Stormwind Keep, home of the Paladins of both the Temporus and Spiuritus rites, lies in the WorldSpine mountain range. Perched on and to some extent carved out of the peak of Mt. Babel, the castle extends into the perpetual low clouds out of sight. As you approach, you find that the breezes on the mountainside become stronger and stronger, to almost gale-force winds. Enough dust is present that you can actually see the individual currents and eddies of wind as they blow across your path and in massive circles around the mountain. Just as you think you cannot hold on against the force of the gale any longer, the winds suddenly cease. Gazing around, you see that there is a clear "tunnel" before you, where no wind passes, although you can see the dust being blown in an arch of wind above your head... Suddenly, you hear a rustling behind you, apparent even over the rising winds...it's a brigand, and he strides through the gales where you had just trod...as he approaches the point where the tunnel began for you, you ready your own weapon, but the tunnel in the winds doesn't open for him, and he struggles ineffectively to go through the winds, even to the point of being knocked off his feet several times, before he gives up and turns back. Intrigued by the power of the winds and their seeming indifference to you, you turn and continue your journey...
The wind continues to exhibit these strange properties as you continue along the ridgeline. As the road drops into a forested valley, you note that the wind blows over the top of the valley but doesn't descend into the ravine. Ahead, you note the the fortress is no longer visible through the clouds, and you can barely see where the central peak enters the clouds.
As
you approach closer to the fortress, you come across a massive tree in
the center of the road where it stops st the edge of a lake. Carved into
it are names of several places, with corresponding directions and arrows.
You have a choice of several destinations, should you choose to abandon
your journey to Stormwind. Or, continue on the ferry to the far side of
the lake.
The ferry is waiting. Shall you go on to Stormwind?