Twilight Jack's seen many a year
He's
ridden the comets; he's traveled the spheres
He
laughs all the time but he's never known joy
With
the soul of an ancient and the form of a boy
Chapter
Three
His
real name wasn't Jack, that was just the name the Storyteller gave him. Even Jack himself had forgotten his real
name.
Twilight
Jack had lived for over seven thousand years.
He
was a normal human, perfectly ordinary in every way except one: he couldn't seem to die. In his seventeenth year he had simply
stopped aging. Physically, anyway.
He
never learned why it happened. He
consulted mage after mage, but he wasn't under any ensorcelment they could
discover. He sought out priests of half
a hundred deities; they told him he wasn't cursed. He spoke to scientists of fifty different races; even the gnomes
told him it wasn't a physiological condition.
He wasn't possessed by some strange outerplanar entity; he hadn't been
exposed to some unknown substance with youthful side effects; he hadn't passed
through a wild magic zone; he hadn't offended any gods; he hadn't stepped in
something. In short, he hadn't done
anything to gain immortality. It had
just happened.
Perhaps
most people would have regarded immortality as the ultimate gift. And, for a time (the first few millenia or
so) it wasn't too bad.
But
eventually the novelty died. Jack was
human, after all, and there are some things the human mind just isn't meant to
cope with. Like immortality.
There
weren't many creatures in the multiverse as long-lived as Jack. A few dragons, some undead, and the gods
themselves. In his time he had seen
empires rise and fall, had seen new races born and old ones become extinct, had
even seen his own family line die out.
And
eventually, as the millenia took their toll, Jack was not truly human anymore.
Jack
was not a good man. In his time he had
tried nearly every vice that had a name.
And some that hadn't.
In
his defense, he was not a particularily evil man either. He had tried the virtues as well.
But
he tired of both, in time. If he had
been born a truly evil man he would have set out to conquer the universe. If he had been born good he would have set
out to rid the universe of evil. (After
all, eternity is a long enough time to accomplish both.) But since he was neither, he was left with
nothing to fill the boredom.
So
he became an assassin.
Through
the course of his life he had, at one time or another, done nearly every type
of work there was to do. But the career
and lifestyle that suited him best was killing. And, at killing, he was the best there was.
He
wasn't much on traditional methods, however.
He enjoyed a good manhunt too much to simply knife an unsuspecting
victim from behind, or slip poison into someone's drink. He could do these things, of course, and had
at one time or another, but that wasn't his style. He liked to let his victims know he was after them long before he
struck. That way they might run. And a manhunt was one of the few things
which never seemed to bore him.
Of
course, there was also the hope that someone would get lucky and kill him.
Which
was how he came to be on Ch'brothil, a trading satellite in Trispace.
There
never was a reasonable explanation for the success of Ch'brothil. A two-bit moon circling an uninhabited world
in a backwater sphere on the edge of known space, it probably should never
existed. But somehow the refuse of the
known universe seemed to find its way here, and from the day of its founding,
Ch'brothil had thrived.
There
was no law here. Ch'brothil had started
as a haven for pirates and smugglers, and had only gotten worse since
then. Thieves and thugs roamed the
narrow and winding alleyways, looking for easy pickings, while prostitutes
displayed themselves beneath the lamplights.
Jack
slipped through the streets like a panther, and the pickpockets and cutthroats
gave him wide berth. They knew a
dangerous man when they saw one. He
paid them no heed. He was coming to the
end of a hunt today; he was going to kill a man.
The Spacer's Cat was a run-down
ramshackle excuse for a tavern that anywhere else would be abandoned. Here of course it was bustling. Jack looked it up and down once before
entering.
"You
have to be over twenty to come in here, boy." said a man at the door. He was a sour older man with bad teeth and a
thinning pate. Jack didn't answer. He dealt with this almost everywhere he
went. If the man pressed it further,
Jack would kill him.
The
man grunted as Jack passed him, but made no movement to stop him.
The
place was filled nearly to bursting, and the noise level was high; raucous
laughter and bawdy singing seemed to fill the air. Clouds of tyboc smoke were everywhere, burning the eyes and
assailing the lungs.
