Tech Specs

Your guide to what makes the PlayStation tick.

PERIPHERALS

  • Analog Joystick
  • Controller
  • Memory Card
  • Link Cable
  • Mouse with Pad
  • RFU Adaptor
  • S-Video Adaptor
  • Multitap Unit

CPU

  • R3000A
  • 32 bit RISC processor
  • Clock- 33.8688MHz
  • Operating performance - 30 MIPS
  • Instruction Cache - 4 KB
  • Data Cache - 1 KB
  • BUS - 132 MB/sec.

CD-ROM DRIVE

  • Data Transfer Rate (DMA TO RAM)
    150 KB/sec. (Normal)
    300 KB/sec. (Double speed)
  • Maximum Capacity - 660 Megabytes
  • Features
    Audio CD play
    XA Interactive Audio

GRAPHICAL CAPABILITY

NTSC Display Resolution

MODE RESOLUTION


0
1
2
3
4
(H x V)
(non-interlaced)
256x480
320x480
384x480
512x480
640x480

5
6
7
8
9
(interlaced)
256x480
320x480
384x480
512x480
640x480

Color Depth

MODE COLORS
4
8
15
24
16
256
32,768
16,777,216

All calculations are performed to 24 bit accuracy
Texture mapping color mode

  • 4 bit CLUT (16 Colors)
  • 8 bit CLUT (256 Colors)
  • 15 bit direct (32768 Colors)

2D GRAPHICAL CAPABILITY

Sprite display capability
Size:1X1 pixels to 256X256 pixels

SPRITE SIZE BIT DEPTH
4 bit 8 bit 16 bit
8X8
16X16
40K
160K
70K
280K
110K
280K

Rectangles per second

GEOMETRY ENGINE(GTE)

  • Operating performance: 66 MIPS
  • 3D polygon transformation:
Type Per second
Flat shaded 1.5 M
Gouraud, textured and light sourced 500 K

GTE performs high speed matrix multiplies

DATA DECOMPRESSION ENGINE(MDEC)

  • Operating performance - 80 MIPS
  • Directly connected to CPU bus
  • Motion JPEG-like Hardware Decompression Engine

HARDWARE RENDERED POLYGONS(GPU)

  • Rendered in hardware
    Up to 360K polygon/sec.
  • Texture mapping
  • Flat or Gouraud shading

I/O SYSTEM OVERVIEW

  • Control Pad
    Two control pad connectors
    Expandable with multitap connector
  • Backup RAM
    Two removable cards
    128 KB Flash Memory
    OS support for File Save, Retrieve and Remove
  • Serial Port I/O
    Link Cable Connectivity

MEMORY CONFIGURATION

  • Main RAM: 2 Megabytes
  • Video RAM: 1 Megabyte
  • Sound RAM: 512 Kilobytes
  • CD ROM buffer: 32 Kilobytes
  • OS ROM: 512 Kilobytes

SOUND PROCESSOR

  • 24 Channels
  • 44.1KHz sample rate
  • PCM audio source
  • Digital effects include:
    Envelope
    Looping
    Digital Reverb
  • Load up to 512K of sampled waveforms
    Supports MIDI Instruments

SPRITE AND BACKGROUND GRAPHICS

Virtually Unlimited:
  • size (up to 256 x 256)
  • number of sprites on a line
  • number of sprite images
  • number of CLUTs

SPRITE SPECIAL EFFECTS

  • Rotation
  • Scaling up/down
  • Warping
  • Transparency
  • Fading
  • Priority
  • Vertical and horizontal line scroll