THE STATS

Stats range in value from one to ten. Levels of one to three are very weak and inept; levels of eight and nine are remarkable. A stat level of ten is the highest naturally possible for a human. The average is five.

INTELLIGENCE (INT)
Problem solving, memory, alertness.

REFLEXES (REF)
Agility, coordination, dexterity.

TECHNICAL ABILITY (TECH)
Using and repairing tools and technology.

COOL
Willpower, courage, coolness-under-fire, ability to handle stress.

ATTRACTIVENESS (ATTR)
How good you look.

LUCK
Can be added or subtracted from a critical die roll once per game.

MOVEMENT ALLOWANCE (MA)
Running speed and leaping distance.

BODY TYPE (BODY)
Physical strength, health, and endurance.

EMPATHY (EMP)
Ability to relate to (and manipulate) other people.