Humor - TOP 10

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They say its best to keep your sense of humor in a stressful situation, but maybe we've taken it a little too far ... the top tens...


How to tell you've been running in the shadows too long...
Top Ten signs you've drawn too much attention to yourself.
Top 10 ways of knowing you're going to have a bad day
Top 10 ways of getting in trouble.
Top 10 signs that you may be in deep trouble.
Top 10 indicators that you might be in trouble: (Magic users)
Top 10 indicators that you might be in trouble: (munchkins)
Top 10 signs that you are out of your league: (Deckers)
Top 10 reasons to take an assignment
Top 10 reasons to not take an assignment
Top 10 signs you're in the wrong business (Riggers)
You might be a rigger if... (Top 10)
Why you'll never get a straight answer from a Mage
Why you'll always get a straight answer from a Decker
Why Mages are better than Deckers
Top Ten reasons Deckers are Better than Mages
Top Ten ways to annoy a rigger
Top Ten ways to annoy a mage
Top Ten ways to annoy a shaman
Top Ten ways to annoy a street sam
Top Ten ways to annoy a decker
Top 10 reasons you should never try to trick a dragon
Top Ten Things to not do when sneaking up on a dragon
Top Ten Signs your Street Sam isn't a real Samuari
Top Ten Signs your Mage isn't a real Mage
Top Ten Signs your Decker isn't a real Decker
Top Ten Signs your Rigger isn't a real Rigger.
Top Ten Reasons deckers don't date deckers
Top 10 ways of knowing your fixer is up to no good
Why Mantid Sprirts shouldn't merge with deckers...
10 reasons to vote for a Mantid Candidate
Why Bugs and Politics don't mix.
How to Know Your Teammate is Really a Bug: (by Rat)
Why Riggers don't date Riggers
Top 10 reasons Decker's don't date mages
Top 10 reasons Mages don't date deckers

How to tell you've been running in the shadows too long...
  • 10.) You feel naked without your weapons.
  • 9.) You can't remember the last time you were unarmed.
  • 8.) None of your close friends have a 'real' name.
  • 7.) You don't remember your own name.
  • 6.) Your neighbors think you're a vampire.
  • 5.) You're beginning to believe them.
  • 4.) You can't remember the last time you weren't in a firefight.
  • 3.) Your entire wardrobe consists of armor coats, battle gear and utility belts.
  • 2.) You think it looks good.
  • 1.) You select your attire to match your weapons.

Top Ten signs you've drawn too much attention to yourself.
  • 10.) The bar clears when they see you coming.
  • 9.) The wepon's check clerk has a box set aside for you
  • 8.) It has your name on it.
  • 7.) The matre'd asks what name you'll be using tonight.
  • 6.) When something happens in town, everybody looks at you
  • 5.) When you make reservations, you have to use a fictitious name
  • 4.) A fasion designer's new fall wardrobe is named after you
  • 3.) You have your own room at the Star.
  • 2.) They keep your toothbrush on file.
  • 1.) Doc Wagon wants you as its official spokesperson.

Top 10 ways of knowing you're going to have a bad day
  • 10.) You wake up with a hangover.
  • 9.) You wake up with a hangover and you don't drink.
  • 8.) You wake up in an alley way wearing nothing but a smile.
  • 7.) You wake up with a Troll, an Ork and a Fixer...
  • 6.) You wake up handcuffed in the back of a cruiser
  • 5.) You wake up with a splitting headach and a gun pointed at you
  • 4.) You wake up wrapped in gauzy-like thread and buzzing in your ear.
  • 3.) You wake up under fire
  • 2.) You wake up with a Troll sitting on your chest.
  • 1.) You don't wake up.

Top 10 ways of getting in trouble.
  • 10.) Believing your Johnson.
  • 9.) Believing a Fixer
  • 8.) Believing your press
  • 7.) Running in the the shadows.
  • 6.) Running in the shadows with scissors.
  • 5.) Taking a milkrun as your last mission.
  • 4.) Telling the joke about the Troll, the Ork and the Fixer.
  • 3.) Telling the joke about the Troll, the Ork and the Fixer in a fixer's bar.
  • 2.) Telling the joke about the Troll, the Ork and the Fixer in an Ork bar.
  • 1.) Explaining the joke about the Troll, the Ork and the Fixer to a Troll Sam when he doesn't laugh.

