All characters must be either good or neutral (no evil
characters.) I usually discourage Chaotic Neutral characters, but
I can be convinced otherwise.
All deities must be either from the Realms or race deities
(e.g., Elvish, Dwarvish, etc.)
Each character has 82 points to spread amongst the six
attributes. Eligible fighters may purchase exceptional strength at
1 point for every 10%. Note that the fighter must first have spent
18 points in Strength in order to do this. No more than two
abilities can be 18s. Ignore racial ability adjustments.
Multi-class take an initial experience point penalty of 20%
during character generation. XP is divided as normal
afterwards.
The DM will hand-out magic items, but please have suggestions
already available.
Currently, no psionicists are allowed. This will eventually
change as the Campaign develops.
You
can only have one attack with your off hand. No strength bonuses
apply. Penalities are as normal.
Note that the normal second-edition AD&D rules apply,
except where stated above.
If you want to drop me a line, email
me:
or go back to the Amber page