Personal Information
Name: Valyn Campaign: Rhean; Masks and Mirrors
Race: half-elf Gender: Male Height: 5'11" Age: 24
Class: Fighter Level: 5 Weight: 180 lbs
XP: 16,000 Next Level: 32,000 Alignment: Neutral Good
Ability Scores
Str: 18/76 Weight Allowance: 185 lbs Bend Bars/Lift Gates: 30%
Attack Adj.: +2 Damage Adj.: +4 Max. Press: 330 lbs Open Doors: 14
Dex: 15 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: -1 Move Silently: +0% Climb Walls: +0%
Con: 18 System Shock: 99% Poison Save: +0
Hit Point Adjustment: +2(+4) Resurrection Chance: 100%
Int: 14 Max. Spell Level: 7th Max. Spells Per Level: 9 Illusion Immunity: None
Bonus Proficiencies: 4 Chance to Learn New Spell: 60%
Wis: 9 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 20%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 11 Loyalty Base: +0 Maximum Number of Henchmen: 4
Initial Reaction Adjustment: +0
Per: 10
Cms: 13
Saving Throws
Paralyzation: 11 Poison: 11 Death Magic: 11 Petrification: 12 Polymorph: 12
Rod: 13 Staff: 13 Wand: 13 Breath Weapon: 13 Spell: 14
Combat
Hit Points: 47
Base THAC0: 16
Melee THAC0: 14
Missile THAC0: 16
Armor
Natural armor class 10
Full armor, chain mail -5
DEX Defensive adj. -1
FINAL: 4
Weapon Proficiencies
Dagger (Specialist)
Sword, long (Specialist)
 
 
 
 
 
 
 
 
 
Non-Weapon Proficiencies
Fishing (familiarity) 8
Gaming 11
Navigation 12
Rope Use 15
Seamanship 16
Swimming 18
Tumbling 15
Weather Knowledge 8
Languages
Alatorian(f), Common (r/w), Elf - sylvan  (f), Yaren (f)
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, long 13 3/2 5 1d8+6 1d12+6 S M
Crossbow, light 18 1 7 P M
Crossbow, light quarrel 1d4 1d4 P S 12 24 36
Dagger 13 15 3/2 2 1d4+6 1d3+6 P S 2 4 6
Dagger +1, +3 vs. Summoned and Enchanted Creatures 12 14 3/2 2 1d4+7 1d3+7 P S 1 2 3
Knife 15 17 1 2 1d3+4 1d2+4 P/S S 2 4 6
Sword, short +1 15 1 2 1d6+5 1d8+5 P S
Racial Abilities
Detect secret doors - Because of their acute senses, half-elves are quick to spot concealed doors and hidden entranceways. Merely passing within 10' of a concealed door allows an elf a one-in-six chance (a 1 on 1d6) to notice it. If actively searching, an elf's chances improve to a two-in-six chance (1 or 2 on 1d6) to find secret doors, and a three-in-six (1, 2, or 3 on 1d6) to notice a concealed door.
Infravision - Infravision with a range of 60'.
Resistance - 30% resistance to sleep and charm spells.

Inventory
  • Items Carried 
    • Backpack 
    • Boots, riding 
    • Braies x2 
    • Crossbow, light 
    • Crossbow, light quarrel x20 
    • Dagger x2 
    • Dagger +1, +3 vs. Summoned and Enchanted Creatures 
    • Flint and steel 
    • Holy item x2 
      • Symbol of Nemesis 
      • Symbol of Xeres 
    • Knife 
    • Map or scroll case 
      • Map x2 
      • Paper (per sheet) x4 
      • Writing ink (per vial) 
    • Potion of Healing x6 
    • Rope, silk (50 ft) 
    • Shirt x2 
    • Sword, short +1 
    • Thieves' picks 
    • Whetstone 
    • Wineskin 
    • Wineskin 
    • Winter blanket 
  • Items Stored 
    • Bottle 
    • Bottle 
    • Dry rations (1 week) x2 
    • Full armor, spiked leather 
    • Holy Bookof Xeres 
  • Items Worn 
    • Belt 
    • Boots, riding 
    • Braies 
    • Full armor, chain mail 
    • Ring of Warmth 
    • Scabbard, hanger, baldric 
      • Sword, long 
    • Shirt 
  • Horse, light war 
    • Bit and bridle 
    • Halter 
    • Horseshoes and shoeing 
    • Saddle bags, small 
    • Saddle blanket 
    • Saddle, riding 
  • Spending Money 
    • * Copper Pieces x8 
    • * Gold Pieces x67 
    • * Platinum Pieces 
    • * Silver Pieces x34 
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-185 186-224 225-263 264-302 303-330
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 88.34 pounds (No Encumbrance, 12 Movement)