Quest Maps
Fly North Pole




**Ladder Quest Zone**



Level 1:           Level 2:       Level 3:



o--o--o--o--o      o     o             o

|     |     |      |     |             |

o     o     o   o--o--o--o--o       o--o--o

|     |     |      |  |  |          |  |  |

o--o--o--o--o      o--o--o       o--o--o--o--o

|     |     |      |  |  |          |  |  |

o     o     o   o--o--o--o--o       o--o--o

|     |     |      |     |             |

o--o--o--o--o      o     o             o



Level 4:     Level 5:



o--o--o        o--o

|  |  |        |  |

o--o--o        o--o

|  |  |

o--o--o





**Capt'n Krunch Area**



            x

            |

   o--o--o--o--o--o--o

   |        |        |

   o        o        o     "x" = team staging room

   |        |        |

   o     o--o--o     o

   |     |  |  |     |

x--o--o--o--o--o--o--o--x

   |     |  |  |     |

   o     o--o--o     o

   |        |        |

   o        o        o

   |        |        |

   o--o--o--o--o--o--o

            |

            x



**NPK Grudge:           CPK Grudge:**



      o--o--o             o--o--o--o

      |     |             |        |

   o--o--o  o             o        o

   |  |  |  |             |        |

o--o--o--o--o          o--o--o     o

|  |  |  |             |  |  |     |

o  o--o--o       o--o--o--o--o--o--o

|     |          |     |  |  |

o--o--o          o     o--o--o

                 |        |

                 o        o

                 |        |

                 o--o--o--o







***Flag Fest Area***

o - room

u - up exit

d - down exit

U - up to turn in room.

x - leaving the "start room" will put you in one of these rooms.

X - "location of start room" but when in passageways, either it's a

north/south, or east/west continual passage (can't re-enter startroom).

----------

Lower Level (the Cellar)



o--o--o--o  o--o--o--o

|        |  |        |

o        o--o        o

|        |  |        |

o     o--o--o--o     o

|     |  |  |  |     |

o--o--o--u--u--o--o--o

   |  |  |  |  |  |

o--o--o--u--u--o--o--o

|     |  |  |  |     |

o     o--o--o--o     o

|        |  |        |

o        o--o        o

|        |  |        |

o--o--o--o  o--o--o--o



----------

Middle Level (Hallways of Banners) (you start here)







                  u--o--o--o--o

                  |        |  |

                  o        o--o

                  |        |  |

                  o     o--o--d

                  |     |     |

                  o     o     o

                  |     |     |

o--o--d--o--o--o--o     o     o

|  |  |           |     |     |

o--o--o           o--o--o     o

|     |              |        |

o     o--o--o--o     x     o--o--o--o--o--u

|              |     |     |              |

o              o--x--X--x--o              o

|              |     |     |              |

u--o--o--o--o--o     x     o--o--o--o     o

            |        |              |     |

            o     o--o--o           o--o--o

            |     |     |           |  |  |

            o     o     o--o--o--o--d--o--o

            |     |     |

            o     o     o

            |     |     |

            d--o--o     o

            |  |        |

            o--o        o

            |  |        |

            o--o--o--o--u



----------

Upper Level (Colors and Standards -- turn in room on this level)



            o

            |

   d--o--o--o--o--o     o--o--o--d

   |        |     |     |  |     |

   o        o     o     o--o     o

   |              |              |

   o--o           o              o

   |  |           |              |

   o--o           o           o--o--o

                  |              |

               o--o--o           o

               |  |  |           |

   o--o--o--o--o--U--o--o--o--o--o

   |           |  |  |

   o           o--o--o

   |              |

o--o--o           o           o--o

   |              |           |  |

   o              o           o--o

   |              |              |

   o     o--o     o     o        o

   |     |  |     |     |        |

   d--o--o--o     o--o--o--o--o--d

                        |

                        o





Here's a quick explaination about the quests that I'm (Omawarisan) currently running. You should know, there is a Quest (bulletin) Board in the Quest Shop. It's just north of the bank in Medievia, upstairs. The Quest board is something you ought to glance at on occasion. While I often write notes upon it on a whim, and they can read a bit awkwardly, it is still the place to get info when you're playing Medievia.

**Fishing Quest**

Silly as it is, there are times when a player just wants to unwind with a jug of ale (water for you kids), some fishing line, and a few demented friends and go fishing. The Fishing Quest is all about silliness, and started as a joke late one night.. anyway...

**Mob Hunt Quest**

**Hero Hunt Quest**

**Ladder Quest**

**Belt Championships**

Belt Championships are held by arrangement for 1 person. This quest pits you against 12 mobs. You fight them 2 at a time. You are racing the clock. There are areas in the quest shop where you can see the current Champions (statues) and scores (tablets) per class (warrior, thief, mage, cleric). Do you think you have what it takes to beat the best time? (I'm not telling too much about this quest, you must just enroll and give it a try to learn it). Know that it is not easy, lower classes will die quickly. Recommended that you are HIGH level, and a multi.

**Grudge Matches**

Grudge matches are simply way to bash in the head of that annoying person in a "controlled" environment. There are 2 match areas. NPK and CPK. It is up to you and your opponent which area you wish to use. Either way, it costs 1 Million Gold (a bar) per player. Grudges are done by arrangement (just ask me), and are currently just for 1 on 1 engagement (formation/team grudges coming on day I suppose). When you enter, you're in a safe room. I'll explain some stuff, etc. Once ready I'll transport you and your opponent into the area. The survivor gets the gold (and looting if CPK). Mindlink is available.

**PK Gold**

**Capt'n Krunch**

**Eliminator Quest**

**Totem Quest**
The Totem quest is kind of like a scavenger hunt/clue-search. There are special mobs, "totems" that do something when you kiss them. Primarily it works by clues, that is, I give the initial clue to the first totem, you find it, kiss it, get a clue to the next totem. The totem quest great because it offers me a lot of potential things to do for each quest, as no totem quest is exactly alike.

There are usually 10 totems per quest. The first few are fairly easy to find (allowing newbies a chance at the quest. The further along you go, the harder it might become to find the next totem. Players should expect ANYTHING. NPK, CPK, lots of dragon flights, running round the wilderness, need for special equipment, etc...

Some totems require that you have in your inventory a certain item when you "kiss totem"! Others only require a kiss. Some totems might be walking around a zone, while others are stationary.

When you succeed in finding a totem, you're given a Token (MAKE SURE THAT YOU CAN RECIEVE ITEMS!! Clear up your inventory!!). Give the token to me for prize money! This way, you can finish a few totems, and still win something. Naturally the further you go long, finding harder totems, the more money you get per token. Also, tokens drop if you die! So watch out for pk'rs that want to take your tokens! IT IS YOUR RESPONSIBILITY TO HAVE A CLEAR INVENTORY, MISSED TOKENS WILL NOT BE LOADED -- I have no time to fuss about loading tokens for people that cannot manage their inventories!

Totem quests take anywhere from 1-4 hours or so.

**Pirate Ship PK**