Population Growth | 3% |
Employed Peasants | 2.25 gold coins each |
Employment | homes=0 plazas=30 other=15 |
Housing | homes=50 other=2.5 |
Networth | Thieves*8+Soldiers*3+gc/1000+peasants+(Offense+Defense)*6+elite*12+
boats*? +wizards*8+acres*10+buildings*15 |
Exploration
Cost in Gold |
0.75 * Land + 150 |
Exploration
Cost in People |
0.007 * Land + 1.8 |
Rune Decay | 0.005 * Runes |
Building
Costs |
(2.5 * Land Area + 500) |
SPELLS | SPELLS*channeling science |
Protection | 10% increase in defense |
Fertile Lands/
Nature's Blessing |
+25% food production |
Tree of Gold | 700+0.7*Land |
Miners Mistique | +14 gc |
Bloodlust | +10% offensive strength +10% losses |
Storms | -2% population growth |
Droughts | -25% food production |
Fireball | kills 2-3% enemy population |