Course 1 - Bomb Guy World |
Course 2 - Castle World |
Course 3 - Underwater World |
Course 4 - Ice World |
Course 5 - Ghost World |
Course 6 - Girder World |
Course 7 - Fire World |
Course 8 - Desert World |
Course 9 - Water World 2 |
Course 10 - Ice World 2 |
Course 11 - Water Skimmer World |
Course 12 - Mushroom World |
Course 13 - Big & Small World |
Course 14 - Clock World |
Course 15 - Rainbow World
The Castle Stars and ! Switches
#1 Princess Room -
On the first floor there is room with three stained glass windows of the Princess. Jump into the window on the right and you will get a Star at the bottom of the course.
#2 Princess Room -
Finish the course in under 21 seconds and you'll receive a second Star.
#3 Bowser # 1 -
Collect all 8 Red Coins on his course and you'll be rewarded with a Star.
#4 Bowser #2 -
Collect all 8 Red Coins on his course and you'll be rewarded with a Star.
#5 Bowser #3 -
Collect all 8 Red Coins on his course and you'll be rewarded with a Star.
#6 Green ! Switch Room -
The Green Switch room is located inside Course 6. Enter the area where the boulders are rolling down and follow the level until you enter Nessy's Swamp. Use Nessy to reach the only uncovered gray door. Enter, and then jump into the Chrome pool. Collect all 8 Red Coins on this course and you'll be rewarded with a Star.
#7 Blue ! Switch Room -
On the basement level of the castle you must enter the door to the left of Course 6. Swim to the room with two columns rising from the water. Do a Butt Slam on both columns and they will recess into the ground and lower the water. Now go outside and follow the empty moat to the right and you will find a hole in the ground that leads to the Blue ! Switch. Collect all 8 Red Coins on this course and you'll be rewarded with a Star.
#8 Red ! Switch Room -
To access the Red ! Switch room you must have at least ten Stars and have defeated the first boss. It appears as a ray of light coming from the ceiling on the first floor. Look up at it and you will be transported to the Red ! Switch Room. Collect all 8 Red Coins on this course and you'll be rewarded with a Star.
#9 Talk to Toad -
Before you enter the Chrome pool to enter Course 6 make sure you talk to Toad and he'll give you a Star.
#10 Catch the Golden Rabbit -
Collect over fifteen Stars and a rabbit will appear in the basement level of the castle (where levels 6-9 are located). Catch him with the B button and he will give you a Star.
#11 Catch the Golden Rabbit -
Find over fifty Stars and he'll return with yet another Star.
#12 Talk to Toad -
On the second floor of the castle (where levels 10-13 are located) there are two Toads lurking in the shadows. Talk to both of them and you'll get another Star.
#13 Talk to Toad -
On the third floor of the castle (where levels 14 & 15 are located) you will find a Toad that will give you Star.
#14 Water Room -
Inside the Room with Course 3 there are two recessed cavities on either side of the room. One holds a 1-up mushroom and the other a teleport to an underwater world. Collect all 8 Red Coins on this course and you'll be rewarded with a Star.
#15 Sky Room -
On the third floor (where are areas 14 & 15 are located) there is a lighted area to the left as you enter the room. Collect all 8 Red Coins on this course and you'll be rewarded with a Star.
Course 1 (Bomb Guy World )
Location: The door to the far left as you enter the first floor of the castle.
#1 The Boss at the top of the mountain holds the first star.
#2 Race the koopa to the top of the mountain and you'll receive the second star.
#3 After you talk to the Bomb-omb and have access to the cannons, you can reach the third star on the island floating alongside the mountain.
#4 Collect all eight Red Coins.
#5 Use the cannon on the floating island to blast through the five gold coin rings. If you collect all five gold coins from the center of the rings you'll receive the fifth star. Note: It is easier to accomplish this task if you have enabled the Red ! Switch.
#6 Smash in the post holding the Chomp Chomp and he'll crash through the gate behind him and give you access to the sixth star.
Bonus Star: Collect 100 Gold Coins.
Course 2 (Castle World)
Location: Second door from the right as you enter the first floor of the castle.
