Ghostbusters 3 Fan Fiction Script

This is a speculative script of Ghostbusters 3, sort of how it would be if I was the one writing the film. I wrote most of this myself, with help from Dan Davis, Gage Iwaneic, Simone (I don't know his last name), Aaron Holmgren, and other people countless to mention.

DISCLAIMER
Ignore this if you want, it basically says I didn't steal this so don't you do it.

As I must, I need to say that this site and script are not affiliated in any way with Columbia/Sony or any branches thereof. Ghostbusters and related characters (Stantz, Venkman, Winston, Janine, Spengler, Louis, Slimer, Oscar, Dana Barrett and Lenny) are © Columbia Pictures 1984, 1989. The concept of Ghostbusters was created by Harold Ramis and Dan Aykroyd.

The characters of Garrett Miller, Roland Jackson, Kylie Griffin, and Eduardo Rivera are © Columbia Pictures 1998.

This spec script is © M. Scott 1998, along with the characters Stubbs, Doreen, Jake and Art. Plus the countless announcers.

SAVING TO YOUR COMPUTER

To save this to your computer and read it offline (which I suggest you do, as this is truly a Ghostbusters epic), go up to the "File" menu, and use the "Save as..." feature to save this page to your computer as a .txt file. When it is on your computer, feel free to keep it, but make sure you don't pretend it's your own work. Feel free to link to this site.

After you read this story, please make sure to tell me what you think via e-mail. I didn't write this without some desire to see how people react to it.

Thank you, and enjoy!

M. Scott


There have been people reading this script so far.

                               Ghostbusters 3

                                     by
                                  M.  Scott

                                July 08, 1998
                       Last revised February 24, 1999

                                                     FADE IN:

EXT. APARTMENT BUILDING 

A fairly attractive woman, DOREEN BOYLE, steps out of a taxicab, her 
arms heavy with groceries.  She nods to the doorman.  He nods back but 
does no more.

                          DOREEN
                    (exasperated)
              Could you open the door for me please, Bill?

The doorman sheepishly opens the door.

                          DOORMAN
              Sorry, Miss Boyle.

She nods a curt thank you and walks in.

INT. APARTMENT BUILDING 

She walks quickly and confidently across the lobby. Several people tip 
their hats, recognizing her.  She acknowledges them and crosses to the 
elevators.  

She fumbles for a moment with the grocery bags, then she drops one.

INSERT - THE BAG

Tumbling in slow motion toward the floor...then a pair of hands whips 
out and saves the package from destruction upon the hard marble of the 
lobby floor.

BACK TO SCENE

Doreen looks up gratefully.  The savior is a good new friend of hers 
and a new tenant in the building, HENRY SEDAH.  He's a very proper 
gentleman, with a very slight British accent but very handsome, "All-
American" features. 

                          DOREEN
                    (grateful)
              Henry, thank God for you.

                          SEDAH
                    (grinning)
              Aw, shucks ma'am, t'weren't nothin'.  The gods 
              must be on your side today.

                          DOREEN
              Yeah, well, I hope so.  Maybe I'll have some 
              luck contacting Frank tonight. 

Sedah's grin falters a little.  Doreen doesn't notice.

                          SEDAH
              Doreen, forgive me for forgetting.  How long 
              has Frank been away?

                          DOREEN
                    (sighs)
              A year so far.

                          SEDAH
              And every time you try to talk to him, he 
              doesn't talk back?

Doreen doesn't answer but nods semi-sadly.

                          SEDAH
              You want to know what I think?  I think you've 
              gone far too long without male companionship.  
              What do you say we get together?

Doreen seems reluctant.  Sedah pursues.

                          SEDAH (cont'd)
              We'll have great fun together.  I promise. 

                          DOREEN
                    (nods)
              All right.  I'll think about it. 

The elevator arrives with a bell-tone, and Doreen steps on.  Sedah 
hands her the grocery bag.  She yells to him as the doors close.

                          DOREEN (cont'd)
              I guess we can get together some day. 
              

Sedah stands staring at the closed doors for a moment.  He turns, and 
there is fire dancing in his eyes.

                          SEDAH
              Sooner than you think, my dear.  Sooner than 
              you think.

INT. DOREEN'S APARTMENT (A LITTLE LATER)

Doreen unlocks the door and comes in.  She kicks the door shut behind 
her.  She walks through the living room, pausing to examine the table 
to one side.

INT. THE TABLE

On the table is a wood-style Ouija board, possibly but not probably 
homemade.  Upon it is a plastic planchette, and surrounding it on all 
sides are a multitude of black candles, each in various stages of 
meltdown.

DOREEN

She sighs and walks through a swinging door on the far side of the 
room. 

INSERT - CANDLE

Doreen does not see as one candle flickers briefly alight, then 
extinguishes itself.

INT. THE KITCHEN (CONTINUOUS ACTION)

Doreen sets down the groceries and unpacks a few items.  She then sighs 
and heads back out of the kitchen.

INSERT - THE FAUCET

Over the kitchen sink, one of the faucet handles turns of its own 
accord and blood pours out in a stream.  
The faucet turns on the other handle, and the faucet spews water, 
washing the blood down.  Both handles turn off.  All is as it should 
be.

INT. THE LIVING ROOM - NIGHT (LATER)

It is a few hours later.  Doreen takes her hand off the planchette of 
the Ouija board and uses it to prop her head up.  She stares at the 
planchette blankly.  Then she begins to blow out the candles.

INT. THE LIVING ROOM - NIGHT - LATER

She is busy watching the news.  A story is on about the upcoming 
mayoral election.

                          T.V.  ANNOUNCER
              As it is right now, our present mayor, Leonard 
              "Lenny" Reid, has no immediate threat in his 
              opposition, newcomer Gary Stockman.

INT. THE LIVING ROOM - NIGHT - POV SHOT

A strange chord of music accompanies the POV: it is a view of Doreen 
through someone's--something's--eyes.  Its heavy breathing can be 
heard, but Doreen seems not to notice.  It seems to be behind the 
room's other couch.

                          ANNOUNCER
              Even though Reid missed his bid for Governor 
              several years back by an OVERWHELMING majority, 
              we need a real man to challenge him, or we may 
              just see Reid enter an unprecedented FOURTH 
              four-year term as Mayor.

The eyes focus on the television, absorbing what it's saying, then turn 
back to Doreen.

DOREEN 

starts to feel as though she is being watched (and she is!).  She 
fidgets uncomfortably in her seat, looking around nervously.

                          DOREEN
              Is someone there?

No answer, of course.

                          DOREEN (cont'd)
                    (to herself)
              You're being silly Doreen.  Just watch some 
              T.V. and calm down.  

A good suggestion.  She seems about to take it...but then the power 
goes out.

                          DOREEN (cont'd)
              Just great.

Suddenly, a hissing sound is heard.  She looks.  A candle on the table 
has flared alight.  As she watches in horror, all the other candles 
flicker on.  

They begin to light and extinguish themselves in rapid succession, in 
patterns, but even in the flickering of the light, she can see the 
Ouija board.  She can see it because it is floating in the air.  The 
planchette is moving across it quickly, spelling one thing out over and 
over again: her name.  

In case she didn't get the point immediately, the board also goes up in 
flames. When it goes out, six letters have arranged themselves in the 
center of the board, surrounded by black carbon burn. 

D, O, R, E, E, N. 

She gets up, to do what God only knows, but then a grunt comes from 
behind the other sofa.  She stops.  Another sound comes, this one an 
unearthly snarl.  

She scurries behind her sofa, looking for the phone...and immediately 
barks her shin on the phone table, knocking the phone to the floor.  

She grabs it, stands up, and dials 911 as she moves away from the 
couch...and a huge shadowy shape looms up behind her in the moonlight.

                          911 OPERATOR
                    (filter) 
              911 Emergency.

                          DOREEN
              Hello, this is Doreen Boyle.  There's been a 
              blackout in my apartment and I think there's 
              someone in my apartment with me.

                          911 OPERATOR
                    (filter, speaking quickly)
              All right, ma'am, please give me your address 
              and we will dispatch a unit immediately.  

But Doreen doesn't hear this.  She has dropped the phone, listening 
instead to the heavy breathing behind her.  

She turns slowly...and screams as a bright light illuminates her face 
and an ungodly roar joins her in hellish harmony.

EXT. NEW YORK CITY STREET - GHOSTBUSTERS LOGO - NEXT DAY

The THEME MUSIC kicks in with the view of the familiar "No Ghosts" 
symbol -- without the silly two fingers -- painted on the side of the 
Ghostbusters' emergency vehicle, the Ectomobile, as it wails down the 
street back home to the Ghostbusters firehouse.  The electronic 
scrolling words mounted on its side read "ANOTHER SUCCESS FOR THE 
GHOSTBUSTERS!" 

All the Ghostbusters are inside.  RAYMOND STANTZ is driving, EGON 
SPENGLER is riding shotgun, and WINSTON ZEDDEMORE is in the back with 
PETER VENKMAN.  But this is not readily visible, because smoke is 
pouring out of all the open windows.

INT. FIREHOUSE GARAGE (CONTINUOUS ACTION)

The Ecto pulls in, turning off its siren, and the Ghostbusters 
secretary JANINE MELNITZ walks up to it, as Stantz shuts off the 
engine.  The Ghosbusters pile out frantically, each of them holding a 
pair of smoking traps in each hand -- four traps per Ghostbuster.

                          JANINE
                    (coughing)
              So how was Amityville?

                          STANTZ
                    (wearily)
              Possessed.

                          VENKMAN
              If I ever again hear someone call it the 
              "Amityville Hoax," I won't be responsible for 
              my actions.

                          WINSTON
              It took all of us to hold Jodie down.

                          JANINE
              Jodie's the pig, right?

                          SPENGLER
                    (correcting her)
              Jodie WAS the pig, yes.

                          JANINE
                    (confidentially, to Spengler)
              I was reading up on the Amityville Horror while 
              you guys were away.  I'm really proud of you 
              guys.  How did you plug up that well?

                          SPENGLER
                    (to Stantz)
              Ray, tell her about the well.

                          STANTZ
              The dimensional portal?

Spengler nods.
              

                          STANTZ (cont'd)
                    (to Janine)
              The well was filled with black slime.  We 
              thought of reversing the particle flow, but the 
              gate had been open too long for that to be 
              effective.  So we sealed the well permanently.

                          JANINE
              How'd you do that?

Stantz gestures to the Ecto.  Winston has pulled an empty SLIME-BLOWER 
out of the back and is taking it back to the armory.

                          JANINE
              Oh...

                          SPENGLER
              We got some very good readings from the well 
              before we sealed it.

                          STANTZ
              Can we use them?

                          SPENGLER
              Definitely.

                          VENKMAN
              You do that.  I'm going to get some sleep. I 
              had no idea Amityville was that far away. They 
              really should have called us sooner.  

Venkman walks away, AD LIB griping good-naturedly.  Janine walks away 
after him with a pair of traps, and Spengler looks at Stantz.

                          SPENGLER
              I'm too old for this.

                          STANTZ
              What?  Are you kidding me?  I saw the way you 
              held down that one hellspawn.  Remember that?

                          SPENGLER
              Yes.  But I don't know if I could do it again.

                          STANTZ
                    (sighs)
              I know, Egon, but we have to keep going.  The 
              world needs the Ghostbusters. 

Spengler nods.

                          SPENGLER
              We need some new blood.  To keep the business 
              going after our lifespans end.

                          STANTZ
              That's an idea!  I'll have Janine place a "Help 
              Wanted" ad in the Times.

                          SPENGLER
              I'm going to retire from ghostbusting in 
              practice.  But I will stay on and work on it in 
              theory.  I'll also train the new recruits.

                          STANTZ
              Training.  The lucky bastards.

                          SPENGLER
              We can use the old repair area for the fire 
              trucks as a training area.  We'll just have to 
              seal up the doors for the trucks with concrete.
                    (snaps his fingers)
                    (excitedly)
              We could use Slimer as a training ghost.

                          STANTZ
              Good.  Put the little spud to use.  That's a 
              plan.  I'll tell the others. 

Spengler nods in agreement and Stantz walks away as fast as he can with 
his traps, coughing.  Spengler stares at the traps in his hands and 
sighs.

                          SPENGLER
                    (quietly)
              I am going to miss this, though.

He presses a button mounted on the wall and the garage doors rumble 
shut. 

He leaves the garage.

INT. RECEPTION AREA (CONTINUOUS)

Spengler walks by Janine's desk.  He is about to head down to the 
containment unit when something on the wall catches his eye.  It is a 
mirror.

INSERT -- THE MIRROR

Spengler's reflection, tired and worn, is clearly visible in the 
mirror. 

Above the mirror is written "THIS IS THE MOST IMPORTANT MEMBER OF THE 
TEAM -- SAFETY FIRST!" 

Spengler sighs again and leaves.

INT. JANINE'S PHONE (A LITTLE LATER)

It begins ringing.  Janine comes up the stairs from the containment 
unit and yells, absurdly:

                          JANINE
              I'll get it!
                    (picks up the phone)
              Ghostbusters.