Top 10 signs that you may be in deep trouble.
  • 10.) You've forgotten your anniversary (and you're married to an assassin.)
  • 9.) The bartender is wearing a vest
  • 8.) You meet your Johnson in his office and there's a drop cloth on the floor.
  • 7.) Everybody's pointing their gun at you..
  • 6.) Your ammo's spent, and they're still using long ranged weapons
  • 5.) You're caught in a three-way crossfire and you're sitting on a pile of explosives
  • 4.) Your rescuer is dressed in gold lame battle armor and is making strang "Click Wrrr" noises.
  • 3.) He's starting to make sense.
  • 2.) A mob of angry Trolls and Orcs are chasing you
    (and you don't even know the joke about the Troll, the Orc and the Fixer... )
  • 1.) You woke up on the wrong side of the airlock.

Top 10 indicators that you might be in trouble: (Magic users)
  • 10.) Its big
  • 9.) Its smiling at you
  • 8.) It wants to name you 'George'.
  • 7.) Your sleep spells are tiring you out more than it.
  • 6.) Its already taken out your sams, the bear shaman, the archanist and the rigger.
  • 5.) You rush in to save you're team and find out youself standing in the middle of a circle.
  • 4.) Its pulled out a recipe book and is eying you hungrily.
  • 3.) Its asks 'White meat or dark?'
  • 2.) You hit it with your most powerful spell and it doesn't even flinch
  • 1.) You hit it with your most powerful spell, and it tell you to stop because 'It tickles'

Top 10 indicators that you might be in trouble: (munchkins)
  • 10.) You're down to 2 MP5's and only 2500 rounds.
  • 9.) Its unarmed
  • 8.) There are 5 of them and only 10 of you.
  • 7.) They're unarmed
  • 6.) You have to rely on mele weapons and you only have
    • a dikoted Katana
    • a mace
    • flail
    • a pair of sai
  • 5.) Its unarmed
  • 4.) You've only loaded normal rounds instead of your usual exploding...
  • 3.) Its unarmed
  • 2.) You've taken a bullet in the vest.
  • 1.) Its unarmed

Top 10 signs that you are out of your league: (Deckers)
  • 10.) Your opposition falls down laughing.
  • 9.) Your guard dog routine cringes with fear.
  • 8.) A turtle beats you.
  • 7.) Your construct has been changed to a bowl of oatmeal.
  • 6.) Someone keeps filling your memory with the theme from the muppets show.
  • 5.) You whip out your best defensive program and it appears as a paper parasol.
  • 4.) Somebody's replaced your "gun" construct with a "banana"
  • 3.) The banana works better then your gun.
  • 2.) You are overpowered by your opponant.(the turtle)
  • 1.) When you come-to, they've upgraded your machine.

Top 10 reasons to take an assignment
  • 10.) You need the money
  • 9.) It sounds easy
  • 8.) It sounds like a good deal
  • 7.) You believe in the cause
  • 6.) Lives are at stake
  • 5.) You have no choice
  • 4.) Your friends are in trouble
  • 3.) Your family is in trouble
  • 2.) You owe somebody a favor
  • 1.) Its a living
Top 10 reasons to not take an assignment
  • 10.) Nobody needs the money *that* badly.
  • 9.) Nothing that sounds easy ever is
  • 8.) It sounds too good to be true
  • 7.) working for zealots is dangerous
  • 6.) Yeah, like MINE
  • 5.) You choose not to.
  • 4.) Time to get some new friends
  • 3.) You never liked them anyway.
  • 2.) If they die, you don't owe them anything
  • 1.) and I'd like to keep on living, thank you!

Top 10 signs you're in the wrong business (Riggers)
  • 10.) Your remote argues with you... and wins.
  • 9.) The video feed from your drone looks a lot like an I Love Lucy re-run
  • 8.) That's been edited for television
  • 7.) You've rewired your remote, but now when you start it up, the toilet flushes.
  • 6.) Some one has reprogrammed your best remote's interface
  • 5.) With something that looks like 'pong'
  • 4.) It works better.
  • 3.) Your car refuses to start because its depressed.
  • 2.) You can't access your remote because its busy watching 'Black Hole.'
  • 1.) You program your remote for a straifing run and it tells you "I can't do that Dave..."

You might be a rigger if... (Top 10)
  • 10.) You spend more money on enhancements than on food, clothes and weapons combined.
  • 9.) You have a tendancy to comment on the upgradability of the drone's your up against
  • 8.) You can't shoot the drone that's bearing down on you because its a rare model.
  • 7.) You ignore the inherent danger of the T-Bird preparing a straifing run because its so beautiful.
  • 6.) You complain when the opposition uses their KX1300, when a 12 series could kill you just as efficiently.
  • 5.) You throw yourself on top of a grenade to save your drone.
  • 4.) You've named your drones.
  • 3.) You've given them street names.
  • 2.) You treat them like they're your childern
  • 1.) You know them better than you know your own.

