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Class: druid Race: human Kit: Avenger Level: 10 Alignment: True Neutral
Appearance:
Height: 6'4" Weight: 212 lbs. Hair: red Eyes: blue
Notes: a huge weatherworn man clad in leathers, he has ruggedly handsome features.
Strength: 15 |
Dexterity: 13 |
Constitution: 11 |
Stamina: 14 |
Aim: 13 |
Health: 11 |
Muscle: 16 |
Balance: 13 |
Fitness: 11 |
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Intelligence: 14 |
Wisdom: 17 |
Charisma: 16 |
Reason: 14 |
Intuition: 17 |
Leadership: 16 |
Knowledge: 14 |
Willpower: 17 |
Appearance: 16 |
Armour Class: 1 Hit Points: 50
Class Abilities: (this character was made using Player's Option: Skills and powers, and Player's option: Spells and Magic, and hence is a bit more complex than the standard druid)
- +2 to saving throws vs. all elemental effects
- Pass through overgrown areas without trace at full movement rate
- Cast elemental spells as if he were oe level higher
- Identify plants, animals, and pure water with 100% accuracy (able to determine also if they are natural to the region)
-Communicate with woodland creatures (+1 language per level beyond 3rd, provided that the beings that speak that language are native to woodlands)
-druidic language
-Shapechange (3 times per day, once each into a bird, mammal and reptile, ranging in size from a small bird up to the size of a black bear (slightly larger than man sized)
-Spellcasting
Major Spheres of access: all, animal, elemental, healing, plant, sun, time, weather
Minor Spheres of access: none
-memorization
Spells and Magic rules - Spell Points: 190,
Max. spells/level: 7, Max spell level: 5th
Standard Rules - 1st: 6, 2nd: 6, 3rd: 4, 4th: 3, 5th: 2
Kit abilities:: bonus weapon proficiency
Kit Hindrances: -1 reactions
Traits/Disadvantages: Bad tempered
Languages: centaur, common, dragon, dryad, elven, gnome, lizardman, satyr, sprite, sylph, treant
Nonweapon Proficiencies
Animal Lore (11), Tracking (13), Healing (17), Herbalism (17),
Hunting (11), Reading/Writing(common, elven) (11), Religion (11),
Sage Knowledge(toxins) (11), Survival(plains, woodland) (11),
Toxicology (10)
Weapon proficiencies
Spear (weapon of choice/expertise), sling, staff
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