INT. CONTAINMENT UNIT (SAME TIME)

The Ghostbusters are standing around the unit, calmly talking shop over 
coffee and donuts.

                          STANTZ
              That was definitely worth the long drive. I 
              mean, we actually came up against one of the 
              strongest demonic forces ever to be publicized 
              and beat it!  

He nonchalantly takes a bite of his donut.

                          VENKMAN
              And the pay was pretty good, too.

                          WINSTON
              It wasn't nearly as bad as the books made it 
              sound.

                          VENKMAN
              Well, the smell was pretty bad.

                          SPENGLER
              But definitely not as bad as Slimer. 

SLIMER pokes his head through the wall at the sound of his name.  
Venkman looks over.

                          VENKMAN
              I still haven't completely forgiven you for 
              that slime thing.  You know.  The little 
              incident with my roast beef sandwiches last 
              week.

Slimer frowns.  Venkman sighs.

                          VENKMAN
              Oh, hell.  Here, have a donut.  

Slimer floats over, grabs a donut, and scarfs it down.  It falls 
through his body and hits the floor.  Slimer burps and flies back 
through the wall.  The Ghostbusters watch him go without interest.

                          WINSTON
              That reminds me.  We're out of Mylanta.  

Janine yells down the stairs to them.

                          JANINE
              We've got a call, guys!

Stantz groans.

                          STANTZ
              Tell him we just got back from a job. We'll get 
              there later today.  

A beat.  And then:

                          JANINE
              They say they won't wait.

                          VENKMAN
              Well, just who the hell do they think they are?

Another pause.

                          JANINE
              The NYPD.

Venkman jumps, caught off guard.  He looks at his co-workers.  Stantz 
looks meaningfully at Spengler.  Spengler shrugs.

                          SPENGLER
              I'll retire from field work tomorrow.  

Stantz grins and nods.

EXT. APARTMENT BUILDING - LATER

The police have all parked around the building.  The Ecto pulls up and 
the Ghostbusters, tired but official, get out and shoulder their proton 
packs. A police detective, DETECTIVE STUBBS, approaches them.  He 
introduces himself.  the Ghostbusters do the same.

                          STANTZ
              What's the deal?

                          STUBBS
              Well, I'm not really sure what we're dealing 
              with here.  We got a 911 distress call at about 
              ten-thirty last night.  The caller dropped the 
              phone before we could get the address, but we 
              have a computer that tracks the address just in 
              case.

                          STANTZ
              What was the call?

                          STUBBS
              A woman caller told the operator that there had 
              been a blackout and there was someone else in 
              the apartment with her.

                          VENKMAN
              That sounds like a normal police case.

                          STUBBS
              Yeah, well, it stopped being normal right about 
              there.  No one else reported a blackout and all 
              the circuts were checked.  They've been working 
              fine.

                          STANTZ
              That's still no reason to call us in.  

Stubbs sighs in resignation.

                          STUBBS
              Just check out the apartment for us, okay? My 
              men have been informed to let you in.  Seventh 
              floor.

Stantz puts a pair of ecto-detection goggles on his head and walks in.  
The others follow.

INT. SEVENTH FLOOR HALLWAY (A LITTLE LATER)

The Ghostbusters step off the elevator and look around.  A policeman is 
interviewing and elderly couple.  Across the hall from him stands a 
group of policemen outside an apartment.  Stantz motions the others 
cautiously forward.  He is holding a PKE meter.  Spengler clutches the 
Giga-meter.

INT. THE APARTMENT (CONTINUOUS)

Looking into the apartment, it is instantly obvious why the 
Ghostbusters were called.  There are large amounts of ectoplasm on the 
walls and some behind the couch.  The Ouija board and planchette and 
candles are all covered in a film of slime. 

Both meters instantly indicate high readings.  Stantz swallows and puts 
on the goggles.  He jumps at what he sees and takes them back off.

                          STANTZ
              Something was definitely here.

                          WINSTON
              I don't need those goggles to know that.

                          STANTZ
              Okay, keep on your guard, fellas. 

They begin inspecting the room.

INT. SEVENTH FLOOR HALLWAY (LATER)

The policeman has moved further down the hall and is now interviewing 
the "distraught" Sedah.

                          SEDAH
              I can't believe it.  I just can't.  I talked to 
              her just yesterday!

The policeman attempts to calm Sedah as the Ghostbusters come out of 
the apartment.

THE PKE METER on Stantz's belt reads zero -- until they get near Sedah, 
at which point the needle leaps into the red.

STANTZ looks at the meter, then at Spengler.

SPENGLER looks at the Giga-meter and switches it on.  The needle flies 
into the red and the thing begins to click madly.

                          VENKMAN
              What the hell is going on?

SEDAH looks at the Ghostbusters over the policeman's shoulder.  He 
looks worried, but the policeman dismisses it as worry over Doreen.

                          SEDAH
                    (thinking quickly, to the 
                     officer)
              Would you come inside?  I need to sit down. 

The policeman agrees and Sedah closes the door behind him, sparing a 
menacing glance toward the Ghostbusters which no one else sees.

Both of the meters on Spengler and Stantz's belts suddenly drop back 
into inactivity.  They look at each other in surprise.  Stantz 
swallows.

                          STANTZ
              Must have been a malfunction in the meters.

                          SPENGLER
              I doubt it.

                          STANTZ
              Uh-huh.  So do I.

EXT. DETECTIVE STUBBS - LATER

He is watching the Ectomobile as it pulls away from the curb.  He 
quietly repeats to himself what the Ghostbusters told him.

                          STUBBS
              "You've got PKE activity, but no ghost. We'll 
              get back to you."
                    (snorts disapproval)
              Some scientists.

He walks into the apartment building.

EXT. CENTRAL PARK - NEXT DAY

A young man, JAKE MARLEY, is reading the New York Times on a park 
bench. 

His friend, ART RADLEY, is busy whistling at women as they pass by.  
The newspaper headline is "The Amityville Hustle," with the subtitle 
"Ghostbusters Conclude the Famous Demonic Case." 

A secondary story is "Reid Up Thirty Percent in Latest Poll." 

Jake puts down the front page and picks up the classified section.  Art 
looks away from the women for a minute.

                          ART
              Why do you look through that paper every damn 
              day, man?

                          JAKE
              I'm tired of having to ask our parents for 
              cash.  I want to get an easy job that pays.
                    (excited)
              Like this one!

Art peers over his shoulder.

INSERT - CLASSIFIED AD

The ad indicated by Jake's finger is headed by the "No Ghost" symbol.  
Beneath is written: "Ghostbusters.  Help Wanted.  No experience 
required.  Set up an interview at the number below.  555-2987"

BACK TO SCENE

Art looks unbelievingly at Jake.

                          ART
              GHOSTBUSTERS?!
                    (picks up front page, points to 
                     headline)
              THESE Ghostbusters?  Jake, are you crazy?

                          JAKE
              Art, there's no such thing as "ghosts."

                          ART
              Yeah, and -- ?

                          JAKE
              AND, since there's no such thing as ghosts, 
              ghostBUSTING must be a breeze. 

Understanding dawns on Art's face.

                          ART
              Okay, let's find a phone.

INT. FIREHOUSE - NEXT DAY 

Stantz and Venkman are standing around with the television on in the 
background, discussing the first police case they've ever truly been 
involved with.

                          VENKMAN
              Okay, Ray, this just doesn't make sense. You've 
              researched the building.  It doesn't have a 
              history of paranormal activity.  No one died in 
              that apartment.  What's the deal?

                          STANTZ
              Well, I noticed that the woman had been using a 
              Ouija board.  Ouija boards are supposedly a way 
              of contacting the dead.

                          VENKMAN
              What is it about me that makes everyone think 
              they have to explain everything to me?  Is it 
              my hair?  I KNOW what a Ouija board is.

                          STANTZ
              Okay, okay.  But unfortunately by calling for 
              spirits to manifest, you may be inviting demons 
              into your life.  Like in "The Exorcist."

                          VENKMAN
              Well, that wasn't pea soup all over the walls.
                    (thinks for a moment)
              Was it?

                          STANTZ
                    (shakes his head)
              No, it was definitely ectoplasmic residue.
                    (beat)
              I think that the tenant woman is the first 
              person ever to be abducted by the paranormal.

                          VENKMAN
              Unless you count toothless people from Inwood, 
              Iowa.

                          STANTZ
              I'm going to do some research on the tenant.  
              That might explain the Ouija board, if nothing 
              else.

Venkman is about to respond when a huge metallic bang comes through the 
open window.

                          VENKMAN
              What the -- ?

He walks over to the window and looks out.

EXT. OUTSIDE THE WINDOW (CONTINUOUS)

Venkman looks out to see a huge cement truck pouring cement down the 
ramps which lead down to the unused truck repair center.

                          VENKMAN
                    (yelling over the noise)
              Hey, what are you doing?  We've made all our 
              payments for this month! 

He just now notices Spengler standing next to the truck, watching the 
cement pour.

                          VENKMAN (cont'd)
              Egon, what the hell are you doing? 

Spengler looks up.  He motions for the truck driver to keep pouring.

                          SPENGLER
              I'm going to train the new recruits in our 
              repair garage.

                          VENKMAN
              They get training now?

                          SPENGLER
              If the proton streams hit the doors they would 
              blast them apart.  We need to reinforce the 
              doors so that no one sues us.

                          VENKMAN
              Why would they be shooting the doors?

                          SPENGLER
              If they're anything like us, they'll be 
              shooting everything.

INT. THE TELEVISION (SAME TIME)

Venkman and Spengler are arguing in the background, and Stantz is 
watching cartoons without interest.  The cartoon is interrupted with a 
SPECIAL REPORT BULLETIN.  The announcer seems a bit shaken by the news 
he is about to deliver.

                          ANNOUNCER
              Hello, I'm Trey Holland.  Mayoral candidate 
              Gary Stockman has been found murdered in his 
              New York home.  He was shot in the head 
              sometime last night.
                    (a picture of Stockman is shown 
                     onscreen)
              Stockman was born and raised in a Brooklyn 
              home, the only child of a single mother.  His 
              father was killed in the war.  This was his 
              first attempt at any political position.  The 
              police have no leads.  We will have a more 
              fitting tribute to Mr. Stockman tonight at six.  
              We now return you to your regular programming.

INT. JANINE'S PHONE 

It rings and she picks it up.

                          JANINE
                    (bored)
              Ghostbusters.
                    (listens)
              Uh-huh.  Right.
                    (more excited)
              Oh, sure, sure.  So, how many arms did you say?  
              Uh-huh.  Okay, just give me the 
              address...right.  They'll be right there.

She hangs up the phone and turns to the button on her desk.  It has 
written above and below "$$$ CALLS ONLY." She slams her hand down on 
the button.

INT. REC ROOM - SAME TIME 

The Ghostbusters THEME MUSIC starts and Stantz and Venkman galvanize 
into action, riding quickly down the firepole.  Winston hurries out of 
the bathroom, buckling his belt, and slides down the pole.

INT. FIREHOUSE GARAGE - CONTINUOUS 

The Ecto roars and wails out onto the street and the MONTAGE begins.

                          ANNOUNCER (V.O.)
                    (fades in)
              ...whereas the new mayoral candidate, Henry 
              Sedah, has climbed five percent in the latest 
              polls.
                    (changes topic)
              But now, on to a less political topic.  With 
              fifteen years of experience under their belt, 
              the Ghostbusters are still going strong.  
              Earlier this week they returned from a 
              successful campaign launched against the spooks 
              of Amityville.

EXT. TIMES SQUARE 

The Ghostbusters proudly hold up a smoking trap for all the witnesses 
to see.

                          ANNOUNCER (V.O.)
              Last night they were spotted at Central Park, 
              where they did away with a dead old man who 
              frightened the kiddies with his ghostly 
              doberman. 
              And just today they were headed for Radio City 
              Music Hall to grab the diva that wouldn't leave-
              a.

INT. RADIO CITY MUSIC HALL 

The manager, sobbing, is counting out bills into Venkman's hand.  
Behind them, Radio City Music Hall is in total disarray.

                          ANNOUNCER (V.O.)
                    (chuckles at his idiotic joke)
              Who knows what the Ghostbusters will be up to 
              next?  All I know is that they'd better not 
              lose steam anytime soon.  There're plenty of 
              people who think they've seen ghosts, and lots 
              of money to be made.  Maybe I should become a 
              Ghostbuster.
                    (chuckles again)
              On a more serious topic, still no leads as to 
              the murder of Gary Stockman...

INT. FIREHOUSE REC ROOM - NIGHT

Spengler is busy assembling a huge machine against the wall which faces 
the street.  He is working under some strain.  He wipes sweat off his 
forehead with his arm, takes a drink of soda, and sets back to work.

EXT. CENTRAL PARK - DAY

The Ecto takes a sudden detour through the park, sending picnickers and 
crack fiends scattering.

EXT. THE BRONX - NIGHT

The Ghostbusters are walking nervously down a dark alley, their proton 
guns drawn.  Behind them, huddled together in fright, is a gang of the 
toughest hoods you've ever seen.  With them is a reporter. 

A gangster ghost jumps out and pulls a tommy gun on the Ghostbusters.  
They fire at him.