Jack
scanned the crowd. It was the usual
assortment of debris one could to expect to find: drunks, traders, miners, ladies of ill repute, pirates, outlaws,
even a few non-human species. Just
because humans had invented these sorts of establishments didn't mean other
races didn't enjoy the vices they provided.
"Hello
there, little boy," said a prostitute provocatively, sauntering towards
him and draping her arm over his shoulder.
"First time out in the big bad world? Let momma show you how it's done. You need a mature woman."
Jack
only looked at her. She saw his eyes,
and backed away as if she'd been bitten.
Jack
had already forgotten her. He'd spotted
his quarry.
The
man was at one of the gaming tables, just where he'd expected him to be. Casually Jack approached.
The
game was Flow, a complicated card game that had originated somewhere out near
Wryspace and which made use of a one-hundred and ten card deck. There were four players at the table: two rough-looking miners who looked enough
alike to pass for brothers, a foppishly dressed elf who looked faintly
familiar, and the man Jack was after, an unkempt man with a starwheel pistol
laying next to his hand and a malicious look in his eyes.
"Gentlemen,"
said Jack, approaching. "I see
there is room for another player at your table. I wonder if I might join you?"
"Table's
full, runt," grunted one of the miners without looking up. "Go home to mommy."
Casually
Jack reached down and grasped the man by the wrist, wrenching him from his
chair and sending him hurtling across the room. The surprised miner's head connected solidly with the baseboard
of the bar, and he slumped unconscious to the floor.
"I
believe there is a place open now," said Jack, sitting. "I trust no-one else objects?"
No-one
else did. The boisterous room had
hushed. All eyes were on Jack now, and
more than one hand lingered near a weapon.
Jack was pleased. The manuever
he had used on the miner was a simple trick of manipulating an opponent's body,
not a measure of brute strength, but to the untrained eye it was always impressive,
and intimidating.
The
starwheel pistol had disappeared from the table; no doubt the man was holding
it in his lap.
"I
suppose," said the elf after a moment, "introductions are in
order." He was perhaps the only
one in the room who seemed not the least affected by the sudden display, and
was shuffling the cards calmly, as if the exchange between Jack and the miner
were something he saw every day.
"My name is Julian Sandstar.
The gentleman to my left," he indicated the remaining miner,
"is Brond Gravlin, I believe. And
the gentleman to my right-"
"Randal
Pierce," finished Jack.
Pierce
shifted in his seat. "Do we know
each other, mister?" He certainly
hadn't expected anyone in this system to know his real name.
Jack
smiled. "Only by reputation, I'm
afraid. I go by Jack. Twilight Jack. I'm the man who's been chasing you through the last three
spheres."
The
starwheel was out now, staring Jack in the face. "You!" said Pierce.
"Well,
this is interesting," said the elf, sitting back.
"You're
the one the neogi put on me!" accused the man. "You came here to kill me!" His hand shook slightly.
Jack
lifted the cards which had been dealt to the man he had unseated. Carefully he arranged them. "A good hand, I think, though I'm not
well-acquainted with the game."
"Jettison
games!" swore Pierce. "They
sent you to hunt me down! Tell me why I
shouldn't end your miserable existance right here and now!"
Almost
lazily Jack's hand lashed out, seizing the pistol in one motion and backhanding
Pierce with the next. The movement was
so swift that Pierce could do little more than reel backwards.
"Excellant
make," remarked Jack, examining the weapon closely. He still held the cards in his other
hand. "Dwarvish?"
"Giff,"
muttered Pierce thickly, one hand cupping the left side of his face. A tiny dribble of blood was oozing from the
corner of his mouth.
"Ah!"
said Jack, delighted. "Giff
work. I must have it. How much do you want for it?"
Pierce
stared suspiciously across the table.
"Keep it," he muttered at last.
"You're
certain?" asked Jack. "It
must be very valuable."
"Consider
it a gift," said the man sardonically.
Jack
placed the pistol back on the table.
"Well, then. Back to
business. How much do you value your
life?"
"I
haven't any money, assassin."
Pierce sounded resigned to his fate.
"I can't buy you off. Go
ahead and finish it."
"I
had in mind a game of chance. You
didn't lead me much of a chase, but I'm in a generous mood."
