SNAP SNAKE/40
my adaption of a C-64 game originally written in ML by Cleave Blakemore.I always wondered why he didn`t write a C128 version,as it looked like a natural adaption,what with the 128`s automatic sprite movements and all.My version is in BASIC 7.0,except for a ml maze generator for speed.40 column
SNAP SNAKE
CRUDLY CASTLE
This game was originally written by Jim Butterfield as a text adventure.I added sprites a notebook and a GUI joystick interface.
EGGSAWAY40
A 40 column game where you catch falling eggs in a basket
VICE still doesn't show this game right;the GSHAPED chickens
at the top are messed up!
EGGSAWAY40
JANET IN THE JAVA JAIL
This a platform type game I started to write and didn't finish.If I get time i'm going to.It's playable up to about screen 15,but has a few bugs.
JAVA JAIL
SPECTRECIDE/40 (c)NIGHTSTALKER SOFTWARE(c)
my first attempt at an arcade type game;move the astronaut through five levels killing monsters.answer riddles in Minerva`s temple for bonus energy.Monsters get faster every five boards.40 column
SEAHUNT128/40
Dive to the sea floor,pick up the diamonds,swim back up to the ship;watch out for sharks! I also wrote SEA HUNT/64 (My first attempt at ml in a game)
SEA HUNT 128
SEA WOLF128/40
My version of the old cartridge game for the C64;I added depth charges to mine to make it more interesting
SEAWOLF 128
MILlIFOOT/40
A CENTIPEDE clone
MILLIFOOT40
MILLIFOOT/80
Same as above,only in 80 columns;also wrote a VIC-20 and C64 version
MILLIFOOT80
JMAN (Janet Packs Em Away Man);sort of a pac-man-runs too slow to be really good.
keithsny@yahoo.com
want these programs?