INSERT - NEWSPAPER HEADLINE

The headline, with a picture of Stantz firing his weapon, is "Fumble in 
the Bronx." The subhead, "Ghost Makes Mistake of Attacking 
Ghostbusters."

INT. ELLIS ISLAND 

The Ghostbusters are being paid by a greatful groundskeeper.

NEWSPAPER HEADLINE

"Ghostly Immigrant Deported."

INT. EMPIRE STATE BUILDING - GIFT SHOP 

The gift shop patrons are looking desperate, and they all get into the 
elevators as the Ghostbusters get off and take over.

SOUVENEIR EMPIRE STATE BUILDING MODELS

They are picked up by invisible hands and thrown, needles first, at the 
Ghostbusters.  The Ghostbusters fire, shattering the glass doors and 
vaporizing the models.

EXT. THE STREET BELOW - SAME TIME

Onlookers point and gawk at the lightshow being fired in all directions 
from the top of the building.

EXT. ECTOMOBILE 

The car pulls up a street to confront a very large spectre looming up 
in the center of the street.  Civilians are scrambling in all 
directions. 

The spectre roars -- and the Ectomobile fires a strong proton blast at 
it.  The ghost is snared, the car fires an energy beam at it, and the 
ghost is sucked into a trap mounted on top of the car.

INT. THE GHOSTBUSTERS FIREHOUSE 

THEME MUSIC fades out.  Spengler and Stantz are putting the finishing 
tweaks on a huge machine that seems only half-finished.  Wires and 
hoses are hanging to the ground and some of the metal plates seem only 
half-on.

                          STANTZ
                    (excited)
              This is it, Egon!  The first real glimpse of 
              the spirit realm!  We'll go down in history!

                          SPENGLER
              If history continues to exist after our first 
              test of this equipment. 

Stantz frowns but doesn't respond.  He walks over to the other side of 
the machine, where there is a large switch and a window.  Stantz wraps 
a hand around the handle of the switch.

                          STANTZ
                    (to Spengler)
              Turn on the tape.

Spengler flips on a tape recorder.

                          STANTZ (cont'd)
                    (loudly, towards the tape)
              Test, test.

Spengler stops and plays Stantz's voice back successfully.  He rewinds 
and switches the tape back on.  He then leans in much closer than 
necessary and begins to yell into the microphone.

                          SPENGLER
              Test of inter-dimensional apparatus.  We are 
              now preparing to open the gate to worlds beyond 
              our own.  First test. 

He nods to Stantz.

                          STANTZ
                    (to the recorder)
              Subject: Ray Stantz.  First living human to 
              travel to the spirit realm.
                    (to Spengler)
              Okay, I'm going in.  Cover me. 

He takes a deep breath, holds it, and throws the switch.  For a moment 
everything gets psychedelic and the world begins to spin.  Then, it 
comes back into focus.  
Stantz is still in the Firehouse...but it's not right. It's older, run-
down, mouldy.  Dark.  Stantz doesn't notice.  He is too intent on what 
he sees out the window.

POV - STANTZ

Outside the window, it seems that the world has gone insane within two 
seconds.  

Two men are walking down the street; one bumps into the other.  The 
other, without giving it a moment's thought, pulls a gun and shoots the 
first man, not missing a step.  The first man continues along his way 
with a huge hole in the side of his head. 

A red cab purposefully swerves out of the center of the road to run 
down a pedestrian.  The pedestrian passes through the cab, extending 
his middle finger to the back of the cab as it drives away. 

A bum across the street is panhandling with a skeletal hand.  Someone 
kicks him and one of his feet clatters down the sidewalk.  He gets up 
reluctantly and retrieves it. 

And just barely visible in the distance is the Statue of Liberty.  She 
looks terrible.  The metal of her body is a charred black.  The points 
of her crown appear to be curved, like horns.  Instead of a torch, she 
holds aloft what appears to be a pitchfork.

STANTZ's face is shiny with sweat.  He blinks heavily.  He is 
frightened out of his mind - but he is also exultant.  His eyes are 
full of terror, but a grin is plastered to his face.  His hand is still 
on the switch. 

Spengler is still behind him, but, like everything else, something is 
not quite right about him.

                          STANTZ
                    (turning to Spengler)
              We did it!  Egon, we--

He breaks off as he finishes turning, and comes face-to-rotting-face 
with Spengler's decaying doppelganger.

HELLISH SPENGLER's eyes are glazed but intelligent.  His skin his a 
disgusting green- yellow, and there are places where dirty bone are 
visible.  Worms and bugs are crawling around in his thin white hair.  
It appears at first that he is grinning, but that proves only to be 
because his lips have rotted away, baring his teeth in an eternal 
sneer.  

He reaches out hands from which great gobs of flesh are hanging and 
proceeds to throttle Stantz. 

Stantz beats at Hellish Spengler with his free hand, and as he readies 
his other hand for the fight, he inadvertantly throws the switch back.  

Everything swirls, and the world is suddenly back to normal...but 
Spengler -- normal Spengler -- still has his hands wrapped around 
Stantz's throat.  His eyes are squeezed together with the strain.

                          STANTZ
                    (choking)
              Egon!  EGON!

Spengler opens his eyes, and then opens them wider as he sees Stantz.  
He lets go, and Stantz falls to the floor.  Spengler stares at his 
hands.  There is slime on the palms.

Stantz rubs his neck.  His hand also comes away with slime on it.  His 
neck is soaked with it.  He coughs, then stands up.

                          STANTZ
              What happened?

                          SPENGLER
                    (still shocked)
              After you threw the switch, you seemed to decay 
              right in front of me.  I tried to talk to 
              you...it, and it attacked me.  I had just 
              gotten it... subdued...when you reappeared in 
              my hands.

Stantz looks at the machine, then at Spengler.  He wipes his neck and 
stares at the slime for a moment.  Then he walks over to the tape 
recorder, which is still going.  He leans in close and speaks softly.

                          STANTZ
                    (calmly)
              Test successful.

He switches the tape off.

INT. THE FIREHOUSE (LATER)

Stantz is leading Venkman and Winston into the room with the large 
machine.  Spengler is busy doing his best to complete the machine's 
wiring.  Stantz, Venkman and Winston are all wearing a proton pack and 
each has a trap attached to his belt.

                          VENKMAN
              THIS is why we went all the way to hell and 
              back in Amityville?

                          SPENGLER
                    (to Stantz)
              I'm not too sure, but I think that your double 
              being sent here was a result of equal mass 
              displacement, something that probably kept the 
              universe from collapsing on itself the last 
              time you crossed over.  I think that the 
              connections I've finished making should be 
              enough to equalize the mass of both dimensions 
              without someone having to be sent here.

                          STANTZ
                    (to Spengler)
              Great.
                    (to the others)
              You guys ready?

                          WINSTON
                    (hesitantly)
              You know, I think this could be a mistake.  I 
              mean, isn't it dangerous to meet the spooks on 
              their own turf?

Stantz and Spengler exchange glances.  Stantz sighs.

                          STANTZ
              Egon and I have been working on some 
              experiments concerning our ectoplasmic 
              containment unit.  But to continue the 
              experiments, we have to have a more 
              concentrated form of ectoplasm.

                          SPENGLER
              We've determined that ectoplasm is less potent 
              in this world than in its own.  For the purpose 
              of the experiments, I need you to catch a 
              ghost. 

Venkman is considerably less excited at the chance to travel to the 
spirit realm than Stantz was.

                          VENKMAN
              Piece of cake.  So why do three of us need to 
              go?

                          SPENGLER
              If the ectoplasm is of a different 
              concentration in that world, it's almost 
              impossible to guess how effective the proton 
              packs will be in that world.

                          VENKMAN
              I heard the word "almost" in that sentence.  
              Get on your calculator and figure it out.  We 
              have other calls to get to.

                          STANTZ
              Venkman, if our experiment works, there will 
              never be any calls again!

                          VENKMAN
              And why is that?

                          STANTZ
              I'll explain as soon as we get back. 

Venkman rolls his eyes.

INT. THE SWITCH 

Stantz walks over to it and grabs hold.  He reaches for Venkman's hand. 

Venkman takes his hand reluctantly.  Winston grabs Venkman's hand.

                          VENKMAN
              So now what?  Do we start singing?

                          WINSTON
              Anything but Kumbaya! 

Stantz doesn't answer, but instead flips the switch.

INT. HELLISH FIREHOUSE GARAGE - LATER

The Ghostbusters walk by a car that looks very similar to the 
Ectomobile. 

They don't notice, but the license plate reads BLOOD-1.

Stantz puts a hand up against the button that opens the door 
mechanically.  At least some things are the same.  He breathes deeply 
and pushes the button.  The firehouse doors rumble open, and the 
squeaking of the hinges uncannily resembles a woman's scream.  The 
Ghostbusters stare out of the open doors.

EXT. THE STREET 

It's even worse than Stantz first saw.  A vendor across the street is 
selling hot dogs -- or rather, human fingers in a bun. 

A skeletal bum, not the same one as before, holds a cardboard sign 
written in blood: WILL HAUNT FOR FOOD.  PLEASE HELP.  HADES BLESS YOU. 

As the Ghostbusters walk out of the Firehouse, a wandering, crazy old 
man with cobwebs for hair accosts Venkman.

                          CRAZY GUY
              Please, miss, can ya tell me the way home? 

Venkman makes to pull his gun, but the old man is already wandering 
away, singing "Do You Know the Muffin Man?" in a warbled voice.  
Venkman swallows.

                          VENKMAN
              There's some in every universe.

EXT. THE SIGN 

None of the Ghostbusters notice that the sign on the Firehouse, like 
the firehouse itself, is different.  Inside a blue prohibition circle 
is... a Ghostbuster?

EXT. THE GHOSTBUSTERS 

They're looking around for something to bust.  Stantz points down the 
street.  They look.

A PIMP is standing down the block, surrounded by his skeletal 
"escorts." On his rotting fingers are rings of all shapes and sizes.  
He is wearing sunglasses despite his lack of a nose, and there are 
chains made of gold-dipped bone around his neck.

THE GHOSTBUSTERS start down the block, trying to blend in.  No one 
seems to pay them any notice.  Several pedestrians head toward them.  
Venkman and Winston dodge out of their beeline, but Stantz isn't fast 
enough.  He prepares for impact...

...but instead, he passes right through one of the pedestrians.  He 
feels himself to make sure he's still solid, and then follows the other 
two.  A red hand covered in scales reaches out from the darkness of an 
alley and grabs his ankle.  

He looks down and sees a demon bum sitting crosslegged in the alley.  
One of the animal horns growing out of his skull is broken, the other 
looks infected.  He holds out a cup and shakes it.  Coins jingle 
inside.

                          DEMON BUM
              Can ya spare some?

Stantz, not thinking, prepares to reach into one of his pockets, but 
then looks into the cup.

INSERT - THE CUP

It is not filled with coins, as first was inferred. Instead it is 
filled with toenails, bones, and even a human eye.

BACK TO SCENE

Stantz recoils and runs to catch up to the others.  The demon bum yells 
in the background, screaming the worst insult he can think of:

                          DEMON BUM
              Oh yeah?  Well, may God's face shine upon you!

The Ghostbusters approach the pimp him, guns drawn.  Each one of them 
can be heard charging up on his own.

The pimp turns to them.

                          THE PIMP
              Hey, fellas.  Can I interest you in some female 
              companionship?

Venkman looks them over, and he sees one that catches his eye--because 
she looks normal.  In fact, she looks highly uncomfortable walking 
around in her call girl outfit.  Venkman points her out, distracting 
the pimp as the other two get ready for the entrapment.

                          VENKMAN
              What's her name?

                          THE PIMP
              That little lady there, her name's Rosemary. 

Venkman stares at the pimp to see if he's joking or not.  He's not.

                          VENKMAN
              I think I know who I want to take home. 

The pimp smiles grotesquely.

                          THE PIMP
              Really?  Who?

Venkman points at the pimp.  

                          THE PIMP (cont'd)
              Hey, man, I don't swing that way.  

Venkman nods at the other two, who open up their proton streams on the 
pimp.  He nearly breaks free, and Venkman opens fire as well.  Together 
they just barely get him over the trap.  Stantz opens and closes the 
trap.  The trap instantly begins to smoke. 

The Ghostbusters smile at a job well done, but then something catches 
their attention: the street has gone silent.  They look up and down the 
street.  All the cars have stopped dead in the street.  Everyone is 
staring at the Ghostbusters.

                          VENKMAN
              Okay, I'm guessing this is probably an ungood 
              thing.

A moment later, after more silence, and Rosemary points an accusing 
finger at the Ghostbusters.  She opens her mouth, and an unearthly howl 
comes from deep within her. 

The howl seems to break the dimension's paralysis, and all of the 
people within the city block begin to move slowly in on the 
Ghostbusters.

                          VENKMAN (cont'd)
              Definitely double-plus ungood. 

The Ghostbusters break into a sprint back for the Firehouse.  Seeing 
that they are about to get away, all the ghouls and ghosts and demons 
and banshees begin to run towards them.  A few zombies continue to 
wander slowly.

