The son of a merchant who owned a good horse breeding
farm, Keldon was raised to take over the ranch after his father. His skill
with a bow soon exceeded that of the other local boys and his horsemanship
surpassed that of many of the men. He has always known himself to be lucky,
assuming that it was just an extra bit of skill or good timing. Some days
the omens are with you, sometimes not. He thinks himself fortunate and
blessed by the Light. On a trip with his father to show horses in the Far
Madding, he got into a game of dice in a tavern. He was accused by a greedy
Whitecloak of cheating after winning toss after toss. Claiming he had been
cheated, the Whitecloak called the town guards and Keldon fled. He was
lucky to get away in one piece. He now travels about, hoping to clear his
name, waiting for the day he can return home and avenge himself on the
Whitecloak responsible. |