Bond with three hands |
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Flying Bond on Cradle |
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Mine Sandwich |
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Take out your Remote Mines as your weapon and look down and throw up to 34 mines in the same exact place without moving the aimer at all. When this is done up close you should get a vetical sandwich and when thrown in the same place from a distance you will get a curving sandwich.
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Run Faster Trick |
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All-Characters Code |
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1. Hold the L and R Buttons and press C-Left. If you entered the code correctly, you will be able to select from nearly double the characters you had access to before. Note that this code will open all of the hidden characters, even if you haven't finished the game. One drawback is that your game will not save this code, so you'll have to re-enter it every time you want to use the extra characters. Note that the Connery, Dalton, Lazenby, or Moore won't be playable -- even with this code. They're simply NOT in the game.
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Dam Glitch |
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Kill Trevelan Without Activating Alarm |
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Tiny Bond Floats |
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Hide in the Vents |
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1. Go to Facility on either Multiplayer or Singleplayer 2. As you enter the stall (through the door) go to the far right corner 3. Hold the R-button, the trigger, C-left, and left on the analog stick. You should be going in circles and move up into the vents. If it doesn't work, adjust your position.
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Mean Flagtag Glitch |
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The flag will be sticking out from behind the door, everyone outside the room can see it but can't get in. You can taunt them for as long as you like.
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Massive Head Injuries Glitch |
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Contributed by Scott, Nic, and Dane |
Mysterious Spots on the Wall Glitch |
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CCTV Movie Cover |
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In the second bunker level, obtain the cctv as you normally would. Now hit the start button and go into the inventory list. Highlight the CCTV tap and the tape looks like the Goldeneye movie box.
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Hidden Weapon in Train Level |
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Shoot Tank Shells From Your Forehead |
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Go to the tank and climb on top. Switch your weapon to the one immediately before the tank shells. Then, while switching to the tank shells, jump off the tank. If you did it right, Bond's weapon will still be switched to tank shells -- you're ready to fire some "big ones" from your forehead. |
Scientists With Grenades (updated) |
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Pick any mode and go to the facility level. On any mode except agent, get to that bit after you enter the laboratory area and you get to those three different rooms with lots of scientists in them. There is always one scientist in one of the rooms who will throw grenades at you if you shoot him once with a DD44. Make sure you shoot him while outside the room, i.e. through the glass.
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Scroll Through Weapons Backwards |
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Floating Mines Everywhere (Bunker) |
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Magic Box (Caverns) |
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Slap Jaws to Death |
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The Invisible Odd Job (Archives) |
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Invisible Mines |
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Thanks goes to Justin Roberts |
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Invisible Mines, Part II |
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Mixed Weapons |
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1. Press and hold A 2. Press Z twice before cycling forward 3. Release A 4. Press A once. 5. Press Z to fire two or three times to fire while the weapons are changing . If you did it right, firing the weapon will result in a glitch that leaves a second weapon up as well. If you have the All Weapons Cheat enabled, you can virtually do any combination Contributed by Fen Phen via Nintendo Power Source PS: If the above didn't work, try this: Cycle through your weapons forwards twice, backwards twice, then shoot twice. |
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Blow up Remote Mines without Watch |
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Contributed by Dovostei and DBN64 (Brian Brocious) |
More Floating Mines |
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Contributed by Dovostei and DBN64 There is more: Blow up a mainframe computer (it works with other objects too), then throw a mine at about half the height of what you blew up. For some reasons, the mine will turn black and just float there. |
Play same character for 3 players |
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1. In 4-player multiplayer mode, goto character selection screen and set the character who is to be multiplied as 'Player 4'. 2. Choose characters for players 1, 2, and 3. 3. Back in the multiplayer mode screen, change number of players from 4 to 3. Now, go to the character select screen and set Player 4's character as Player 3. Pick any character for players 1 and 2. 4. Back in multiplayer mode screen, change number of players from 3 to 2. Now, go to the character selection screen and set Player 3's character as Player 2. Pick any character for Player 1. 5. Now, simply change the number of Players back to 4 and start the game. Players 2, 3 and 4 will be the same character. Contributed by: Nintendo |
Two Alecs in Multiplayer |
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Contributed by Ed Kelliher |
How to Get the Golden Gun in Level 20 |
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Go straight to the tomb in which the Golden Gun is hidden. Open the door. Step in onto the first square and step two squares to the left (or all the way to the left). Go two squares up, then go three right. Then go two squares up, one left, one up, one left, then go two up and one right. You should be in front of the gun, and, believe it or not, uninjured. By walking those steps in that order, you will dismantle the indestructible auto-machine guns. The sliding glass will move down, and you're now in business. YES! Circle around to get the gun and the ammo, and then exit out of the side door. Contributed by D.J. Cassady |
Scientists with Guns |
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On any level in secret agent mode that has a scientist, I prefer the Facility or Silo, use your PP7 and shoot them once in the arm and once in the leg. If they don't die, they will pull out a DD44 Dostovei and start shooting at you. They have pretty nice shots for scientists. Contributed by Joshjery@aol.com
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Extra Multi-Player Character Options |
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Mayday |
Extra Multi-Player Stages |
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Players three and four are Xenia |
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Contributed by: Neil Harris |
007 Mode |
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Players can configure options such as reaction time, accuracy, enemy health, and more cool stuff. Contributed by Ken Lobb, Nintendo
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All Goldeneye time cheats! |
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Below, we've listed a number of great cheats, courtesy of Nintendo, to keep you moving along.
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Level Weapons |
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On Agent, beat the Antenna Cradle and get the Cougar Magnum. On Secret Agent, beat the Aztec Complex and get the Moonraker Laser. On 00 Agent, beat the Egyptian Temple and get the Golden Gun. Contributed by Ken Lobb, Nintendo
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