The Ghostbusters just start blasting randomly at anything that seems 
too close.  Venkman stands out in front of the Firehouse with his gun 
on full stream.

                          VENKMAN
                    (to the others)
              Go!  I'll catch up to you!  

The others don't have to be told twice.  They run into the garage, past 
Blood-1 and the button that closes the doors.

INSERT - THE BUTTON

It just sits there...then a hands slams down on it.  The hand belongs 
to Hellish Spengler.

EXT. VENKMAN 

He doesn't notice as the doors scream shut behind him, leaving him 
trapped alone on the streets of Hellish New York.  

A demon with one of his horns pierced reaches menacingly toward 
Venkman, but a proton blast knocks him halfway across the street.  
Venkman backs up, taunting the citizens of Hellish NYC, then abruptly 
switches off his stream, turns tail and, not realizing the doors are 
closed, runs --

INT. THE FIREHOUSE GARAGE (CONTINUOUS ACTION)

-- THROUGH one of the Firehouse doors.  He blinks at the sudden 
gloominess and turns.  Stunned to see the Firehouse doors closed before 
him, he looks down to assure himself of his own solidity.  Then he 
reaches out a hand to touch the door...and it goes through as though 
Venkman himself were a mere puff of smoke.  Venkman stares for a moment 
-- and then is yanked through the door.

EXT. HELLISH NYC (CONTINUOUS ACTION)

A cab driver, his mummified head complete with a turban, has Venkman's 
arm locked in his own.  Venkman concentrates...and the cabbie's hands 
come together on themselves, passing through Venkman's arm.  Venkman 
twiddles his fingers at the demonic throng behind the cabbie, then 
ducks back into the Firehouse.

INT. THE FIREHOUSE GARAGE 

Venkman stares at the door and listens briefly as the throng beats on 
it, trying to get in.  Venkman laughs to himself -- then stops as he 
hears a grunt behind him.  He turns to find Hellish Spengler right 
behind him.  

Hellish Spengler reaches out, his hands claws, preparing to strangle 
Venkman...but they close around thin air as Venkman's tangibility 
lessens.  Venkman laughs.

                          VENKMAN
              Don't worry.  I'm having as much trouble 
              getting used to it as you are.
                    (concerned)
              You know, that's not a very good look for you.  
              You might look better with skin, but maybe 
              that's just me.  What you've got going seems to 
              be the look around here. 

Hellish Spengler sneers and turns, plodding angrily away toward the 
rusted lockers next to the firepole.  Venkman sneers mockingly back and 
runs after the other two.

INT. THE STAIRS (CONTINUOUS ACTION)

Venkman stares at them.  The wood is rotten and warped, crumbling.  No 
one is standing on them, yet they creak and groan consistently.  
Venkman takes a deep breath and starts up. 

He gets about halfway up before one of his feet plunges down into the 
darkness below the stairs.  He pulls it up...but then it is pulled down 
again by a hand.  He steps up onto a more stable step and peers down 
into the darkness.  What he sees unnerves him.

INT. UNDER THE STAIRS 

There are about three people under the stairs, from what Venkman can 
see...human, living people. Their faces are dirty and frightened.  A 
woman speaks to Venkman.  She is familiar.

                          WOMAN
              Help us...please help... 

Venkman swallows.  He tries to speak bravely and heroically, and he 
does a fair job of it.

                          VENKMAN
              There's nothing I can do right now, but I swear 
              that you'll get out of here.  Hang in there.

Amazingly, the woman nods bravely and sits down.  Venkman runs up the 
stairs.  The stairs moan in protest, but none of them break.

INT. THE UPPER ROOM (CONTINUOUS ACTION)

Stantz is making sure all the switches are in the right position. 

Venkman accosts him.

                          VENKMAN
              There are people under the stairs.  We need to 
              come back for them or something.

                          STANTZ
              We have a bigger problem on our hands, Pete.

                          VENKMAN
                    (unbelieving)
              What?

                          STANTZ
                    (RE: the machine)
              Our doubles.  They didn't open the gate on this 
              side.  That means they might be away right now.

                          VENKMAN
              Can we get back?

                          STANTZ
              Well, yeah, but --

                          VENKMAN
                    (interrupting)
              But WHAT?!

                          STANTZ
              -- but that means that they could open the gate 
              and cross over on their own!
                    (to himself)
              Spengler and I will have to make some 
              adjustments as soon as we get back.  I'm trying 
              to make the same adjustments on this gate, but 
              the wiring is different. 

Venkman opens his mouth to answer, but stops as a huge glob of slime 
splats onto the machine from behind him.  He jumps and turns.  Hellish 
Spengler is pointing a plasma pack gun at him.  He flicks the trigger 
switch and Venkman is drenched with slime.  Winston and Stantz fire 
their own guns, but, like themselves, the beams pass through Hellish 
Spengler.

                          VENKMAN
              Get us back!

                          STANTZ
                    (panicked)
              No!  I'm not finished!

Venkman grabs Stantz's elbow.  Winston grabs the other.  Venkman grabs 
for the switch...and his hand passes through it.  Another blast of 
slime shoots by.  Venkman concentrates...and grabs the switch.  He 
throws it, the world swirls...

INT. THE MANHATTAN CITY BANK (CONTINUOUS ACTION)

...and comes back into focus with the Ghostbusters standing in the 
Lobby of the bank.  They don't notice. 

Venkman looks down at himself, covered with slime.

                          VENKMAN
              Just like the old days.  Or last week.  Good 
              old Slimer.

Stantz smiles a small smile, but it is wiped off his face with the bang 
of a gun and the whine of a ricocheting bullet.  The bullet catches 
their undivided attention, and they realize with a shock where they 
are.

                          VENKMAN (cont'd)
              Why aren't we in the Firehouse? 

Stantz prepares to answer, but a policeman on a bullhorn interrupts.

                          POLICEMAN
                    (over the bullhorn)
              I repeat: holster your weapons and put your 
              hands up!

Venkman, Stantz and Winston hook their guns to their belts and put 
their hands reluctantly into the air. 

Venkman looks around in a more detailed search and notices that there 
is a frightened security guard pinned to the wall by a huge glob of 
slime. 

Several other bankers are scattered behind desks and chairs, beginning 
to poke their heads up to see how their hostage situation is going to 
end.  Large blotches of slime discolor the walls and floor.  A thick 
mixture of slime and dollar bills drips slowly from one of the 
chandeliers.  Policemen stand on the second-story balcony, guns drawn 
and pointed at the Ghostbusters.

                          VENKMAN
                    (persuasively)
              Oh, okay, I get it!  You think WE did this!

He begins to step forward to explain, but a bullet hits the ground near 
his feet and he wisely backs off.

                          VENKMAN
              You don't understand!  We're the good guys!

                          POLICEMAN
                    (over the bullhorn)
              Save it.  I'm gonna read you your rights now. 
              You'll probably want to pay attention.  "You 
              have the right to remain silent.  Anything you 
              say can and will be used against you in a court 
              of law..."

INT. THE GHOSTBUSTER'S UNDERGROUND TRAINING CENTER - NEXT DAY

Spengler is in the office that is off to the side of the center.  The 
center is a huge room, cleared of almost everything -- the only things 
in the room are a table, upon which are two proton packs and a trap, 
and a camera in the corner of the room. 

Spengler is tweaking a very large machine -- not anywhere near the size 
of the dimensional gate, but still fairly large.  It's a chamber of 
some sort.  He twists a screw carefully...ever so carefully into 
place...and then Janine's voice comes in loudly over the intercom.

                          JANINE
                    (filter, over the intercom)
              Egon!  Is this thing working?  EGON! 

He jumps, and the screw falls to the floor, rolling away.  He sighs and 
walks over to his desk.  He presses a button on the phone.

                          SPENGLER
                    (with as much politeness 
                    as he can muster)
              You're coming in fine, Janine.  What is it?

                          JANINE
                    (filter, over the intercom)
              The trainees are here.

                          SPENGLER
              That's great.  Send them down. 

He leaves the office, closing the door behind him.  He stands by the 
equipment table, looking expectantly but blandly up the stairs.  There 
is a buzzing noise, it fills the empty training hall, and the door 
clicks open.  The two trainees, Jake and Art, come down the stairs.

                          SPENGLER
              Welcome.  I am Doctor Egon Spengler, a 
              scientist and co-founder of the Ghostbusters.

                          JAKE
                    (amused at Spengler's  
                     seriousness)
              Yeah.
                    (indicating himself and 
                    Art)
              We've seen you guys on T.V.  We saw your ad in 
              the paper a few days ago and we thought we'd 
              check it out.

                          SPENGLER
              Welcome aboard.

He observes the look of surprise on the trainees' faces, nods in 
satisfaction, and continues.

                          SPENGLER
              I trust Janine has already screened you?

                          ART
              You mean that secretary chick upstairs?  Yeah, 
              she asked us this long question about whether 
              we believed in a whole bunch of crazy stuff; we 
              told her yes.

                          JAKE
                    (grinning shamelessly)
              But we kinda lied 'cause we need the job.  We 
              don't believe in ghosts. 

Spengler tries to hide a smile of his own as he gets back to the set 
routine.

                          SPENGLER
              You will need to learn how to use the equipment 
              here on the table.
                    (points them out)
              The proton pack...and the ghost trap.  By using 
              this equipment, you will be able to catch and 
              hold a ghost indefinitely.

                          ART
              Hey, he just told you, we don't believe -- 

Spengler waves him off, interrupting as he continues.

                          SPENGLER
              To aid you in your learning, our resident 
              spectre Slimer will create a realistic capture. 

On cue, Slimer flies in through a far wall, leaving a dark glob of 
ectoplasmic residue behind him.  He zips over and hovers beside 
Spengler.

The eyes of the trainees are wide with terror.  They are gaping like 
fish, trying to scream.

Slimer stares at them curiously for a moment, then smiles.  It's an 
endearing smile, but it might be considered frightening by the 
uninitiated.

Now the trainees scream at the top of their lungs and bolt for the 
stairs, pushing and shoving to get to the top first.  Jake jiggles the 
handle. 

Locked.  They begin pounding on the door.

Spengler and Slimer look at each other and shrug nonchalantly.

INT. JANINE AT HER DESK 

She is talking on the phone with a potential client.  She raises her 
voice over the pounding but pays it no other mind.

                          JANINE
              Does it ask specifically for coins?  Do you 
              know of anyone recently deceased who you might 
              have stolen coins from?
                    (covers the mouthpiece; 
                    to the trainees)
              SHUT UP!!
                    (back to the client)
              What was that?  Well don't tell ME you're 
              sorry, just give them back. 
                    (she switches to another line) 
              Ghostbusters.

INT. THE TRAINING CENTER 

The trainees realize there's no way out.  They turn around slowly and 
walk back down the stairs warily.  They are trying to look cool but 
their eyes are still huge and watching Slimer carefully.

                          SPENGLER
              Why don't you three get acquainted while I make 
              the preparations for the training session?

Spengler walks away and into his office.  Jake hesitantly sticks his 
hand out.  Slimer takes it in his small fist and pumps it twice, 
confidently. 

Jake smiles, also hesitantly, as he wipes his slime-covered hand off 
unthinkingly on his T-shirt.  Art grunts non-committally and grabs 
Slimer's hand.

INT. THE OFFICE 

Spengler is watching from behind the one-way glass of his office and 
nodding, a small smile on his face.  He walks to the door and opens it, 
stepping back out.

INT. THE TRAINING CENTER (CONTINUOUS ACTION)

Spengler walks back to the table, where Slimer and the trainees are 
amusing each other.

                          SPENGLER
              All right.  Let's get started.  I need you boys 
              to first put on the proton packs.  I do need to 
              warn you that the proton packs are very heavy, 
              and the protons themselves have a large mass, 
              adding weight when you shoot.  So, do either of 
              you have spinal problems or a history of such 
              in your families?

Jake and Art exchange glances and shake their heads.

                          SPENGLER (cont'd)
              You're both quite sure?

They nod.  Spengler breathes deeply and nods as well.

                          SPENGLER (cont'd)
              All right.  Put them on. 

The trainees struggle into the proton packs as Slimer looks on, 
giggling.  Spengler looks them over.  They stand uncomfortably and 
without a great deal of balance, but he nods anyway.  They reach back 
and pull the guns, looking at them curiously.

                          SPENGLER
              These packs each produce a solid stream of 
              positively-charged ions.  Each pack has a high 
              disruptive power and is fully licensed by the 
              state of New York.  To turn on the pack, you 
              hit the switch here.

He points it out.  The trainees try to flick the switches quickly and 
their fingers slip.  They try again, and with a bit of effort get the 
switch to move.  They strain for a moment under a new weight, then 
quickly equalize.  Spengler nods approval.

                          SPENGLER
              To lock and load the barrel, give the front 
              grip a quick quarter turn clockwise and back 
              again.

Jake locks the barrel easily into place.  Art struggles for a moment, 
then looks down the barrel, searching for an obstruction as he tries 
again.  Spengler knocks the gun away from Art's face, narrowly saving 
Art from being poked in the eye with the extending barrel.

