The Legend of Shenja, Episode I - Genesis
UPDATE: 12/05/2001
Progress is slow in the land of RPG Maker 2000. Since my beta testers are mostly slacking (and I'm not in the proper mood myself to beta test or fix bugs), I've moved LoS1 to the back burner, so FF6j can be worked on.
UPDATE: 6/27/2001
LoS1 has reached the beta testing phase. As of now, only a select few are being allowed to beta test it, as it is still in the first beta phase. A final release of the game should be out within the next month or so, hopefully.
UPDATE: 5/06/2001
THIS is the project that I've been working on for all of those updateless months. It's still not done, either...
What the hell is Legend of Shenja?
The Legend of Shenja is my first RPG series that I've ever decided to release. Designed with RPGMaker2000 for PC, I've worked on making this game as detailed and vivid as possible. The key goal behind the Legend of Shenja is to make an RPG that, while not Japanese in origin, resembles the style of Japanese colsole RPG's such as Final Fantasy VI and Chrono Trigger.
I've put many hours into this game, and had no help in programming it at all, save for the occasional inspiration from a friend or two. The game does many things that RM2K isn't supposed to be able to do. Although it's not exactly the pinnacle of my RM2K discoveries, it is, nonetheless, quite a feat.
As for plot... Well, you'll have to wait until I release the game. No spoilers here, sorry. :P
Screnshots
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Behold, the title screen! | Wandering around a shop in the desert... |
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Easily annoyed, isn't he? | Walking over a bridge at night. Hmm... |
Estimated Total Progress: 99% done, beta testing in progress
Downloads
None yet! Patience, Obi-Wan...
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