | 4 | 110 | Light | 9 | -- | -- | -- | -- | -- | -- | -- |
RadarJammer | 600 | :30 | 4 | 7 | 110 | Light | 9 | -- | -- | -- | -- | -- | -- | -- |
Ore Truck | 1400 | 1:10 | 1- | 4 | 600 | Heavy | 6 | -- | -- | -- | -- | -- | -- | -- |
MCV | 2500 | 2:00 | 17 | 4 | 600 | Light | 6 | -- | -- | -- | -- | -- | -- | -- |
Transport | 700 | :35 | 5 | 6 | 350 | Heavy | 14 | -- | -- | 5 | -- | -- | -- | -- |
Submarine | 950 | :48 | ??? | 6 | 120 | Light | 6 | 9 | 15 | -- | -- | 67 | 67 | 90 |
Gunboat | 500 | :25 | 4 | 7 | 200 | Heavy | 9 | 5.5 | 15 | -- | 7 | 18 | 18 | 25 |
Destroyer | 1000 | :50 | ??? | 6 | 400 | Heavy | 6 | 9 | 15 | -- | 2x9 | 2x22 | 2x22 | 2x30 |
Cruiser | 2000 | 1:40 | ??? | 7 | 700 | Heavy | 4 | 22 | 5 | -- | 2x450 | 2x375 | 2x300 | 2x125 |
Yak | 800 | :40 | 5 | -- | 60 | Light | 16 | 5 | 300 | 15 | 2x40 | 2x20 | 2x24 | 2x10 |
Mig | 1200 | 1:00 | 8 | -- | 50 | Light | 40 | 6 | 300 | 3 | 2x15 | 2x37 | 2x37 | 2x50 |
Hind | 1200 | 1:00 | 8 | -- | 225 | Heavy | 16 | 5 | 300 | 12 | 40 | 20 | 24 | 10 |
Longbow | 1200 | 1:00 | 8 | -- | 225 | Heavy | 16 | 4 | 15 | 6 | 2x12 | 2x30 | 2x30 | 2x40 |
Chinook | 1200 | 1:00 | 8 | -- | 90 | Light | 12 | -- | -- | 5 | -- | -- | -- | -- |
Im getting different results using easy and normal settings.. i assume multiplayer is normal mode.. i believe all these tests were done on normal mode.
[Tesla Coil] [Flame Tower]
[Turret]
CY Time CY
Time CY
Time
1 139
1
36
1
36
2 47
2
16
2
16
3 31
3
11
3
11
4 21
4
5
4
5
5 16
6 16
7 11
8 11
9 11
10 5 (5 = max speed in these tests)
[How many units you can build while building 1 war factory]
[MCV]
1 war..3/4
2 war..1 1/2
3 war..2 1/4
4 war..3 1/4
5 war..4 1/4
6 war..5
7 war..6 1/4
8 war..6 1/4
9 war..8 1/2
12 war..12
17 war..24 (24 = max speed in these tests)
[LightTank]
1 war..3
2 war..6
3 war..8
4 war..12
5 war..24
[MediumTank]
1 war..2 1/2
2 war..5
3 war..8
4 war..12 4 & 5 build tanks at the same speed
5 war..12 ""
6 war..24 6 builds twice as fast as 4 and 5
[HeavyTank]
1 war..2
2 war..4
3 war..6
4 war..8
5 war..12 5 & 6 build tanks at the same speed
6 war..12 ""
7 war..24 7 builds 2x faster then 5 & 6
[MammothTank]
7w..8
8w..12 8-11 build tanks at the same speed
9w..12 ""
10w..12 ""
11w..12 ""
12w..24 12 builds 2x faster then 8-11
[V2]
1 war..3
2 war..5
3 war..8
4 war..12
5 war..24
[artillery]
1 war.. 3 1/3
2 war.. 8 1/2
3 war.. 12
4 war.. 24
[Truck]
1 war..1 1/2 truck
2 war..2 3/4
3 war..4 1/4
4 war..6 1/4
5 war..8 1/4
6 war..8 1/4
7 war..12
10 war..24
[How many barracks needed for max speed]
[Rifleman]
1 bar
[Grenadier]
2 bar
[Rocketman]
2 bar
[Flamethrower]
2 bar
[Engieneer]
4 bar
[Thief]
4 bar
[Spy]
4 bar
[Medic]
6 bar
[Tanya]
8 bar
[How many CY (Construction Yards) needed to build structures the fastest]
Small Power 2 cy
Barracks 2 cy
Ore Silo 2 cy
Kennel 2 cy .. helps infantry build faster like a Barracks
Pillbox 3 cy
Flame Tower 4 cy
Turret 4 cy
Camo Pillbox 4 cy
Advanced Power 4 cy
AA Gun 4 cy
Airfield 4 cy .. planes build fastest with 8 Airfeilds
Gap Generator 4 cy
Samsite 5 cy
Naval Yard 5 cy
Sub Pen 5 cy
Radar 7 cy
Service Depot 7 cy
Tesla Coil 10 cy
Helipad 10 cy .. longbow and hind build fastest with 8 helipads
Tech Center 10 cy
War Factory 14 cy
Ore Refinery 14 cy
Missile Silo 17 cy
Chronosphere 19 cy .. I heard chronoshift goes faster with 2-3
chronosphere, but I havent tested yet.
Iron Curtain 19 cy .. ""
[How many Planes to kill a building]
CY..5
War Factory..7
Barracks..7
Ore Refinery..6
Advanced Power..5
Small Power..3
Kennel..3
Airfield..5
Tesla Coil, Flame Tower, Silo, Samsite..2
Rifleman kills a plane in 6 shots
Tesla Coil, Flame Tower, V2 kills a plane in 1 shot
[Shots to kill another]
Heavy kills Heavy in 7 hits
Heavy kills Mammoth in 11 hits
Mammoth kills Mammoth in 8 hits
Mammoth kills Heavy in 5 hits
Light kills Medium in 15 hits
Medium kills Light in 10 hits
[These 3 killed the cy at the same time-
Light kills CY in 38 hits
Medium kills CY in 31 hits
Artillery kills CY in 25 hits]
[Mammoth killed the CY faster and V2 the slowest-
Mammoth kills CY in 13 hits
Heavy kills CY in 17 hits
V2 kills CY in 7 hits]
[Artillery kills Advanced Power in 6 hits, Ore Refinery in 8 hits, War Factory in 11 hits,
Barracks in 7 hits, Small Power in 4 hits and Ore Silo in 3 hits. Medium tank only did 1/4
damage after each kill.
Artillery can kill infantry almost like Flame Towers but with better range.]
[Flame Tower kills Ore Refinery in 8 hits, Advanced Powers in 6 hits, War Factory in 13
hits, CY in 33 hits and Tesla in 13 hits.Flame kills V2 in 2 hits, MCV in 8 hits, Heavy in
13 hits, Mammoth in 21 hits]
FlameThrowerMan kills V2 in 4 hits
[Tesla kills Ore Refinery in 4 hits, Advanced Powers in 3 hits, War
Factory in 4 hits and CY in 4 hits.
Tesla kills a Heavy in 2 hits, MCV in 2 hits, Mammoth in 3 hits and v2 in 2 hits.]
Cost is in credits.
Max=Maximum Construction Yards, Barracks etc. needed to achieve fastest production
Vis=Visibility (sighting range) in cells.
HP=Hit Points (life)
Spd=Speed
Higher # the Fire Rate the faster it shoots
Damage vs. Armor =none,wood,light,heavy
AttackDog guard range is 7 and speed is 8 when running