                          SPENGLER
                    (to Art, semi-angry)
              These are guns.  NEVER look down the barrel of 
              a loaded gun.

Art has a hurt expression on his face.  Spengler sighs.

                          SPENGLER (cont'd)
              We'll work on it.

Art brightens a little.  Spengler gets back to the routine he's created 
for the training.

                          SPENGLER (cont'd)
              Ready your guns by flicking the switch in the 
              middle of the gun's chassis.
                    (notices their blank 
                    stares)
              The body of the gun.

They flick the switch and the guns light up.

                          SPENGLER (cont'd)
              Lastly, to fire your guns, flick the switch 
              directly above the switch which turns on the 
              pack.

He sees their thumbs move toward the switch.  He and Slimer back up.

                          SPENGLER (cont'd)
              Don't touch them yet!

Their thumbs move away.  Spengler sighs in relief and holds up a finger 
for emphasis on his next point.

                          SPENGLER (cont'd)
              Listen carefully, this is very important: don't 
              cross the ion streams.

                          ART
                    (instantly)
              Why not?

Spengler stares at him for a moment, surprised into deja vu.

                          SPENGLER
              It would be bad.

                          JAKE
              You know, I didn't used to think ghosts 
              existed, and now I find out I'm wrong. I'm 
              confused about everything now.  What do you 
              mean "bad"?

Spengler looks from Art to Jake and back again, blinking slowly.  He 
mumbles quietly to himself.

                          SPENGLER
              You've got to be kidding me.
                    (sarcastically)
              Two more Venkmans.  How wonderful.

                          JAKE
              What?

Instead of answering Jake's second question, he answers Jake's first, 
by rote.

                          SPENGLER
              Try to imagine all life as you know it stopping 
              instantaneously and every molecule in your body 
              exploding at the speed of light.

Art gives a low whistle.

                          SPENGLER (cont'd)
              Right.  It's something we refer to as "total 
              protonic reversal." THAT'S bad.

                          JAKE
                    (breathless)
              Yeah, no shit.

Spengler lets this go.

                          SPENGLER
              The object of this exercise is to snare Slimer 
              in your ion streams and get him here, into the 
              trap.  To use the trap, slide it underneath the 
              snared ghost and hit the button once with your 
              foot to open it.  To bind the ghost and close 
              the trap, hit the button again.  If you're 
              really having trouble and need a quick 
              entrapment, stomp hard once, but I strongly 
              recommend that you do this sparingly. Make sure 
              when you close the trap that you shut off your 
              streams and do not look directly into the trap.

                          JAKE
              Why not?

Spengler locks eyes with Jake.

                          SPENGLER
              It would be bad.

Jake nods and bites his lower lip, understanding fully.

                          ART
              So, how do we catch a ghost again? 

Spengler stares at him.  Art tries again.

                          ART (cont'd)
              I mean, how do we "snare" it?  If our streams 
              go straight, then what can we do to grab it?

                          SPENGLER
              Just try and get the beam to hit the ghost and 
              it will wrap itself around the ghost, keeping 
              it in place.  You'll see that the beams rarely 
              move in a straight line.  
                    (remembers something)
              To shorten or elongate your streams, which you 
              will need to do if you need to bring a ghost 
              low over the trap, turn this black knob.  
              Clockwise for more stream, counter-clockwise to 
              shorten it.

He points to a black knob near the barrel of the gun, next to a red 
button.

                          SPENGLER (cont'd)
              For this exercise, you will be going full 
              stream.

Jake raises his hand.  Spengler, feeling mixed amusement and annoyance, 
acknowledges him.

                          JAKE
              Oh, um, see, this sounds cool and everything, 
              but you said these beams can really mess things 
              up.  Slimer's cool -- well he kinda stinks, but 
              you could sorta get used to it -- and, uh, I 
              don't want to hurt him. 

Spengler smiles now.

                          SPENGLER
              Being a ghost, he has no nerve endings and thus 
              feels no pain.

To demonstrate, Spengler sticks his hand into Slimer's lower torso.  
His hand is semi-visible within Slimer.  Slimer doesn't react.

                          SPENGLER (cont'd)
              The only reason most of our cases put up a 
              fight is because they don't want to be taken 
              from their haunt.

He removes his hand from Slimer and wipes the ectoplasmic residue 
absently on his clothes.

                          SPENGLER (cont'd)
              I will watch you from my office and record your 
              progress on the camera.
                    (he points it out)
              Let's get started.
                    (to Slimer)
              Go easy on them.

Slimer raises his hand to his brow in salute and flies off through the 
wall.  Spengler walks into his office, closing the door behind him.

                          JAKE
                    (to Art)
              You believe this?

Art nods solemnly.  Jake nods back.

                          JAKE
              Yeah, me too.

The lights flicker.  A light wind picks up in the closed space.  Their 
thumbs go to the firing switches.

                          ART
              What the --

He stops as Slimer flies back through the far wall.  He does not look 
like the same spectre that just left.  His face is a mask of 
malevolence and his eyes, normally a soft yellow, are a harsh and 
bright red.  Jake screams and fires at him.  Art just looks on in 
shock.

                          JAKE
                    (yelling)
              Egon!  I think Slimer went rabid or something!

Jake struggles under more weight in his pack.  The power of the proton 
blast is like a fire hose, and he stumbles backward.  His proton stream 
tears smoking black loops into the wall.  

Slimer dodges the stream and skirts over to the other side of the room, 
by the one-way glass -- or two-way mirror, depending on how you look at 
it.  Jake swings his beam over toward Slimer.  Slimer dodges, and the 
proton stream ricochets off the mirrored wall and hits the camera in 
the opposite corner dead-on. 

The camera explodes violently.

                          JAKE
              Aww, damn.
                    (to Art)
              I could use some help here! 

Art opens fire, but the stream is more powerful than he is prepared 
for, and his gun swings out of control for a moment.  His stream comes 
very close to crossing Jake's, and Jake pulls his stream frantically 
away, doing extensive damage to the walls and ceiling.

INT. THE OFFICE (CONTINUOUS ACTION)

Spengler is sitting comfortably in a chair, trying to put that screw in 
again.  The walls of the office are heavily soundproofed, and the only 
audible noise is some soft music playing over Spengler's stereo.  

However, through the glass, Jake and Art are clearly visible, 
frantically firing their streams and causing general havoc as they 
attempt to apprehend Slimer.  Spengler spares a glance to the glass, 
nods approvingly, and sets back to work with the screw.

INT. THE TRAINING CENTER 

Art's beam slices through the air, cutting the table with the trap 
still on it cleanly in half.  The trap clatters to its side on the 
floor.

Slimer still looks frighteningly malignant, but then he disappears.

The trainees shut off their streams, still yelling for a moment, and 
look at each other apprehensively.

INSERT - THE TRAP

Pushed by Slimer's invisible hands, it rights itself onto its wheels. 
The button places itself down properly.

BACK TO SCENE  

The trainees are scanning the room, their fingers itching on the 
trigger switches, and a huge sound comes from the left side of the 
room.  With a war-cry, they turn and fire at nothing.  Slimer raises up 
from the floor behind them and roars.  They turn slowly and try to box 
him in.  He weaves down.

Art tries to move in closer and his foot ends up kicking the trap.  It 
rolls out to the end of its cord and sits. 

Jake's stream wraps itself around Slimer.  Jake whoops with joy, but 
Slimer puts up one hell of a fight.  Jake sees the trap on the floor.

                          JAKE
              Art, get the trap ready!

Art nods and stands over the trap button.  He sees Slimer about to 
escape Jake's beam and fires his own, reinforcing Jake's stream and 
trapping Slimer efficiently. Jake begins to get Slimer positioned over 
the trap.  

He bumps into the wall with Slimer still too far to one side.  For a 
moment, hopelessness crosses his face, then he brightens and reaches 
for the knob that shortens his stream.  Art sees and does the same.  
They get Slimer over the trap and Art tromps once on the button.  

The trap doors open and the trainees, thinking that the trap is about 
to close, both shut off their beams.  Slimer escapes and the trap sits 
open on the floor.

                          ART
              SHIT!!

Slimer is on the other side of the room, panting.   Irritation comes 
over Jake's face and he takes charge without even realizing it.

                          JAKE
              Full stream!

They blast at Slimer full stream.

                          JAKE (cont'd)
              Get him over the trap!  Move him! 

They begin to force him toward the trap.

INT. THE OFFICE (CONTINUOUS ACTION)

Spengler is no longer working on the machine.  He is staring out the 
glass at the trainees, smiling intently and nodding slowly.

INT. THE TRAINING CENTER (CONTINUOUS)

Jake and Art have Slimer moving quickly toward the trap.  Jake screams -
-

                          JAKE
              NOW!!

-- and Art stomps on the button.  They both shut off their streams and 
turn their heads.  An inverted pyramid of light flies out of the trap, 
engulfing Slimer and sucking him down.  The trap shuts and a green LED 
light begins blinking as the trap beeps twice. 

The trainees stare at the trap unbelievingly.  Someone starts clapping 
slowly, and they turn their guns impulsively on Spengler.  He backs off 
for a moment, then begins laughing.  They also begin laughing, a high 
sound on the verge of hysteria.  It tapers off, and Jake points with 
his gun to the trap.

                          JAKE
              What's the little blinking green light mean?

                          SPENGLER
              It means two things.  One: the blinking means 
              that a ghost is incarcerated inside.  Two: the 
              fact that it is green means that it is a 
              training trap.  Used in these simulations.

Art seems surprised.

                          ART
              Simulation.  Right.

He stomps on the button and they all look away.  When they look back, 
Slimer--his own, pleasant self--is floating above it.

                          SPENGLER
              The training trap releases Slimer easily. The 
              real traps, with blinking red lights, can only 
              be emptied into our Containment Unit in another 
              part of this basement. 

Jake nods in semi-comprehension.  Art now addresses the question being 
pondered by all.

                          ART
              What happened to Slimer just now?  He scared 
              the crap out of me! 

Slimer giggles.  Spengler's grin broadens.

                          SPENGLER
              Slimer can alter his appearance at will. 
              Although I didn't ask him to do it, he made his 
              visage more frightening and thus prepared you 
              better for more realistic cases.

Janine's voice comes in through the open door of the office.  Even from 
this distance, it is very loud.

                          JANINE
                    (filter, over the intercom)
              Egon!

Spengler walks into his office.  Jake speaks briefly to Slimer --

                          JAKE
              He said go easy on us, man! 

-- and follows.  Art follows as well.

INT. THE OFFICE (CONTINUOUS)

Spengler presses the intercom button -- after he turns down the volume 
on his phone.

                          SPENGLER
              Yes, Janine?

                          JANINE
                    (filter, over the intercom)
              There's a free repeater in Brooklyn.  I've got 
              the address written down up here.  The others 
              are still away.  Do you want to handle it?

                          SPENGLER
                    (without looking up)
              No, I think this is a good one for our new 
              recruits to warm up on.

                          JANINE
                    (filter, over the intercom)
              Fine.

Spengler addresses the gaping trainees calmly.

                          SPENGLER
              I think you can handle it.

                          JAKE
              You think we -- Were you WATCHING just now?

Spengler ignores the question and continues.

                          SPENGLER
              The keys to the Ecto are in the ignition. I 
              trust that at least one of you has his license?

                          JAKE
              Well, yeah, but--

                          ART
                    (breaking in)
              We just barely trained for the first time!

Spengler laughs without much humor.

                          SPENGLER
              That's one time more than we ever trained. Our 
              first job was our training.  The Sedgewick 
              Hotel.  That's where we first met Slimer, 
              incidentally.  Go upstairs and get the address 
              from Janine.  What size clothes do you wear?

                          JAKE
              Large.

                          ART
              Ditto.

                          SPENGLER
              Perfect.  Go upstairs and grab one of my old 
              uniforms, each of you.  There should be proton 
              packs and a trap in the back of the car.  Make 
              sure.  Then get going. 

The trainees, still shocked, walk out of the office and up the stairs, 
saying good-bye to Slimer without realizing it.  Slimer waves after 
them. 

Spengler runs out of his office.

                          SPENGLER (cont'd)
              Oh, by the way: what are your names?

INT. COURTROOM - DEFENSE TABLE - NEXT DAY

The courtroom is filled with murmuring spectators as Venkman, Stantz, 
and Winston prepare to stand trial against the bank.

                          STANTZ
              I'm having the strangest feeling of deja vu.

                          VENKMAN
              No, last time we were on for violation of a 
              judicial restraining order.  This time we're 
              being tried for criminal assault.
                    (to Winston)
              You missed the last one.  This is just for you.  
              Have fun.

LOUIS TULLY, lawyer, CPA, former demonic possession victim and honorary 
Ghostbuster, is seated with them at the table, clenching and 
unclenching his fists anxiously.

                          LOUIS
                    (very nervous)
              Guys, this is only the second time I've done 
              this.  I've never tried to get a criminal off 
              the hook.

Venkman leans over to Stantz.

                          VENKMAN
                    (quietly)
              Maybe we should have taken them up on that 
              offer to give us one of their own lawyers. 

Stantz nods.

THE BAILIFF calls the court to order.

