// This is the game clock. It increments once for every // move, the increment being accomplished in the method // named inc_and_print_time. #ifndef CLOCK_H #define CLOCK_H class clock { int hour; int minute; public: clock(void); int present_hour(void) {return hour;} int present_minute(void) {return minute;} void inc_and_print_time(void); }; #endif