Index |
Raytracing |
Tutorials |
Gallery |
Source Files |
Links |
The POV-ray documentation is an excellent resource for
any user of the program, beginner or advanced. However, there are some
things that aren't explained in the documentation, but do cause
some interesting effects.
    Below is an index of tutorials for special
functions, such as creating spirals or explosions. I've made these
tutorials assuming that the reader knows at least the basics of the POV-ray
language. For instance, when I place a simple light source in an example scene,
I won't explain how this should be done.
| I n d e x | |
|---|---|
| Spirals | Tutorial on how to create spiral shapes and using the #while directive. |
| Functions | Tutorial on how to display 2D mathematical functions and using these for creating objects. |
| Explosions | Tutorial on how to simulate realistic explosions using halos and other use of halos. (no POV v3.1 support) |
| Bicubic Patches | Tutorial on how to create bicubic (Bezier) patches without a modeler and how to use them in a scene. |
Should any of the directions given in the tutorials be unclear, please let me know. However, in most cases you should be able to find all the information you need in the POV-ray documentation.