Ancient Militia Enlisted
- The purpose of the clan is to have fun; this is first and foremost. Next is to win
matches, but should never come before the primary purpose of the clan. All rules and
regulations will stem from these two objectives, and therefore, members are expected to
abide by these rules.
Rules and Regulations
- Clan Location: The Ancient Militia is a
Midwest to East Coast clan. This is so that all members of the clan will have relatively
the same ping.
- Clan type (mods): The Ancient Militia is a
- Clan Size/Squads: The Ancient Militia will
consist of no more than 14 active members and 4 reserve members. The Militia will be
broken down into two squads. Each squad will consist of seven members with there being one
General, and two Lieutenants.
- Ranking System: The Ancient Militia will
have a military ranking system. Ranks are: Private, Corporal, Sergeant, Lieutenant, and
General and can be subdivided further if need be. All entry-level clan members will begin
at Private and work their way up and there will be no more than 2 Generals and 4
Lieutenants. Promotions will be based on gameplay, clan participation and the Prestige
Ranking(see below). Demotions will be based on lack of clan participation and also
Prestige Ranking. Generals are the leaders of the clan, with the Lieutenants assisting
- Administrative Agency: The Ancient Militia
will have an administration agency consisting of the Generals and Lieutenants. The
administration agency will handle members promotions, demotions, tournament entries,
decisions on reprimands, etc.
- Reprimands: The administration agency will
look into any situation that reflects negatively on clan as a whole by any member/members.
The admin agency will discuss and determine if and any reprimand that is necessary. And if
decided the agencys decision will be carried out and obeyed immediately. Also, if a
member misses two practices, within a three week period, and without prior notification to
one of the two Generals, will result in a reprimand that will be determined on number of
- First Offense: Excluded from one match.
- Second Offense: Excluded from one match and demotion of one rank.
- Third Offense: The third offense can result in removal from the
clan if the administration agency fells that it is necessary.
Reserves: The Ancient Militia will have
four reserve members, two for each squad. The reserve members will be called on when
active members are non-available for matches. The reserves will also attend practice when
able to practices. They will also have first opportunity to become active members when a
slot becomes open.
- Practices: There are two days permanently
set for practices, Sunday and Tuesday nights at 7pm Central/8pm Eastern. The two squads
will practice separately or practice against each other. The Generals (or Lieutenants if
given permission) can reserve the right to call one additional practice during the week. Note:
Practices will not be scheduled on Friday or Saturday nights due to obvious reasons.
- Recruiting/Try-outs: The webpage will
contain a page for signing up to join the clan. After being contacted and getting to know
the recruit the following process will be followed:
- All recruits will first go through a testing with 3 members of the clan, a General being
one, in the mod of Duel. (This is a server-side only mod, with the exception of some new
maps for it that must be obtained and placed in the duel directory.) During the duel
matches demos will be taken. After completion of the testing in Duel there will be a
meeting between the 3 members that tested you and any other members of the clan that seems
fit to be a judge. In this meeting it will be decided if the player is worthy enough of
- If it is decided that the player is worthy of further testing he/she will go into a 1 to
2 week testing period where he/she will play with members of the clan. Each person in this
phase will be given a sponsor (who will be chosen by a General). The player and the
sponsor should try to play with each other, and once again demos are expected from both
when they are playing. It will be the responsibility of the sponsor to get these demos to
me, but if the player feels this is not being done then a General should be informed. A
meeting date will be set after the demos have been reviewed by members of the
Administration Agency and at the meeting it will be decided whether the recruit should be
adopted into the clan.
A member may only challenge those members directly above them in rank.
A member may only challenge for position once a month.
If the challenger loses, he does not lose rank. If the challenger wins, the loser does
not lose rank either. Also in addition to this there can be only 3 members per rank,
except for the entry level rank and lieutenant rank, so if a challenger wins and advances
to the higher rank with 3 members already in it, then there must be a play-off in this
rank to determine the 3 members. All the same match rules will apply, except the settings
will be chosen by the administration agency and there will be only two maps play, both
decided by the administration agency.
Prestige Matches must be accepted by the champion. However, if the Champion declines,
the challenger may appeal his decision to the administration agency. The administration
agency will then have a vote to consider the issue.
Prestige Matches will not be taken place on LANs. The purpose of Prestige Matches is to
better the rank of the player in the Quake II community. The members of this clan play on
the Internet and therefore must prove their skill on the Internet as well. This
establishes a value for each player.
Demos must be taken of the Prestige Match for submission to the Administration. This is
to establish the fact that the match was fair. Also at least one member of the
administration agency must be a spectator at the match.
Prestige Matches are played on servers running Duel, and in the future, only on the
clan's private server. Also the match will consist of 3 different maps, one to be chosen
by each of the following: the Challenger. the Champion, and final one by the
The settings for the match must be specified in the challenge.
The challenge must be cleared by one officer of the administration agency before it can
Members cannot advance into the ranks of General and Lieutenant. These ranks are solely
held by leadership members of the clan and advancement into these ranks will only be
decided by those members.
- Meeting Areas
- ICQ: The Militia will use ICQ as a tool to
contact other members of the clan. All members are required to have ICQ for this reason,
it is obtainable here.
- IRC: Also, on top of ICQ, all members are
required to have IRC, this is due to the instability of ICQ. IRC is a more stable
multi-person chat, and therefore will be used for our clan meetings and where to meet
before practice starts and after. Most clan member use Virc, which is available here.
- Prestige Rank
- Proposals and Ratification
- Due to changes in time and in the clan itself there more than likely arise times when it
will be necessary for this document to be ratified. Proposal for ratification of this
document can be proposed by any member of the clan, but they must also have at least one
officer of the administration agency in agreement with them. There then will be an
appropriate amount of time set for discussion by the administration agency, with a vote
taken that includes all responding members of the clan 3 days after the discussion has
ended. This vote and discussion is then taken into account by the administration agency
and they must have a majority vote in the administration agency to decide if the proposal
is added. If a tie would result, then the tie-breaking vote is what the clan members
vote went towards.