Pierce
was suspicious. "What do you
mean?"
"I
mean this game. Do you have a good
hand?"
The
man bit his lip, not certain whether he was being made sport of. "It's not bad," he said at last.
"Then
let's play this hand through. If you
win, then I'll let you go free and give you a two week headstart before I come
after you. If not, well, today's as
good a day to die as any."
"Look,"
protested Pierce suddenly, "I don't deserve to die!"
"Everybody
deserves to die," said Jack flatly.
"I know that better than anybody.
In the end it's a luxury."
"So
I killed a few neogi, so what? Surely
you can't blame me for that! They're
slavers, cannibals!"
"I
didn't ask why they wanted you dead. It
was enough that they were willing to pay for it."
Pierce
shook his head violently. "You
can't take their side! You know what
they are! Most people would probably
give me a medal for what I did!"
"Most
people probably would. Are we going to
play?"
Pierce's
voice took on a desperate tone.
"Look, if it's money, I can raise it. I don't know how, but I'll find a way."
"It's
not money."
"What
then? What do you want me to do?"
"Play."
Pierce
stared across the table at Jack for several moments, then looked down at the
starwheel. The pistol was within reach,
if he were fast enough. He looked back
up at Jack again, hoping for some sign of sympathy or compassion. He saw death, cold and simple, and realized
that his life was riding on the hand he had been dealt.
Finally
he reachd for the cards which were laid face down before him. Gingerly he lifted them, one at a time, his
hand trembling. A bead of sweat
appeared on his forehead and his brow furrowed with concentration. He scrutinized them as if they held the very
secret of the multiverse.
Jack
glanced down at the hand he held.
"I hold." Flow was a
complex game which relied on many factors, including the sphere in which it was
played, the number of players, the race of the player, and the local standard
time. A player was dealt a hand of
thirteen cards, five to seven of which he could play at any time (depending on
the variables). He could sacrifice up
to three cards, asking for more in hopes of improving his hand, or he could
play what he was dealt.
Pierce
took a long moment to look at his cards again before pulling four from his hand
and flipping them onto the table. The
Queen of the Arcane, the Ancient Mariner, the Dreamslayer, the Zodar. Only the Zodar and the Ancient Mariner were
powerful cards, but in combination with the others it formed a Triumph, one of
the most powerful hands in the game. It
was very nearly unbeatable.
Jack
smiled. Slowly he laid down his own
cards. The Flowfiend, the 13 of Scro, the Comet Stallion, the Sun Dragon,
and the 7 of Voids. Each one more
powerful than the one before. But while
each of them was extremely powerful in its own right, together they served only
to neutralize each other.
"Nothing,"
muttered Pierce after a moment.
"You've got nothing!"
He looked up at Jack suspiciously, uncertain.
Jack
shrugged.
"I've
won," said Pierce in disbelief.
"I've won!"
He
kept looking from the cards to Jack, as though he couldn't quite believe what
he'd seen.
"Excuse
me," said the elf. "I believe
there were others involved in this game?"
Jack
considered him for a moment, then nodded.
"Then
I suppose, gentlemen, that I'd better play my hand as well."
"Wait
a minute!" said Pierce, "This doesn't concern you! This was between me and him!"
"Play
on," said Jack to the elf.
"That's
not fair!" cried Pierce.
"You
have a strong hand. You still might
win. Play on, gentlemen."
"I believe order of play dictates Brond
plays next," said the elf, indicating the remaining miner.
Brond,
who had been sitting very still and watching in silence, maintained that he had
no hand at all and folded without once looking at the cards he was dealt.
"Very
well," stated the elf indifferently, "I suppose that leaves only
me." He spread his hand out. The Sentinel, the Autarch of Irya, the 9 of
Demons, and the Rock.
An
inarticulate cry escaped Pierce's lips as he caught sight of the last card and
he leaped to his feet, his chair tumbling behind him.
His
hands flew to his throat and his mouth opened in a soundless scream. He bent forward at the waist, then jerked
spasmodically backwards, landing heavily on the floor. His face had turned a splotchy purple and
his tongue, which was black and at least twice its normal size, protruded from
his mouth. His heels began to drum on
the floor and his arms flailed wildly as if he were having a fit.
