Dælvan
Attributes
Strength
d6
Intelligence
d6
Endurance
d8
Perception
d8
Deftness
d10
Presence
d6
Quickness
d8
Will
d6
Traits
Body (Str + End)
14
Fortitude (Wil +End)
14
Movement (End + Qui)
16
Initiative (Per + Qui)
20
Advantages/Disadvantages  Skills
Compulsion [Gambling]
-2
Criminal []
-2
Enemy [Whitecloaks]
-3
Insular Upbringing -3
Lightning Reflexes
3
Light Sleeper
2
Lucky
4
Old Blood
3
Shadow Marked
-8
Ta'veren
8
Archery
2
   Mounted Archery
1
Bowyer
2
Dodge 
2
Gaming
2
Knife Fighting
2
   Knife Throwing
1
Lancing 
1
Legerdemain
2
Lore [Shienar(or Saldaea)/Borderlands]
1
Riding
3
   Trick Riding
2
Stealth
2
Two Weapon Combat
1
Equipment
Light War Horse
Tack and Harness
Saddle Bags
Scale Armor
17gm,5sm,6cp
Long Knife
Knife (x4)
Lance
Horse Bow
50 Arrows
Belt Pouch (x2)
Shirts (x3)
Pants (x2)
Cloak
Belt
Good Riding Boots
Background
The son of a horse rancher, Dælvan was trained to defend the Blightborder, as all other men are. His skill with a bow and his horsemanship were well appreciated by those around him. He has always known himself to be lucky, assuming that it was just an extra bit of skill or good timing. Some days the omens are with you, sometimes not. He thinks himself fortunate and blessed by the Light. On a trip with his father to sell horses at the market, he was accused by a greedy Whitecloak of trying to cheat. In order to clear himself without bloodshed, he offered to dice for the horse. The Whitecloak agreed if they used his dice, and immediately lost. Claiming he had been cheated, the Whitecloak called the town guards. Dælvan was lucky to get away in one piece. He now travels about, hoping to clear his name and avenge himself on the Whitecloak responsible.