// XXXXX X X X X X X X X X // X X X X X X X X X X X X // X X X X X X X X X X X X // XXX X X X X X X X X X // X X X XXXXX X X X XXXXX X // X X X X X X X X X X X // X XXXXX X X X X X X X X // FLYAWAY - version 2.80 // Written by: Gordon Dodrill - Oct 18, 1996 // Copywrite 1989, 1990, 1992, 1994, 1996 - Coronado Enterprises #include "words.h" #include "map.h" #include "schedule.h" #include "clock.h" #include "items.h" words input_words; // The player's command inputs map airport; // The physical layout of the airport schedule flight_info; // Schedule and gate information clock time_of_day; // The system timekeeper items personal_items; // Things the player carries with him int main() { airport.initialize(); do { input_words.get_command(); // Get user inputs flight_info.shuffle_flights(); // Until monitor read flight_info.shuffle_gates(); // Until ticket read airport.perform_action(); // Try to perform the request flight_info.check_flight(); // Did you get there? } while (input_words.get_verb() != quit); return 0; }