"It's called DIPLOMACY, but exitmentemt is the name of the game. The movement and struggle of military action are combined with elements of bargaining, intrigue, and treachery. The result is a game which is virtually unique: your skill as a commander is equally on the line with your skill in negotiation and deception. The challenge thus presented is endlessly fascinating: it is war, yes; but it is also political policy, applied economics, and practical psychology; it is ...DIPLOMACY. A well-played DIPLOMACY game can be truly suspenseful. Will your diplomacy succeed in persuading others? If so, will the military campaign succeed in its objectives? Will your enemies beliieve your lies? How will your allies keep their agreements? Everything depends on the opinions and actions of the other players...not on dice rolls, probability tables or the vagaries of chance. DIPLOMACY is much less a mechanistic game and far more intensely human one. There is high drama in DIPLOMACY as players combine and recombine into new alliance patterns, each seeking both to win and to prevent others from winning. Excitment is intense as the surviving players form a last-ditch combination to stop the frontrunner..." ....taken from "The Gamer's Guide to Diplomacy" 2nd Edition-March 1979
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