Many of you will have
heard of the Net Yaroze by now. Released about 22 months ago in Japan and
a bit later everywhere else, the Yaroze is a part of Sony's Innovative
effort to bring back the days of lone programming, & try & bring
some new talent in to the Playstation gameing world as well.
The Yaroze is basically
a Playstation with a PC interface & a bunch of software tools that
allows games to be written on the PC (or MAC) & then Loaded into the
PlayStation for testing & playing. Thousands of Black PlayStations
have been sold all over the world.
People are starting
to ask the question: Where are the games? To be fair to the people who
bought a Yaroze, it's still early days yet. Becoming a game designer &
programmer from scratch is no mean feat! Another delaying factor that seems
to havehave affected quite a few Yaroze programmers is the limitation the
machine places on them only being able to use the PlayStation's internal
code libraries, rather than allowing them to make their own. Libraries
are sort of shortcuts the programmers can use when programming in C or
another such language & it saves them having to write machine codes
to access the base level commands & functions of the machine. The
PlayStations built in libraries aren't the best however, & run a bit
too slowly to be used in cutting edge game design, which is why developers
like infogrames(V-Rally) & Psygnosis(Wipeout 2097, Formula 1) write
their own libraries for each game they produce. Well, it seems that a lot
of Yaroze owners want to do the same thing & many of them have spent
their time working around the limitations that Sony placed on the Yaroze
in the design of its programming software.
below are some pictures of some of the Yaroze games that have been made.
All the scores
giving are out of TEN Click the link below for each review of the following