PLAYER: Love Nilsson LOCATION: Landskrona, Skåne, Sweden CHARACTER NAME: Gorm Knutsson CHARACTER TITLE: The Samaritan RACE: Three-quarter Skanian Dane, one-quarter Frank from his father's mother. AGE: 27 (884 ad) PROFESSION: As a watchman, he rode up and down the coast scouting for hostile ships nearing the village. BIRTHPLACE: Simris, southeastern part of Skåne. OCCUPATION: Sailor/Warrior. RELIGION: Primarily Njord. Heimdall and Tyr to some extent. PHYSICAL DESCRIPTION: About 5'11" tall, Gorm is no giant of a man. His stocky build, broad shoulders and wide chest makes him look shorter from a distance. He's got an ample measure of straight, blond hair. Keeping it long and unbraided makes it somewhat unruly. The beard is of the same golden colour, but much to his sorrow not nearly as rich or thick as his hair. In regards to his face, with high cheekbones and a marked chin, it would be best described as square. His eyes are deeply set and bright grey. DISTINGUISHING FEATURES: Even at a quick glance his eyes are recognized as his most notable feature. They are of a pale greyish colour, almost silvery in nature. In addition, locking eyes with Gorm makes most men uneasy, as his gaze somehow seems fixed at a distance beyond the person he's looking at. This, along with keen eyesight is what once earned him the added name Langeblick. An intriguingly deep scar reaches all across the back of his left hand, looking like a slash almost made it clean through. When not gripping an object or clenched in a fist, this hand sometimes shakes uncontrollably. ADDITIONAL INFORMATION: Torulf, a former slave, was set free in 830 after having saved his master's homestead from being burnt. Thus, he saved the wife and children of the household in the process. A free man, Torulf saw his chance as a longship was recruiting nearby. After a few years in viking on the longship 'the Searcher', he found himself at the sacking of Dorestad. In the plundering following the fall of the town, Torulf ended the life of a Frankish trader and took the widow to be his wife. Returned home, he settled down as a fisherman. Knut, firstborn son of Torulf and Vala, grew up a still and content man who never felt drawn to a life of adventure. He's known as a skilled fisherman and a sociable man. His greatest achievement in life, some say, was in marrying the youngest daughter of Gorm the Wise. Torulf, firstborn of Knut and Unn, takes after his father. Soft-spoken and carefree, he spends his life fishing and enjoying it. Gorm, the second son, was forced to stay home when the other men went away fishing. Bored and feeling a little left out as a boy he tried his hands at different things. Making his assigned chores as quickly as possible, spare time was abundant. Naturally talented with woodworking, much time was spent learning the craft from his grandfather Torulf. Gorm also showed signs early on to have an affinity with horses and often visited the stables of the local Jarl. Still a boy, he performed what duties he could and as a reward he was allowed to exercise a few of the horses. Growing up, he earned a reputation for being a bold, excellent rider and was assigned his duty as watchman. Some of his spare time away from his assigned duty, he spent fishing with his father and brother, in an average-sized boat that earns the family it's income. A few years ago, a position as a crewman aboard the Jarl's ship was vacated and offered to Gorm, who willingly accepted. Setting out from the small village, the single ship he was on was seeking to reach Jelling, Denmark. In an encounter with a Swedish fleet Knut's son, along with others, were taken prisoners. Claiming bad weather- luck he was thrown overboard just outside the Norwegian coast. With the help of a Nidhoggsman, Modolf and later a Halogaland hunter by the name of Leidolf, he managed to rescue other members of the crew and seize the village. After incidents on a mysterious island after leaving Norway the crew were guests at the Danish court, from which they barely escaped when the King's brother returned from years abroad. Ketil, the captain of the Nidhogg has now made himself a stead on Iceland from where Gorm departed to be gone for more than a year in search of clarity in matters concerning his family's whereabouts and the fate of the love of his life. He has just recently returned. FIVE ADJECTIVES THAT CAPTURE YOUR CHARACTER: Attentive, loyal, calm, lucky, cynical. FIVE BEST SKILLS: Spotting, riding, woodcarving, sailing, swordsmanship. PRIVILEGED WEAPON: Sword. SECONDARY WEAPON: Bow. NEXT OF KIN: Knut Torulfsson, father; Unn Gormsdatter, mother (deceased); Torulf Knutsson, elder brother; Gunvi Knutsdatter, younger sister; Sven Buesson, brother-in-law. ADDITIONAL NOTES: Through the latest events in his life, Gorm has lost much of the youthful optimism that was significative for his old self. On his legs Gorm wears a pair of worsted wool trousers in a light grey shade. His smock (undertunic) is a simple thing of white linen. Over it, he wears a woolen, keyhole-necked overtunic in a faded yellow. His light-greyish belt is made of smooth goatskin leather, as is his half-boots with leather lacing. His leg-wrappers, also woolen, is of a darker grey. In the event of battle he wears a battered chainmail shirt bought from a retired Nidhoggsman.