>
The story:
In
a galaxy far far away... someone needs your help. That poor one is Jagoo,
the patient governor of Murdrum planet.
A gang of subversive terrorist
are bringing disorder and revolution to the humble citizens of the city-planet:
they are the so called "Fast furies", because of the unpredictable and
quickness of their attack.
The main target
of the Furies is the Governmment Palace. Your task is to defend every single
part of the palace by rejecting the flying attacks of the rebels with the
"gunner" locations scattered on the one-mile-high building. But it' not
so simple. Before entering the right combat pod-location under attack,
you'll have to find it! The palace corridors and floors are full of dangerous
mechanisms, hostile creatures and autoactivating weapons.
So you have to be lethal and quick,
really quick.
You have to
be fastest then the Fast Furies!
> Game description:
The game consist
of two different sections: the platform section and the shooting section.
During the platform stage the player
is aknowledged about the number of the gunner location forecasted to be
under attack in a variable tot of seconds. Time is tight. He must reach
the location running through the corridors of the palace, finding the right
way, destroing enemies, avoiding obstacles. Some "Buy'n'Fight" and "WineGun
Weapons"stores are present in the palace in order to let the player to
purchaise personal equipment useful for the quest, as well as expensive
heavy weaponry to install at the next gunner location.
> Credits:
- Game design: Max Grafìko
- Artwork: Max Grafìko
- Level design: Max Grafìko
- Sound Efxs: Max Grafìko
- Booklet design: Max Grafìko
- Programming and tools: Paolo
Costabel
> Note:
Unfortunately,
the game almost completed (90% of graphic work) will never be published
because of publiser's financial troubles (Mirrorsoft/Daily Mirror Group).
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