                          BAILIFF
              All rise.
                    (pauses)
              The trial of the Manhattan City Bank 
              against...the Ghostbusters...will now begin. 
              The honorable Judge Wexler presiding.

Stantz looks at Venkman.

                          STANTZ
              WEXLER?

THE JUDGE comes out of his chamber.  He is the same Judge as in the 
previous film.  He gets halfway up the stairs, then looks for the first 
time at the suspects.

INSERT - DEFENSE TABLE - JUDGE'S POV

Venkman twiddles his fingers at the Judge discreetly.

BACK TO SCENE

THE JUDGE blanches and turns around without reaching the stand.  He 
retreats back into his chambers.

                          JUDGE
                    (yelling)
              Not guilty!  Case dismissed! 

The court falls into an uproar as the bailiff goes to retrieve the 
Judge.

AT THE DEFENSE TABLE, Venkman starts to walk away.

                          VENKMAN
              Okay guys, that's it, let's go.

                          LOUIS
              We can't.

                          VENKMAN
                    (angry)
              Why not?  We were just acquitted!

                          LOUIS
              He didn't bang...
                    (forgets the name in his 
                     nervousness)
              ...that wooden thing.  It doesn't count. 

Venkman rolls his eyes and stands still. 

The Bailiff drags the Judge back out of his chambers.

                          JUDGE
                    (moaning)
              We just had the ceiling renovated.

The Bailiff helps him (forces him) onto the stand.  The Judge waves him 
off and takes a deep drink of water.

INT. COURTROOM - WITNESS STAND (LATER)

The bank SECURITY GUARD is testifying.  The Guard is absurdly 
attempting to look like a professional officer and consistently tries 
to use legal lingo.  This is the man who was pinned to the wall by 
slime.  The PROSECUTOR is questioning him.

                          PROSECUTOR
              Mr.  Jenson, could you please tell the court -- 
              in your own words -- what happened on the 
              afternoon of August 12?

                          GUARD
              Well, I was at the front door of the bank, like 
              always.  Just makin' sure everything was in 
              order, you know.

                          PROSECUTOR
              And was everything in order?

                          GUARD
              Well, yeah.  Until about five o'clock.

                          PROSECUTOR
              That was when the suspects arrived.

                          GUARD
              Yeah.

                          PROSECUTOR
              Please continue.

                          GUARD
              Well, at about five -- I was just about to 
              close the bank, so I remember the time -- I saw 
              the suspects coming toward the bank.

                          PROSECUTOR
                    (disdainfully)
              The "Ghostbusters."

                          GUARD
              I thought so.

                          PROSECUTOR
              So you let them in.

                          GUARD
              Yeah.

                          PROSECUTOR
              Why?  Why would you let the suspects in if they 
              had no business there?

                          GUARD
              Well, there's an ATM at the bank that 
              malfunctions sometimes.  We joke around with 
              the new people that the thing is haunted.
                    (chuckles)
              I guess I thought someone took us seriously and 
              called the Ghostbusters.  Maybe the new rookie, 
              Thomas.
                    (suddenly on a tangent)
              You know, we told that fool boy that the 
              automatic flushers in the bathrooms only worked 
              if you danced in front of them, and one day we 
              found him doing the Lambada or some kinda --

                          PROSECUTOR
                    (interrupting)
              Mr. Jenson.

                          GUARD
              Please excuse me.

                          PROSECUTOR
              So you let the "Ghostbusters" in.

                          GUARD
              Yeah.

                          PROSECUTOR
              Then what happened?

                          GUARD
              Immediately after I opened the door, one of the 
              suspects shot me with his gun.  A large wad of 
              plasm shot out and pinned me to the wall.

INT. EXHIBIT TABLE

The exhibit table is adorned with the three proton packs and particle 
throwers.  The trap holding the pimp is conspicuously absent.

                          PROSECUTOR
              Mr.  Jenson, are these the "guns" that were 
              confiscated from the suspects at the scene of 
              the crime?

                          GUARD
              Yeah.

                          PROSECUTOR
              And you were shot by one of these guns?

                          GUARD
              No.

                          PROSECUTOR
                    (caught off-guard)
              No?

                          GUARD
              No.  The ones the suspects shot me with were 
              different.  They looked older.  Or something.

                          PROSECUTOR
              You seem very sure, Mr.  Jenson.  Did you get a 
              good look at the suspects?

                          GUARD
              Yes, very good.

The Prosecutor points out the Ghostbusters.

                          PROSECUTOR
              And are these men the suspects you saw?

                          GUARD
              No.  Yes.  I'm not sure.

                          PROSECUTOR
              You said you got a good look at the suspects.

                          GUARD
              I did.

                          PROSECUTOR
              And yet you are unsure.

                          GUARD
              Yes.

                          PROSECUTOR
              How can you be unsure?

                          GUARD
              Well, those guys --
                    (indicates the) Ghostbusters)
              -- sorta look like the suspects, but they also 
              sorta don't.  The suspects looked like zombie 
              versions of them.

                          PROSECUTOR
              Mr.  Jenson, these are the only suspects. They 
              were apprehended at the scene.

                          GUARD
              But I don't think they did it. 

The court murmurs.  The Judge bangs for order.

                          PROSECUTOR
                    (Re: the proton packs)
              And these are the only weapons confiscated at 
              the scene.  Aside from a "trap" that was 
              allowed to be sent back to their place of 
              business.

                          JUDGE
              That is VERY unorthodox.  I assume that there 
              is a reason you allowed evidence to be taken?

                          PROSECUTOR
              Yes sir.

                          JUDGE
              Well...?

                          PROSECUTOR
                    (hesitant)
              Well, sir...

                          BAILIFF
              It made the cop car smell like shit, your 
              honor.

Uproar in the courtroom.  The Judge bangs his gavel.

                          JUDGE
                    (to the Prosecutor)
              Proceed.  

                          PROSECUTOR
              As I was saying, these are the only weapons 
              taken from the scene.
                    (in an "Isn't it obvious?" tone)
              These MUST be the guns that you allege coated 
              you with slime.

                          GUARD
                    (confused)
              Yeah, yeah, I guess so.

DEFENSE TABLE

Louis stands up.

                          LOUIS
              Objection, your Honor!

                          JUDGE
              On what grounds?

                          LOUIS
                    (to Stantz)
              Why?

Stantz whispers in Louis's ear.  Louis nods and tries to reiterate, but 
it ends up being a lot like the child game "Telephone."

                          LOUIS
              Because those guns only shoot concentrating eon 
              beams with high destructive plausibility.
                    (obviously adding on his own)
              They don't shoot slime.

Stantz whispers something else in Louis's ear.

                          LOUIS (cont'd)
              If the court will permit my clients, they would 
              be happy to demonstrate. 

More murmuring.  The Judge bangs his gavel frantically.

                          JUDGE
              Permission denied!  Objection sustained!
                    (to the Prosecutor)
              Do you have anything to add?

                          PROSECUTOR
              No further questions, Your Honor.
                    (to Louis)
              Your witness.

Louis stands up and leafs, panicky, through his notes.

                          LOUIS
                    (finally)
              No questions, Your Honor.

INT. COURTROOM - WITNESS STAND - LATER

Another security guard, GUARD #2, is testifying.  He looks very prim 
and proper in his suit -- annoyingly so.  He also looks extremely 
nervous, as though he were testifying against a group of dangerous 
murderers rather than the Ghostbusters.

                          PROSECUTOR
              So, Mr.  Williams, you are in charge of the 
              video surveillance at the Manhattan City Bank?

                          GUARD #2
              Yes, that's right.

                          PROSECUTOR
              And were you on duty when the suspects entered 
              the bank?

                          GUARD #2
              Yes.  I'm the one who called the police.

                          PROSECUTOR
              And, can you please tell the court, in your own 
              words, what happened?

                          GUARD #2
              Well, I've brought with me the tape of the 
              suspects entering and attacking the bank. If 
              the court will permit me... 

                          JUDGE
                    (waves him on)
              Proceed.

Guard #2 hands a tape to the bailiff, who inserts it into the court 
VCR.

INSERT - TV SCREEN

INT. MANHATTAN CITY BANK (SURVEILLANCE VIDEO) 

The video is playing without sound, but the sound isn't necessary.  We 
now get our first glimpse of the other HELLISH GHOSTBUSTERS as they 
walk into the bank.  True to the first guard's story, one of them, 
HELLISH STANTZ, blasts the guard with slime immediately after he walks 
in the door.  

The spectators in the courtroom gasp. 

Guard #2 begins narrating over the tape.

                          GUARD #2 (V.O.)
              Here you can see a completely unprovoked attack 
              by the suspects on Mr. Jenson.  I called the 
              police immediately. 

HELLISH VENKMAN and HELLISH WINSTON begin attacking the few people left 
in line for the bank tellers.  The spectators gasp again. 

A small package flies into the air.

INT. THE JUDGE 

He motions to the TV.

                          JUDGE
              Rewind it.

The bailiff does so.  The Judge watches the tape again.

                          JUDGE (cont'd)
                    (RE: package)
              Stop.  Right there.  What's that?

                          GUARD #2
              One of our tellers anticipated a demand by the 
              suspects for money.  He put a large sum of 
              money into a bag and threw it to the suspects.
                    (to the bailiff)
              Continue the tape.

The bailiff switches the tape to PLAY.

INT. SURVEILLANCE VIDEO 

Hellish Venkman turns and blasts the money bag with his plasma weapon. 
The bag explodes and the money mixes with the slime, some of it 
settling on the chandelier.

                          GUARD #2 (V.O.)
              Approximately five hundred dollars were adhered 
              to the chandelier by what Mr. Jenson has 
              referred to as "plasm."
                    (pauses)
              At this point the police arrived.

INT. WITNESS STAND 

The Judge leans forward.

                          JUDGE
              How did they arrive so quickly?

                          GUARD #2
              The precinct station is only a block from the 
              bank.  These officers came on foot.
                    (pauses)
              At this point Officer Lavey asked the suspects 
              to holster their weapons and surrender.  Watch 
              how they respond.

On the TV, the Hellish Ghostbusters turn and fire at the police, 
spreading slime across the walls and ceiling.  The spectators murmur 
excitedly. 

Suddenly, a cloud swirls around the Hellish Ghostbusters.  Guard #2 
nods and the bailiff turns off the tape.

                          GUARD #2
                    (nervously)
              Here, there was a small interference on the 
              tape.  But I think what we've seen proves 
              without a doubt that the suspects are indeed 
              guilty.

                          PROSECUTOR
              Thank you, Mr. Williams.  No further questions, 
              your Honor.
                    (to Louis)
              Your witness.

Louis stands up shakily and walks over to the witness stand.

                          LOUIS
              Mr.  -- Uh, Mr.  -- Williams.  What's on the 
              rest of that tape?

                          GUARD #2
                    (shrugs)
              Basically just the surrender and apprehension 
              of the suspects.

                          LOUIS
                    (to the Judge)
              Could we watch the rest of the tape?

                          JUDGE
              Proceed.

The bailiff switches on the tape.  The cloud wraps around the Hellish 
Ghostbusters and, when it disappears, the human Ghostbusters are 
looking around confusedly.

                          LOUIS
              Did you see that?  When that "interference" 
              showed up, it covered only the suspects, in the 
              middle.  When it disappeared, my clients were 
              in the middle.

INT. DEFENSE TABLE

Winston bangs his head on the table.  Stantz covers his face with his 
hands.  Venkman leans over to him.

                          VENKMAN
              Louis makes a great Prosecutor, don't you 
              think?

INT. WITNESS STAND  

                          GUARD #2
              Yes.  As I said, it is conclusive evidence.

                          LOUIS
              But didn't they look different before and after 
              the interference?

                          GUARD #2
              What do you mean?

Louis has the bailiff rewind and replay the tape.

                          GUARD #2 (cont'd)
              I guess they looked a little different.  Those 
              were some Halloween masks, I guess.

                          LOUIS
              But where did the masks go after the 
              interference?

The guard gapes, not able to answer conclusively.

                          LOUIS (cont'd)
              The suspects and my clients had different 
              appearances.  Do you think that, if it was just 
              video interference, they would be able to 
              change appearance so quickly?

                          GUARD #2
              It's definitely possible.

                          LOUIS
              But if it was only video interference like you 
              say, how would they KNOW the exact moment to 
              make the change?

The guard is once again at a loss for words.

                          LOUIS (cont'd)
              So, faced with all this, can you actually say 
              that the tape is conclusive?

                          GUARD #2
              I -- I guess not.

                          LOUIS
                    (confidently)
              No further questions.

He returns to the defense table, where the Ghostbusters are staring at 
him at an equal loss for words.  Stantz speaks first.

                          STANTZ
              Wow.  That was good.

Louis's inhibitions return and he flushes in embarrassment.

                          VENKMAN
              I didn't know those confidence-building tapes 
              really worked.  I should have given them to you 
              a long time before last Christmas.  They were 
              going to waste on my closet shelf.

                          LOUIS
              Gee, guys, it was nothing. 

Winston pats Louis on the back.  Louis turns even redder.