#1 Topple the monolith Boss at the top of the level to get the first star.
#2 The Boss has been replaced by a tower at the top of the level. Climb it and you'll get another star.
#3 Use the cannon to the left of the pool of water to blast to the platform below the large flagpole. Bingo! Another Star.
#4 Collect all eight Red Coins.
#5 At the beginning of the level climb the tree and an owl will appear. Grab onto the owl and he will fly you to the top of the level. Maneuver yourself over the caged Star and drop down to nab another Star.
#6 Use the cannon to blast Mario into the corner of the wall on the far side of the rotating platform.
Bonus Star: Collect 100 Gold Coins.
Course 3 (Underwater World)
Location: First door from the right as you enter the first floor of the castle.
#1 To enter the sunken ship you must lure the eel out of his hole. Once inside, open the boxes in order, (top, right, bottom, left) and then climb the barnacles to the Star.
#2 The giant eel has moved to the inside of the large underwater valley. Pass by him and he will leave his roost and the second star will be dangling from his tail.
#3 The third star is hidden in the chests in the back aqueduct. (The correct order is the top, left, right, and bottom.)
#4 Collect all eight Red Coins.
#5 Now if you talk to the pink Bomb-omb, he will open the cannon trapdoor so you can blast to the inside stalagmite and jump to the third star.
#6 To get the sixth star you must go back into the aqueduct and get the power from the green box. Run back into the water and you can jump to the final star.
Bonus Star: Collect 100 Gold Coins.
Course 4 (Ice World)
Location: Second door from the left as you enter the first floor of the castle.
#1 Enter the chimney of the house at the top of the hill and successfully slide to the bottom of the mountain. Note: There is a hidden passage at the first banked turn. Follow the row of coins leading into the wall and you'll be rewarded with 1-ups.
#2 For the second Star, simply, bring the baby penguin from the top of the mountain to his mother at the bottom.
#3 Go back into the house and beat the penguin down the slide and you'll receive another Star. Note: Short-cuts won't help.
#4 Collect all eight Red Coins.
#5 After you have completed the first four Stars a snowball will appear at the top at the mountain. Race him down to the snowball face and stand in front of it to create a giant snowman. Talk to him and he'll give you a Star.
#6 Use the rope trolley to get to the pink Bomb-omb so he'll open the cannon door. Now use the cannon to blast to the level just beneath the top of the rope trolley. Work your way up the path and use a jumping wall kick to reach the top level and get the Star.
Bonus Star: Collect 100 Gold Coins.
Course 5 (Ghost World)
Location: Butt stomp the big ghost in the courtyard. To get to the courtyard simply enter the brown doors on either side of the center staircase on the first floor and then go down the hall.
#1 Kill all the small ghosts on the first level (a la Butt Stomp) and a large ghost will appear in the main hall. Destroy him and the Star is yours. This also creates a staircase to level 2.
#2 Now go to the carousel at the bottom of the small house. Kill the all the ghosts, big and small, and you'll receive another Star.
#3 Go to the library on the left side of the second floor and go to the end of the hallway. To unlock the Star behind the wall you must press the three switches in this order: center, right, left.
#4 Collect all eight Red Coins.
#5 This one's tricky! Go to small library on the right side of the second floor. Jump up onto the raised portion of the floor and look up. You'll see a ledge above that you must use the jump kick off the wall to reach. Go up and defeat the Ghost and prepare to scream. To get the Star you must jump to the flat portion of the roof to your left or right and then super jump back to the middle. Very difficult!
#6 For the final Star, you must go back to the small library, but this time you must grab the Blue ! Box before you go up the wall. Once up, go through the picture of the Ghost and then defeat the eye ball (oncehe shoots at you, run around him until he disappears).
Bonus Star: Collect 100 Gold Coins.
Course 6 (Girder World)
Location: Go to the basement and follow the hallway to the right. Course 6 is the door just to the right of the Fire World (Course 7).
#1 Go to Nessy's Swamp (via the rolling rock area) and you'll find a star sitting in the middle. Hop on Nessy's back (don't worry it's a harmless procedure) to reach it.
#2 Collect all eight Red Coins.
