The Camarilla is the largest single sect of vampires as well as the most open; theorectically any vampire may
claim membership, regardless of lineage. In Fact, the Camarilla assumes that all vampires are members of their
sect - whether they want to be or not. The founders of the sect view it as the Great Society of undead, and
take offense at any suggestion otherwise.
The Camarilla's primary concern is the maintenance and preservation of the Masquerade. The sect was
organized in the 14th century in response to the growing influence of the Inquistion. Historically, there have
been many attempts by leaders of the Camarilla to assert more authority over other aspects of vampire
existence. Each time, the attempt has failed in a wave of bloodshed. The princes do not brook interference
into what they consider to be their historical rights and privileges. Nor do the Methuselahs desire a competitor
who could thwart their aims. Therefore, the Camarilla remains a divided sect of only moderate influence. The
elders who control it use it as yet another means to oppress and manipulate the anarchs.
It is thought the Ventrue played a primary role in bringing together the seven founding clans of the Camarilla.
Their efforts and imagination certainly lie behind its improbable origin. Though the Camarilla holds itself open
to all bloodlines, those that choose to participate represents only slighty more than half of the known clans.
Only seven of the 13 clans were among its founders, and only these clans regulary attend meetings of the
Inner Circle. Individuals from other clans may be part of the Camarilla, but no other clan as a whole is.
The Camarilla does not openly recognize the existence of the Antediluvians. Statements about them are
publicly derided. As far as the Camarilla is concerned, they are but myths.
The Camarilla Structure.
Prince - The Prince holds mastery over a city
Primogen - Advisors to the Prince - usually the elder of each clan
Seneschal - The Prince's Regent - the second in command
Leader of the harpies - Enforcers of Status and reputation
Whips - Aids to the primogen
Sheriff - Enforces the princes laws and the Traditions
Keeper of the Elysium - Enforces the rules of the Elysium and Masquerade
Ministers of the Inner Circle - World leaders of the vampires
Justicars - Chief enforcers of the Traditions. They can overrule any Prince
Archons - Aids and allies to the Justicars