INT. COURTROOM - WITNESS STAND - LATER

Stantz is sitting uncomfortably on the stand.  He is being questioned 
by Louis.  Apparently the confidence was a one-time thing, because 
Louis fidgets nervously the whole short time.

                          LOUIS
              So, uh, how'd you get into the bank?

                          STANTZ
              I can't be sure, but I think it may be a result 
              of equal mass displacement --

Louis can't take it any more.

                          LOUIS
              No further questions your Honor. 

He scurries back to the defense table, quickly informing the 
prosecution that Stantz is their witness.

AT THE DEFENSE TABLE

                          VENKMAN
                    (quietly, to Louis)
              Guess you blew YOUR containment unit this time, 
              huh?

                          LOUIS
                    (pitifully)
              I'm only on the third tape so far.

INT. WITNESS STAND  

The Prosecutor begins to question Stantz.

                          PROSECUTOR
              Dr.  Stantz, you said that you were in the bank 
              as a result of -- ?

She turns to the court STENOGRAPHER.  The Stenographer reads back the 
words.

                          STENOGRAPHER
              "Equal mass displacement."

                          PROSECUTOR
              Can you please tell me what high school physics 
              has to do with your charge of criminal assault? 

Scattered laughter from the spectators.  Stantz looks over to his 
partners.  They nod the go-ahead.  Stantz takes a deep breath and goes 
ahead.

                          STANTZ
              My partners and I were testing an experimental 
              machine, an inter-dimensional gate.  But by 
              travelling to a parallel universe, an equal 
              mass  -- or parallel versions of us -- had to 
              be sent to this universe to keep things 
              balanced.  They were in the bank, and to keep 
              the balance, we were in the bank when we 
              crossed back over... 

Stantz trails off and stops as he hears nothing.  Everyone is silent 
and staring at him. Even the stenographer has stopped typing and is 
looking at him with undisguised incredulity.

                          PROSECUTOR
                    (stunned)
              No further questions, your Honor.

INT. COURTROOM - LATER

The trial is winding down.  The Judge prepares to read the sentence.

                          JUDGE
              Raymond Stantz, Peter Venkman, Winston 
              Zeddemore, stand up.

They do.

                          JUDGE (cont'd)
              I find you not guilty on the charge of criminal 
              assault.  I do, however, find you guilty of 
              negligence.  Allowing supposed "doubles" to run 
              amok is an endangerment of innocent civilians.  
              I hereby order you pay fines to the Manhattan 
              City Bank in the amount of $2,500 each and 
              sentence you to a two-month prison sentence.  
              Bail is posted at $500 each.
                    (almost bangs his gavel, 
                    then stops)
              And I also order this "gate" of yours shut down 
              permanently.
                    (bangs his gavel)
              Case dismissed.

INT. THE ECTOMOBILE - DUSK

Jake is driving along in silence.  Suddenly, Janine's voice cuts the 
silence over the CB radio mounted to the dash.

                          JANINE
              Jake?!  Damn it, are they out of range? 

Art searches frantically for the CB transmitter as Janine continues 
uninhibited.

                          JANINE (cont'd)
              JAKE!!  ART!!

                          ART
              Why don't they tell us about these damn things? 
              I mean, how are we supposed to know?
                    (finds it)
              We're here, Janine.  What's up?

                          JANINE
              Egon just wanted me to remind you that there's 
              proton packs and a trap in the trunk. 

Spengler can be heard but not understood in the background.

                          JANINE (cont'd)
              He also says there's a PKE meter in the glove 
              box.  It'll tell you if there's a ghost around.

                          ART
              Okay, cool.  We won't let you guys down.  Over 
              and out.

He sits back and sees Jake staring at him.

                          ART
              What?  I've always wanted to say "Over and 
              out." 

Art pops open the glove box.  The PKE meter tumbles out.  Art picks it 
up.

                          ART (cont'd)
              Whoa.

EXT. BROOKLYN - DUSK

The Ecto pulls up to a fairly nice house and the two trainees jump out. 
They shoulder their proton packs and Jake grabs a trap.

INT. LIVING ROOM - SAME TIME

The WIFE is looking out the window at the new Ghostbusters anxiously.

                          WIFE
                    (to her husband)
              They're here.
                    (looking out the window)
              But these ones don't look like the ones on TV.  
              They look new.

EXT. ECTOMOBILE - SAME TIME

The two trainees start up the walk and are welcomed by the man of the 
house, the HUSBAND.

                          HUSBAND
              Hi.  You're the Ghostbusters, right? 

Jake looks at the man for a moment.  Then back at the car.  Thenat 
their outfits and proton packs.  Then at the man again.  He decides 
that the man is distraught and not stupid, so he answers.

                          JAKE
              Yeah, that's us.  Somebody call? 

The husband leads them up the walk and into the house wordlessly.

                          ART
                    (aside to Jake)
              I guess that's a yes.

INT. THE HOUSE - CONTINUOUS

The two KIDS are in the living room.  The oldest, a boy, is about 
seven. The other is a baby of about seven months.  The little boy comes 
running up to them immediately.  Unlike his parents, he is energetic 
and happy.

                          KID
              Are you here to get rid of the TV ghost?

                          JAKE
              Who?

                          KID
              Starch-man.

                          ART
              Who's Starch-man?  Is he a new superhero or 
              something?

                          WIFE
                    (exhausted)
              That's what he calls the ghost. He says he saw 
              it on TV.  I don't know. We don't watch TV 
              much.

The baby starts giggling.  Jake and Art look over.

THE BABY is giggling happily -- but it's also floating in the middle of 
the air. 

Jake, startled, points the PKE meter at the baby.  The needle shows 
moderate readings.

THE WIFE looks at her watch.

                          WIFE
                    (to her Husband)
              Honey, we'd better go.  It's eight-thirty 
              already.

                          HUSBAND
              Are you sure?  Is Bobby floating?

                          WIFE
              Yes, dear.

The husband comes out of the kitchen, plucks the baby easily and calmly 
out of the air.  He puts on his coat as his wife does the same and 
helps the little boy into his.

                          HUSBAND
                    (to the trainees)
              We'll get out of your way.  We're staying in a 
              hotel for the evening.  The number's on the 
              counter in the kitchen by the phone.  Room 
              2064.  Call us when you're done.  You've got 
              about half an hour before things get crazy.
                    (beat)
              Hey, you guys seem a little young.  You done 
              this before?

                          JAKE
                    (lying automatically)
              Sure.  We do this all the time. 

He begins to take PKE readings of the living room's exotic fish tank.  
The husband nods unsurely and leaves.

                          ART
              What'd you lie to him for?

                          JAKE
              You want to do this or don't you?

                          ART
                    (smiles uneasily)
              You know, it's funny, but I really do want to 
              do this.

                          JAKE
                    (grins openly)
              Me, too.  I think this is a job I could get 
              used to.

Neither of them notice as the PKE needle, set at zero, begins to twitch 
just the slightest bit.

INT. NYPD LOCK-UP - NIGHT

Venkman, Winston, and Stantz are all together in one cell.  Their 
cellmate is sleeping and has been since they got in.

                          STANTZ
              At least he's a believer now and he believed us 
              about the gate.

                          WINSTON
              I've been here before.  You guys didn't need to 
              take this "be a part of us" thing as far as 
              this.

Venkman is standing on his bunk, tickling their cellmate's nose with a 
feather from his pillow.

                          VENKMAN
                    (to Winston)
              Oh, come on.  You know you love it.
                    (turns back to the tickling)
              And if I can wake up our friend here, we can 
              have a full-blown party.

                          STANTZ
              He was sleeping before we got here.  We didn't 
              even wake him up when we went into lockdown. 
              What makes you think a feather will do it?

                          VENKMAN
              The pen is mightier than the sword.

                          WINSTON
              So?

                          VENKMAN
              They used to make pens out of feathers.

                          WINSTON
              I don't know if you should wake him up, Pete. 
              The guard said he's been in for the past 
              fifteen years on a charge of willful 
              endangerment.

                          VENKMAN
              Fifteen years?  All the fight's gone out of 
              him.  You didn't get to enjoy this the last 
              time.

                          WINSTON
              Yeah, and why WAS I in jail, anyway?  Because 
              some dick named Peck --

                          VENKMAN
                    (correcting him)
              "Pecker."

                          WINSTON
                    (continuing)
              -- blew the containment unit and I just 
              happened to work for you.

                          STANTZ
              I wonder what happened to Peck, anyway? 

His question is answered as their cellmate, WALTER PECK, awakens and 
sits up.  His eyes widen as he sees Venkman.

                          PECK
              Venkman?  VENKMAN?!

Venkman begins waving his arms about crazily.

                          VENKMAN
                    (wavering)
              It's just a dreeeam.  Go back to sleep. 

Peck leaps out of the bunk on top of Venkman and begins swinging.

                          PECK
              I'll put you to sleep, you son of a bitch!  Put 
              me in jail for fifteen years, will you? 

                          VENKMAN
                    (dodging)
              Aww, isn't that cute, he REMEMBERS me!  

Stantz runs to the bars.

                          STANTZ
              GUARD!!  GUARD!!

The guards rush over and pry Peck off Venkman's back.  One of them 
pulls a syringe and injects Peck with a sedative.  Gradually the fight 
goes out of him.

                          VENKMAN
                    (unscathed and undaunted)
              So THAT'S why he was sleeping like a brick.  I 
              always wondered where he went.  I wonder if he 
              ever got that fruit basket. 

Peck, unconscious, starts mumbling something about "the storage 
facility" and "the magic word."

INT. BROOKLYN - THE HOUSE - LIVING ROOM - LATER

Jake and Art are looking around tensely.  The clock on the wall 
indicates that the time is eight fifty-six.  
They jump at the sound of smashing dishes in the kitchen.  Jake grabs 
the PKE meter and heads to the kitchen.

INT. KITCHEN - CONTINUOUS

Jake walks in and, although the sound of crashing porcelain is still 
heard, there is no one in the kitchen, no dishes on the floor.  He 
takes readings.  They are fairly low. He is about to leave when he 
hears a faint voice, a woman's voice, within the smashing dishes.

                          WOMAN'S VOICE
                    (fading in and out)
              ...NOT going to let you hurt him anymore... 
              ...never does anything, and you just... 

A man's voice responds.

                          MAN'S VOICE
                    (similarly fading)
              ...wouldn't spoil him like you do, maybe 
              he'd... ...DON'T YOU WALK AWAY FROM ME...my son 
              now, too...

                          WOMAN'S VOICE
              ...old son of a bitch DRUNK... 

A slapping sound, not at all faint, resounds through the kitchen.  The 
woman's voice begin's to sob.

                          MAN'S VOICE
              ...TALK TO ME LIKE THAT...digusting WHORE... 

Jake has to leave.  He can't take it.  He has the perfect excuse as he 
hears things shattering back in the living room.

INT. LIVING ROOM - CONTINUOUS

Art is kneeling by the shattered fish tank, scooping up exotic fish and 
putting them back in what's left of the tank's water.  His gun has been 
set down on the floor beside him.  He sees Jake and points to a dark 
spot on the wall.

                          ART
              He went that way.

Jake starts to leave, but Art stops him.

                          ART
              He looked familiar.  He was that guy who was 
              running for mayor and got murdered.
                    (swallows)
              The news never said how bad he had it growing 
              up.

                          JAKE
              I don't think the news knows.
                    (RE: the fish tank)
              Did he do that?

                          ART
                    (pats his gun)
              Indirectly.

Art continues to scoop up fish.  Jake starts walking through the house 
taking PKE valences.

INT. BEDROOM - CONTINUOUS

Jake comes upon the little boy's bedroom -- and nearly jumps out of his 
skin as he sees the ghost of GARY STOCKMAN sitting calmly, waiting for 
him.

                          STOCKMAN
              I guess you're here to get rid of me.  Well, go 
              ahead.  I want to leave and never come back.  
              You've seen my memories.  This is my old house.  

Jake is taken aback even further.  He seems to debate whether or not to 
talk to the ghost.  He decides yes.

                          JAKE
              That thing in the kitchen?  The fight? 

Stockman's ghost nods.

                          STOCKMAN
              My mother and her boyfriend.  Arguing over me.  
              How I needed to be beaten.  I had front row 
              seats to the REAL fight of the century.
                    (looks Jake over)
              So where's the trap?  I want to get out of 
              here.

                          JAKE
              Then why don't you just leave on your own?

                          STOCKMAN
              I would if I could.  But I can't, so I shan't.
                    (laughs bitterly)
              Every time I try to leave this personal Hell of 
              mine, something holds me back right at the 
              perimeter.  So.  Let's get this over with. 

Jake calls Art.  

Art trundles up the stairs, and is so keyed up that he fires at 
Stockman the instant he sees him.  He hits a lamp behind and to the 
left of Stockman.  Stockman doesn't flinch.

                          JAKE
              Hey!  He wants to go.  Turn off the gun! 

Art shuts it off.

                          JAKE (cont'd)
                    (to the ghost)
              Uh, Mr.  Stockman, could you please stand up? 

Stockman stands on his semi-transparent feet.  Art places the trap on 
the floor.  Stockman stands over it.

                          ART
              You ready?

Stockman nods.  Art hits the button.  The trap pops open.