Top 10 reasons you'll never get a straight answer from a mage
  • 10) The truth depends on your view point.
  • 9) There is no one truth
  • 8) Why answer a question with an answer, when a question will do?
  • 7) The truth means more when you find it yourself.
  • 6) They do not wish to influence your quest for the truth.
  • 5) The question is more important than the answer.
  • 4) The path to the truth is an private journey
  • 3) If they did, you'd worry.
  • 2) It would rule out all the clever subtext.
  • 1) But mainly: becuase it amuses them

Why you'll always get a straight answer from a Decker
(and it still won't make any sense)

  • 10) The IC in the SYS-NODE is gray and the SEC-OS sucks.
  • 9) Two words : Literal Minded.
  • 8) No social skills.
  • 7) No concept of reality.
  • 6) The quicker they answer the less they have to think about it
  • 5) the sooner you have your answer the sooner they can go back to the matrix
  • 4) Clever word games waste time and energy
  • 3) It rules out any need for clever subtext.
  • 2) It amuses them
  • 1) (But mainly: because it annoys the mage)

Why Mages are better than Deckers
  • 10)When you ask for an explanation, they say nothing and smile wisely.
  • 9)They don't expect you to understand
  • 8)They have better taste in just about everything
  • 7)They do not consider caffeine a food group
  • 6)They can spell.
  • 5)They won't eat all your twinkies.
  • 4)Better wardrobe to borrow from
  • 3)If they're in a trance, they won't notice
  • 2)They know everything
  • 1)They don't fight major corps just on principal.
Top Ten reasons Deckers are Better than Mages
  • 10)When's the last time a decker ticked of a force 10 elemental?
  • 9)They understand the Three Stodges.
  • 8)They can program your VCR
  • 7)You can keep them busy for hours with old hardware
  • 6)You can keep them busy for weeks with new hardware
  • 5)They are easily amused
  • 4)Better stash of snack food
  • 3)They won't notice, even when they aren't in the matrix
  • 2)They know all the dirty ditties
  • 1)When's the last time a decker ticked off a force 10 elemental?

Top Ten ways to annoy a rigger
  • 10) Rewire his controls
  • 9) Switch his transcievers
  • 8) Tag his favorite stealth drone with luminesent pain
  • 7) Complain that his T-bird is too slow
  • 6) Tell him he's just the driver for the 'real team.'
  • 5) Ask where the cup holders are when he's bragging about his vehicle.
  • 4) Attach curb feelers to his fenders.
  • 3) Lots of them
  • 2) Paint all his contacts with a protective layer of nail polish
  • 1) Forget to tell him about it.
Top Ten ways to annoy a mage
  • 10) Make him watch the decker
  • 9) Feed the light sensitive paper of his grimoire through a scanner.
  • 8) use his scyring bowl for popcorn.
  • 7) prove mathematically that magic doesn't work.
  • 6) Teach his watcher spirits to play poker.
  • 5) Teach his watcher spirits to belch.
  • 4) Tell them its a sign of respect
  • 3) use his'special' candles on a birthday cake.
  • 2) Use his ceremonial knife to cut veggies
  • 1) Apply for a correspondence course initiation and tell him you outrank him.
Top Ten ways to annoy a shaman
  • 10) Install smoke detectors in his lodge.
  • 9) Make him share a room with the decker
  • 8) Make popcorn using his supply of sacred blue corn.
  • 7) Offer to do his drumming then switch to a 3/4 time
  • 6) Teach his watcher spirits to play gin.
  • 5) Arrange his herbs in alphebetical order
  • 4) By scientific name
  • 3) jam with him when he's drumming
  • 2) Ask him if he takes requests.
  • 1) Use his medicine pouch as a teabag.
Top Ten ways to annoy a street sam
  • 10) Bend his swords into plowshares
  • 9) Tell him that violence never solved anything
  • 8) Prove it.
  • 7) Introduce him with the preface "It slices, it dices, it makes julienne fries..."
  • 6)Call him schnuckums...
  • 5) Call him Cuisinart
  • 4) Replace his Katana with a blade made in Pakistan. (Pakistan, being well known for its ninjas...)
  • 3) Make him share a room with the decker.
  • 2) Tell him he's 'cute' when he's angry.
  • 1)Compliment his sword : tell him it looks just like a real one.
Top Ten ways to annoy a decker
  • 10) Make him share a room with the mage
  • 9) Make him share a room with the shaman
  • 8) Make him share a room with the street sam.
  • 7) Make him put his toys away
  • 6) Hide his pop rocks.
  • 5) Hide his supply of jolt.
  • 4) Get him a top of the line deck... with a proprietary interface.
  • 3) by Microsoft.
  • 2) Tell him he has to use IE
  • 1) Change his password to 'BillGatesRules'

