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Nine Full hours of 80's music featuring 90+ songs licensed from well known artists (compare this to GTA3's three and a half hours).  Confirmed song tracks include: Judas Priest, "You've got another thing coming" GrandMaster Flash, "The Message" Laura Branigan, "Self Control" Kool and the Gang, "Summer Madness" Flock of Seagulls, "I Ran" Hall & Oats, "Out of Touch" Cutting Crew, "I Just Died in Your Arms" Possible commercial release of the sound track. Lazlow will be back
More reflective surfaces on the vehicles including real time shadowing from the environment.
The whole of Vice City will be open to players from the start of the game.  Go where you want, when you want. Vice City is not a sequel, nor is it a prequel, and it certainly isn't an addon.  It's just another slice of the GTA "universe".
The main characters name is Tommy And Your character finally speaks!
There will be around 8000 individual voice overs (compared to GTA3's 2000) 20 top Hollywood stars will fill out the cast.  The only person mentioned by name was Ray Liotta (Goodfellas).
Vice City will be double the size of Liberty City both inside and out.  Yes you heard right, there will be many, many more multileveled interior environments for you explore.  Missions will send to both outdoor and indoor locations.
Vice City will include even more peds on the streets with more lifelike behavior. Gangs are more intelligent and will cause trouble all over the city so you won't be the only one the police will be hunting down.
Graphical enhancements include higher framerate, higher resolution textures, more complex vehicle and ped models with better skins, and a new radiosity lighting system to make the neon look just right.
New targeting system to make finding and shooting enemies even easier.  It will highlight targets based on "priority and not on proximity".  The new system also includes a new crosshair system that shows you both the exact target and the bullet spray radius.  The crosshair will also change color to indicate the enemies threat level. Vice City will include 40 weapons (compared to GTA3's 15), including new hand to hand weapons like the machete. New maneuvers like crouching will help you make use of cover.
A new camera system will lock the camera over your shoulder to make both interior and exterior combat easier. A new HUD will show more information including your elevation above ground (think large buildings with multiple floors).
GTA VC will include more complex missions that include a greater variety of objectives.  These new missions will ask more of you by melding vehicle, outdoor and indoor combat all into one mission. New side missions including pizza delivery :) .
The vehicle count has also been raised to 120 from GTA3's paltry selection of only 50.  Many of the vehicles are inspired by 80's sports cars and yes, they have confirmed that motorcycles will be in ViceCity.
You will be able to shoot out tires which will drastically affect the vehicle physics. More boats have been added with rumors pointing to the possible inclusion of cigarette boats and maybe even jet skis.  Water based action has been revamped as well with an all new physics system for boats.

NEW YORK--May 21, 2002--Rockstar Games, the world-renowned publishing division of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), proudly announces Grand Theft Auto: Vice City, the follow-up to the global blockbuster title Grand Theft Auto 3. Grand Theft Auto: Vice City is the latest installment in the gaming franchise that has exceeded 11 million units in total sales to-date. It will be available exclusively for PlayStation®2 and is expected to hit retail shelves in the United States on October 22nd. Grand Theft Auto: Vice City will surpass the unprecedented gameplay, cinematic graphics and immersive audio experience that gamers associate with Grand Theft Auto 3, which was released in October 2001 and has rapidly become the fastest selling, highest grossing game for PlayStation®2 computer entertainment system to date, with global sales exceeding 6 million units. Rockstar Games will release additional information about the game's content in July, but the following details are clear: It's an entirely new game set in the '80s, the location is Vice City, and the vibe is glamour, power and corruption... Sam Houser, the executive producer of the Grand Theft Auto franchise and president of Rockstar Games, commented, "The success of Grand Theft Auto 3 has made us very proud, but it has also motivated us enormously. The work currently being done by our development and production teams in Edinburgh and New York is going to surpass the efforts of last year, as we set our sights on making an even more revolutionary gaming experience. This will be reflected in the size of the game, the scope of the gameplay, the extent of the gameplayer's freedom, the quality of production value and the all-important sense of style." Les Benzies, the producer of Grand Theft Auto games, noted, "Although it may appear to be a challenge to develop a game superior to Grand Theft Auto 3, our progress to date on Vice City makes me highly confident that we can deliver a truly innovative game." Kelly Sumner, Take-Two Interactive Software's Chief Executive Officer added, "Grand Theft Auto 3 has become the "must-have" title for PlayStation(R)2 and is appropriately regarded as a landmark in interactive entertainment. We are delighted with the plans for Vice City, and are totally committed to supporting Rockstar's creative efforts and investing in the development and marketing approach that made Grand Theft Auto 3 such a tremendous success."

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