                          STOCKMAN
              Please find my killer.

Art hits the button and they turn their faces away.  An inverted 
pyramid of light blazes in the small room.  Stockman's wispy body is 
sucked into the trap -- but his final word escapes the vortex.

                          STOCKMAN (cont'd)
              Sedah.

The trap snaps closed and the red light begins blinking.  Jake turns to 
Art.

                          JAKE
              You know, even though he didn't put up a fight 
              like Slimer, I think this one was harder. 

Art nods agreement.

                          ART
              What'd he say last?

                          JAKE
              I think he said "seder."

                          ART
              What's that?

                          JAKE
              A Jewish holiday or something.  I don't 
              remember.

                          ART
              Why would he say that?  I always heard he was a 
              Catholic.

Jake shrugs.  Then he remembers he has to make a phone call.

INT. PHONE NOOK - CONTINUOUS

He picks up the phone and dials.

                          JAKE
              Hey, Janine?  How much do I charge for this 
              one?

INT. THE ECTOMOBILE - LATER

Jake and Art are leaving, driving slowly out of Brooklyn on the 
Brooklyn Bridge.  The strobes on top of the Ecto are flashing.  It 
isn't that late, but the bridge is pretty deserted.  Art lights a 
cigarette and takes a deep drag.

                          JAKE
              Art, what the hell are you doing?  You don't 
              smoke.

Art hacks and wretches the smoke out of his lungs.  He throws the 
cigarette out the window.

                          ART
              I know.  The pain distracts me from what just 
              happened.

                          JAKE
              That was pretty damn creepy, wasn't it?

                          ART
                    (changing the subject)
              Let's listen to some music. 

Jake nods.  Art flips on the radio.  A news clip fades in.

                          ANNOUNCER
              ...When confronted with the possibility of a 
              win for Reid, leading mayoral candidate Sedah 
              had this to say: "Nothing personal, but it'll 
              be a cold day in Hell before he gets re-
              elected."  Cryptically, he added, "Believe me, 
              I know."
                    (switches topics)
              On an unrelated topic, large black splotches 
              have appeared on the green skin of Lady Liberty 
              out on Liberty Island.

Behind the Ectomobile, a set of headlights comes on, not seeming to 
switch on but rather open like eyes.  The trainees do not notice.

                          ANNOUNCER (cont'd)
              The head of the statue curators would say it 
              was something they didn't quite understand, but 
              refused to comment any further.
                    (a song starts playing)
                    (during the intro)
              Well, this is the end of my broadcast this 
              evening.  Bruce Perker is up next. I'm Ed 
              Afterson for W-NYC, saying good night and God 
              bless. 

All the while the headlights behind the car have been getting closer 
and closer.  The trainees drive along briefly in peace for a little 
while... not noticing as the radio begins to crackle...not seeing as 
the PKE meter on the dashboard climbs into dangerously high readings 
...not noticing as a group of purple and white lights, mounted to the 
other car, begins to flash. 

But then the other car skirts by on the left side at high speed, the 
wind rocking the Ectomobile on its shocks.  Jake yells to the back of 
the car.

                          JAKE
              Hey, buddy!  Where's the fire?

                          ART
              Jake, doesn't that car look kind of familiar?

                          JAKE
              Yeah, it looks kinda like...this car we're in 
              right now.  What's the license plate?

                          ART
                    (squints)
              "Blood-1".  Doesn't look like a New York 
              license plate, Jake.

                          JAKE
              Well, I don't care what it is.  I'm gonna pass 
              it and just be done with it. 

He tries to pass Blood-1, but the black version of the Ecto swerves 
into whatever lane Jake tries to pass in.  It continues this way for a 
moment, but then Blood-1 falls back.

                          JAKE
                    (to Art)
              There, see?  No prob --

Jake is cut off as Blood-1, riding alongside the Ecto at the same 
speed, swerves into the Ecto's lane and rams the car with its side.

                          ART
              What the hell is he doing?

                          JAKE
                    (scared now)
              I think he's trying to run us off the bridge. 

As if hearing Jake, Blood-1 slams the Ecto a powerful blow.  Again and 
again.  The Ecto swerves and comes very close to slamming into the side 
of the bridge.  

All seems about lost...but then Blood-1 speeds away down the bridge.  
Jake and Art breathe a simultaneous sigh of relief.

                          JAKE
              I guess it was just a bunch of drunk guys who 
              got tired of the chase.

They pass a sign: Bridgework Ahead -- ALL LANES MERGE RIGHT.

                          ART
              And not a moment too...

Art trails off as he looks in the distance.  The brake lights of the 
Blood-1 -- blue brake lights -- have turned on.  The car's headlights 
and strobes can be seen in the darkness as the driver makes a U-turn -- 
to the left -- and heads back for the Ecto. 

Right at the same second, the lanes of traffic merge to the right.  The 
road to the left of the Ecto has been blocked off and torn up, exposing 
a ragged, gaping hole that leads to the water below.  On the right is 
the edge of the bridge.  Nowhere to go.  Blood-1 keeps coming.

                          ART
              Stop the car, Jake! Stop the car! 

Jake tries to take his foot off the gas or turn the wheel.  His hands 
and feet seem glued to the spot. 

He begins to frantically thrash about, but the wheel stays firmly 
forward and the car continues at high speed.

                          JAKE
                    (panicky)
              Hail Mary full of grace and give us this day 
              our daily bread Our Father who art in heaven --

Art, interrupting, sums it up best as it gets to about three seconds to 
impact:

                          ART
              Ohhhhh, SHIT!!

The front ends of the Ecto and Blood-1 meet -- but as they do, Blood-
1's front peels away in curls of smoke.  

The Ectomobile, with Jake and Art screaming inside, passes through the 
other car, dispersing it in a huge cloud of ectoplasmic smoke.

INT. PKE METER - SAME TIME

The needle goes absolutely berserk, and the glass of the indicator 
cracks.

EXT. ECTOMOBILE - SAME TIME

The lanes of traffic become two again.  Jake pulls the car over in 
front of the construction zone and the trainees get out and look at the 
Ecto. 

The entire outside body is covered with ectoplasm.  There are dents in 
the driver's side door where Blood-1 bumped the car.

                          JAKE
                    (dazed)
              Hey, Art?

                          ART
                    (equally dazed)
              Yeah?

                          JAKE
              You know what?

                          ART
              No.  What?

                          JAKE
              I take it back.

                          ART
              Take what back?

                          JAKE
                    (shakes his head for emphasis)
              I'm never gonna get used to this.

INT. FIREHOUSE OFFICE - NIGHT

Janine is sitting at her desk, talking on the phone with the police.

                          JANINE
              Yes, officer, I understand.  Yes.  All right.  
              Good-bye.

She hangs up and turns to the intercom.

                          JANINE (cont'd)
                    (yelling)
              Egon!

Spengler responds, and the irritation in his voice is not so well-
concealed as before.

                          SPENGLER
              Yes, Janine?

                          JANINE
              The police just called.  The other three have 
              been convicted of negligence and are spending 
              the night in NYPD lock-up.  Bail is $500 each. 
              You want me to bail them out? 

Spengler thinks for a long time.

                          SPENGLER
              Sure.  Charge it to the company and take it out 
              of their salaries.

                          JANINE
              Okay, but could you come up here and man the 
              phones for me?

                          SPENGLER
              Janine, I'm very busy.

                          JANINE
              Yeah, well, it sounds like you could use a 
              break. 

Another long pause.  Spengler comes back on, sounding apologetic.

                          SPENGLER
              I'm sorry, Janine.  Go on.  I'll take the 
              phones.

                          JANINE
              Okay.  I'll be back in about twenty minutes.

INT. CON ED TRUCK - SAME TIME

Two CON ED GUYS are sitting in the truck, across the street from the 
Firehouse.  One is watching the Firehouse carefully.  The other is 
asleep. 

Guy 1 turns to the man in the back, a COP.

                          GUY 1
              Why don't we just go in?  We have a court 
              order.

                          COP
              It's easier to do it when there's no one 
              inside.  Trust me.

They watch as Janine comes out and calls for a taxi.  The cop indicates 
Guy 2.

                          COP
              Could you wake him up?  I don't think he even 
              knows what we're doing here. 

Guy 1 shakes Guy 2 awake.

                          GUY 1
              Hey, we're here.

                          GUY 2
              Where's here?

                          GUY 1
                    (hesitant)
              The Ghostbusters.

Guy 2 sits up violently in his seat and looks at the Firehouse.  He's 
been here before.  

                          GUY 2
              No.  Uh-uh.  I am not shutting anything down in 
              that building.  It's dangerous. 

They continue to try to persuade him, both the cop and Guy 1, but he is 
adamant and they go without him.

INT. FIREHOUSE - REC ROOM - LATER

Spengler is arguing with the cop as Guy 1 tries to figure out how to 
shut down the gate.

                          SPENGLER
              I am warning you, shutting this down would have 
              extremely severe consequences.  The last time 
              something was shut down in this building the 
              explosion could be heard for two miles.

                          COP
                    (showing him the court order)
              Yeah, well, I got a responsibility given by 
              Judge Wexler that says I need to shut this 
              thing down.

                          GUY 1
              Found it!

                          SPENGLER
              DON'T TOUCH IT.  I'm warning you.

INT. TAXI CAB - NIGHT

Janine remembers something.

                          JANINE
                    (to the cabbie)
              Hey, could you take me back for a minute?  I 
              forgot my purse.

INT. ECTOMOBILE - NIGHT

They're almost back to the Firehouse.

                          JAKE
              Let's ask Egon about that other Ecto.  Blood-1.  
              Maybe he'll know something about it. 

Art still looks stunned by the whole thing.

INT. FIREHOUSE - REC ROOM - SAME TIME

                          COP
                    (to Guy 1)
              Just shut it off so I can go home.  I'm hungry.

                          SPENGLER
              This is an inter-dimensional gate.  The 
              consequences of what might happen if you shut 
              this down are unfathomable.

                          GUY 1
              Nothin' personal.
                    (he shuts down the gate)
              Just doing my job.

An alarm begins to sound in the rec room.  The gate begins making 
noises that do not sound at all good.  

The cop and Guy 1 look on in fright. Spengler runs to the machine and 
tries to fix their mistake.

                          SPENGLER
                    (yelling)
              Get out now!

The cop and Guy 1 run down the stairs.  Spengler keeps trying to fix 
the problem, but realizes soon that it's hopeless and runs for the 
stairs. 

He is halfway down before the gate EXPLODES. 

Spengler is thrown down the stairs.

INT. TAXI CAB - SAME TIME

Janine watches the second floor wall expand and shatter like glass, 
spreading debris.

INT. ECTOMOBILE - SAME TIME

It just barely turns the corner at the same time, allowing Jake and Art 
to watch helplessly as a huge fireball licks out of the hole in the 
second floor.

INT. NYPD LOCK-UP - SAME TIME

Venkman, Stantz and Winston all listen to the explosion.

                          WINSTON
              I really don't like the sound of that.

EXT. FIREHOUSE - SAME TIME

Both the cab and Ecto pull up in front of the Firehouse.  The trainees 
and Janine leap out and rush inside.  The cabbie gets out angrily and 
follows for his money.

INT. FIREHOUSE - CONTINUOUS

The trainees and Janine hurry in, only to discover Spengler's 
motionless body at the foot of the stairs.

INT. CON ED TRUCK - SAME TIME

The cop and Guy 1 leap in and start the truck.  Guy 2, who has been 
watching the explosion, is laughing, a low, wheezy laugh.

                          GUY 2
              I told you!  Didn't I tell you? 

Guy 1 starts the truck and drives away without answering.

INT. FIREHOUSE - SAME TIME

                          JAKE
              Oh, my God!  I don't think he's breathing!

                          ART
              Call an ambulance!

                          JANINE
              There's no time!
                    (has an idea)
              Get the stuff out of the back of the Ecto! It 
              used to be an ambulance!  Take him in the back 
              of the Ecto!  I'll tell them you're coming. Go!

She runs to the phone and dials 911.

EXT. ECTOMOBILE - A LITTLE LATER

It leaps from the curb, sirens wailing, as it heads for the hospital. 
Janine runs out and into the cab with the cabbie in tow.

                          CABBIE
                    (in broken English)
              You want go to hospital?

                          JANINE
              No.  Take me to the New York Police Department. 
              I need to bail out some friends in lock-up.

                          CABBIE
              Got purse?

                          JANINE
              Yes!  Drive!

The cab peels away from the curb and speeds to the lock-up.

INT. NYPD LOCK-UP - LATER

A cop addresses the Ghostbusters, opening the sliding door.  Venkman 
stops poking Peck's unconscious body.

                          COP
              "Ghostbusters?"

                          STANTZ
                    (resigned)
              Yeah?

                          COP
              You're free to go.  Bail's been paid.

                          VENKMAN
              Are we on Candid Camera or something?  Is this 
              a joke?  Who posted it?

                          COP
              Some weird chick with a bad attitude.

                          GHOSTBUSTERS
                    (together)
              Janine!

INT. TAXI CAB - LATER

Stantz, Venkman and Winston are all shoc