Top 10 reasons you should never try to trick a dragon
  • 10) Even if you pull it off, they will find out, they will get even
  • 9) They didn't read the book, they wrote it.
  • 8) If they didn't write it, they at least proofed it
  • 7) and probably helped with the field research
  • 6) They have much better resources than you do
  • 5) Their friends are dragons...
  • 4) You look an awful lot like hors d'oeuvres
  • 3) Even if he promised not to kill you... there are things worse than dying.
  • 2) a lot worse
  • 1) They know what they are.

Top Ten Things to not do when sneaking up on a dragon
  • 10) Sneak up on a dragon
  • 9) Spend the money your getting on anything other than a funeral
  • 8) Think of it as anything other than suicide
  • 7) Leave your pager on 'Beep'
  • 6) Think that you're safe, because he's asleep.
  • 5) Think its going to be easy
  • 4) Let the crazy guy with the coup stick lead
  • 3) Sneeze.
  • 2) Say: "I hear dragon taste just like chicken."
  • 1) Say : "Shhh be vewwy vewwy quiet, we're hunting Dunkelzahn..."

Top Ten Signs your Street Sam isn't a real Samuari
  • 10) His blades are made in Pakistan
  • 9) He bought his Daisho from the Home Shopping Network *
  • 8) His Diasho is Candy Apple Red,
  • 7) They glow in the dark.
  • 6) He writes bad Haiku
  • 5) He writes good Haiku
  • 4) He understands Haiku
  • 3) He gets the joke about the Ork, the Troll and the Fixer
  • 2) He thinks its funny.
  • 1) He uses his Katana to roast marshallows
* - I'm sorry to anyone who actually got the swords they ordered from HSN, I didn't and it was a nightmare trying to get them to take them back. (Or to convince anyone that 'Midnight' is not 'RED'!) Lesson learned: Don't buy Diasho from HSN... its not worth the hastle.
Top Ten Signs your Mage isn't a real Mage
  • 10) He speaks plain english.
  • 9) He graduated from Phil's school of Thaumaturgy and Hair Styling
  • 8) His assitant is dressed as a squirrel.
  • 7) He keeps trying to pull a rabbit from his hat.
  • 6) The Squirrel doubts his ability.
  • 5) The only spirits he conjurs are Jim Beam and Captain Morgan
  • 4) 'Casting the runes' means he's eating Alpha-bits
  • 3) It takes him more than 3 tries to light a candle
  • 2) ... with a bic.
  • 1) He refers to Doug Henning as the 'Grand Master'.
Top Ten Signs your Decker isn't a real Decker
  • 10) His deck bears the Windows logo
  • 9) He doesn't drink caffine
  • 8) He has a girlfriend or other interests
  • 7) He speaks plain english
  • 6) He believes the porn sites should be outlawed
  • 5) He believes in order and responsiblitily
  • 4) He votes Republican
  • 3) He thinks the Matrix is just a passing fad.
  • 2) He thinks that 'Hackers' was a documentary.
  • 1) He believes what you tell him
Top Ten Signs your Rigger isn't a real Rigger.
  • 10) His 'drones' are all rc model cars.
  • 9) He opens the car doors manually
  • 8) He makes 'vroom, vroom' noises while driving
  • 7) His idea of a flying remote is having an orc throw it.
  • 6) He drives a 'muscle' Pacer.
  • 5) He has a placebo chord hangin from the cigarette lighter
  • 4) He works strictly 'off the shelf'
  • 3) There's a meter in his car
  • 2) He uses technical terms such as 'doo hickey' and 'thingie'
  • 1) His 'training' involved a lot of quarters at the arcade

Top Ten Reasons deckers don't date deckers
  • 10) They'd argue over resources.
  • 9) Incompatible interfaces.
  • 8) You couldn't tell if they did.
  • 7) No online cheat sheet/override codes
  • 6) They'd have to find decker interested in something other than decking
  • 5)They'd have to be interested in something other than decking
  • 4) There isn't anything other than decking
  • 3) Even if something else did exisist : They'd still end up decking
  • 2) ...did you say something?
  • 1) ... (sorry, Zaphod, our test subject has jacked in and there is no reaching him)