A
moment later he was still, eyes staring sightlessly upward.
"You
lose," said Jack.
Brond
leaped from his seat in horror, staring down at the corpse. He looked back at Jack in almost
superstitious dread, then backed away from the table, crossing himself in a
religious sign Jack was not familiar with.
"Shall
we play another hand?" asked the elf, shuffling the cards expertly. "Perhaps for higher stakes?"
"I've
lost interest in the game," said Jack, rising.
"That's
too bad," said the elf, "because I think I have something you
want."
Jack
paused, considering. "I suppose
it's possible."
"Splendid! Then perhaps we might find somewhere more private. What I have to offer you is... sensitive."
Jack
shrugged, sitting down again slowly.
"I've got nothing to hide from anyone. Have you?"
"Many
things," chuckled the elf.
"Many things. I believe I
introduced myself a moment ago. My name
is Julian Sandstar."
"Well,
Julian, I doubt you have anything to offer me, but I'll listen. You interest me."
"How
so?"
Jack
shrugged. "You haven't twitched
since the moment I sat down. Most
people tend to get nervous around me.
And then there's the game. Why
did you do it?"
"Do
what?"
"Play. You must have known you would win. I was willing to let Pierce live."
The
elf smiled. "I know something of
your reputation. I wanted to see you
kill a man."
"And?"
He
gave a laugh. "And, I have to
confess, I didn't see a damn thing.
You're every bit as good as they say you are. How did you kill him, by the way?"
Jack
shrugged. "Poison. Tritlych-sethret, to be precise. It's found in on the fourth moon of Minbar,
in Ramspace."
Julian
looked down at the body. "I kind
of guessed it would be poison. I was
wondering more how you administered it."
Jack
shook his head. "Trade
secret. It's like the art of illusion;
never quite as impressive once you know how it's done." Actually, there was a poison-coated needle
on his left boot. When Pierce had
started to rise, Jack had kicked him under the table. The poison was painful, but swift to take effect.
The
elf was disappointed, but only slightly.
"Ah well, the point is immaterial.
You're good, every bit as good as I've heard."
"Why
the concern with my prowess? Are you
thinking of taking me on?"
Julian
laughed. "Me? Heavens no!
I'm no killer! I'm a gambler -
arguably the finest gambler in the multiverse.
Which is why I wanted to see you in action, to see if my first instinct
was correct."
"And?'
"It
was. You're the horse to back in the
coming race."
"What
race is that?"
"The
Raver."
There
was a pause. Then: "I'm listening."
Julian
smiled. "I know how to find
him."
Jack
considered. "I'm no bounty
hunter. Why would I want to find
him?"
"Because
you haven't found him yet," said Julian.
"Remember, I know your reputation.
You won't let this opportunity pass you by."
The
elf had a point. There weren't many
things Jack hadn't seen over his lifetime.
The Raver was one of those things.
It had become a hobby trying to track the mand down, one that Jack had
returned to again and again.
"I'm
not even certain the Raver really exists," Jack said finally. That was true, although it would be a great
disappointment if the Raver did not.
"If
he doesn't, then you can settle that once and for all. But you don't really believe he's just a
myth, do you?"
"And
you've got a lead on him."
"That's
right."
"What
do you want out of it?"
The
elf spread his hands expansively.
"I'm a gambler, remember? I
trust my instincts. And my instincts
tell me to go after the Raver. So I
give you the lead, and you help me get there."
"Why
do you need me?"
Julian laughed again. "Forgetting for a moment that an encounter with the Raver might prove life-threatening, there are certainly a fair number of people on his trail who would end my existance - painfully - in order to keep me from achieving my goal. I've already told you that I'm no killer. You have the necessary skills to take care of the competition, in addition to whatever challenges the Raver himself might throw our way."
Jack
thought for a moment. "And why should
I take you? What's to stop me from
'ending your existance' once you've told me what your lead is?"
"I
think I'll trust your word. Besides,
you said I interested you. As long as I
keep you from becoming bored, I'd say I could expect to live a good long
life."
"Very
well," said Jack, "I'll take you up on your offer." He stood.
"And long life is greatly overrated.