Top 10 ways of knowing your fixer is up to no good
  • 10) He teaches you the one about the Ork, the Troll and the Fixer
  • 9) He tells you its the recognition code at your next meet.
  • 8) At a Fixer Bar
  • 7) He asks for your blood type, strictly for his records.
  • 6) He's willing to give you whatever you ask for.
  • 5) He doesn't even haggle over the price
  • 4) He wants to pay you after the job.
  • 3) He's driving a brand new Mercedes
  • 2) He's smiling.
  • 1) He's talking to you.

Why Mantid Sprirts shouldn't merge with deckers...
  • 10) a decker can't even agree with him/herself as to which plan is best
  • 9) They're already a free spirit.
  • 8) They couldn't use a RAID device.
  • 7) no social skills
  • 6) The combination would result in buggy code
  • 5) One debug statement and its all over
  • 4) They would have to disrupt the hive as a matter of course
  • 3) Design by committee is bad... (see COBOL)
  • 2) Microsoft.
  • 1) ever hear of a hive of cats?
10 reasons to vote for a Mantid Candidate
  • 10) No sex scandals... they'd eat the evidence
  • 9) You *know* their agenda
  • 8) Everyone would know they aren't in a Corp's pocket.
  • 7) They love their mother
  • 6) Socialized healthcare
  • 5) they're good workers
  • 4) They have good persuasive skills.
  • 3) They have friends all over
  • 2) Pro environment.
  • 1) VERY family oriented
Why Bugs and Politics don't mix.
  • 10)Remember Watergate... that had to do with Bugs.
  • 9) Nobody likes reps with special interests, unless they're theirs
  • 8) The system doesn't work if you can't be bought.
  • 7) No pockets to dip into.
  • 6) Armani does't make suits for them
  • 5) Tendancy to assimulate visiting dignitaries
  • 4) They don't look good on Trid.
  • 3) 'selective service' takes on a whole new meaning.
  • 2) Assimulation of whitehouse staff.
  • 1) Wants to be Queen, not President
How to Know Your Teammate is Really a Bug: (by Rat)
  • 11. Those cute little antennae sticking through his helmet
  • 10. That sucking thorax wound
  • 9. Most people have a cat or a dog...he has a herd of aphids.
  • 8. Why else would he have 6 identical pairs of combat boots?
  • 7. He insists on carrying an Adam Ant lunchbox but won't say why
  • 6. He cries every time he sees "The Fly"
  • 5. He has an irrational fear of No-Pest-Strips
  • 4. He tries to pass his mandibles off as "the newest thing in dental mods"
  • 3. He's abnormally attracted to picnics.
  • 2. His heroes are Flik and Z.
  • 1. He runs under the fridge every time somebody turns on a light.

Why Riggers don't date Riggers
  • 10) Strong urge to press each other's buttons.
  • 9) No buttons to press
  • 8) remote envy
  • 7) They wouldn't know how to connect.
  • 6) They aren't on the same frequency
  • 5) They are on the same frequency (and they're tripping over each other)
  • 4) It just doesn't feel the same as a T-bird...
  • 3) Aren't rigged for it.
  • 2) Its just too physical...
  • 1) They can't agree on the interface

Top 10 reasons Decker's don't date mages
  • 10) No sense of humor
  • 9) They don't speak the same language
  • 8) They just don't understand
  • 7) They think when you're sitting there, you aren't doing anything
  • 6) There's no convincing them of the genious of Shemp Howard
  • 5) They get upset if you're three hours late.
  • 4) They leave their eye-of-newt-stuff in the spice rack.
  • 3) They think they're smarter
  • 2) They don't see the beauty in an encryption routine.
  • 1) Force 10 elementals tend to wreak havoc with hardware.
Top 10 reasons Mages don't date deckers
  • 10) No sense of humor
  • 9) They don't speak the same language
  • 8) They just don't understand
  • 7) They think when you're sitting there, you aren't doing anything
  • 6) There's no convincing them that Shemp Howard was a bafoon.
  • 5) They don't underdstand why you're upset when they're three hours late.
  • 4) They refer to your supplies as "eye-of-newt-stuff" and try to throw it in the closet.
  • 3) They think they're smarter
  • 2) They get upset when you don't see the beauty in their encryption routine.
  • 1) They're rude to your force 10 elemental.

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