#3 Head back to Nessy's Swamp, but this time hit the Green ! Switch and turn into Chromario. Follow the path underwater to the blue floor switch and then enter the door behind the newly opened gates. The star is just two short super jumps away!
#4 To find the fourth star, run through the acid trenches until you find a single mole. Use the Mario Cam to find a ledge and then use a super back flip to get up top. Run through the door, grasp the girder above you and follow the coins to the star.
#5 Head back to the acid trenches and get back to the single mole. To the right of the passage you just jumped up to you'll see a wall with green slime marks. Above them is another secret passage. Back flip up and head down the passage and you'll find the fifth Star.
#6 Finally, head back to the rolling rocks and go to the left side of the cavern. Turn towards the door and look up and you'll see the Star. Use the wall jump technique to reach it!
Bonus Star: Collect 100 Gold Coins.
Course 7 (Fire World)
Location: Go to the basement and follow the hallway to the right. Course 7 is the picture of the fire creature.
#1 Follow the path until you get to a large Viking Bomb. Knock him into the lava and you'll receive a star. (Hint: Lure them to the edge and then Butt Slash'em.)
#2 At the far right side there is a group of three small Viking Bombs. Knock them into the lava and a large one will appear. Knock him in and the Star is yours.
#3 Collect all eight Red Coins.
#4 As you enter the level there is a wall of grating that is hiding a Star. Work your way across the platforms and then use the rolling log to reach your prize.
#5 Jump into the volcano (when it isn't erupting) and you'll be transported to the center. Work your way up the side path, make a couple of jumps, and the pointed, shiny thing is yours.
#6 Head back to the Volcano, but this time take the moving platform that spirals upward. Reach the top and your job here is done.
Bonus Star: Collect 100 Gold Coins.
Course 8 (Desert World)
Location: Go to the basement and follow the hallway to the right. Take a left at the picture of the fire creature and follow the path until you reach a dead-end. Now, jump into the false wall (tricky!).
#1 Grab the star from the vulture flying by the oasis next to the pyramid. (Note: You can run up the sides of the checkered columns.)
#2 Climb the outside of the Pyramid to the top and you'll find the idols you seek.
#3 Enter the pyramid and go all the way to the top. Easy!
#4 Make your way up the inside of the pyramid so that you can fall onto the top of the checkered box in the middle of the structure. Go to the edge with of the wall with the hole in the side. Walk off the edge and immediately press back towards the structure and Mario will grab onto the ledge. Go down and battle the hands boss for the Star. Hint: Hit the eye when it's open.
#5 Collect all eight Red Coins.
#6 To get the sixth Star you must collect five specific gold coins inside the pyramid. Starting at the highest platform in the pyramid is a river of sand. There are two coins out in the river and three that can reached by falling onto the three platforms to the left and right as it flows from the top.
Bonus Star: Collect 100 Gold Coins.
Course 9 (Water Level 2)
Location: Go to the basement and go to the Star door directly to your left as you enter. (Note: You must have thirty Stars to enter.) Jump into the shimmering water at the end of the hall.
#1 The first Star is on top of the submarine. Use the floor ! switch to create a bridge to your prize.
#2 At the beginning of the level swim all the way to the bottom and then open all five chests in order. Start with the chest next to the clam and work your way around the bottom counter-clockwise until you get to the final chest next to the vortex.
#3 Collect all eight Red Coins.
#4 In the back cavern there is a water jet sending up rings of water. Go through five rings in a row and a Star will appear. To get the Star simply hit the Green ! Box and use Chromario to fetch it.
#5 The Manta Ray in the front cove also sends out rings of water. Swim through five in a row and a Star will appear.
#6 In the back cavern there is a Star behind a wall of coral. Use the Blue ! Box to turn into Molecular Mario and then walk through the wall and nab the Star.
Bonus Star: Collect 100 Gold Coins.
Course 10 (Ice World 2)
Location: On the second floor (which can only be accessed by the Key from Bowser #2) you'll find a door surrounded by brick that leads to a hall of mirrors. Take a left as you enter the hall and look in the mirror. You'll see a snow level that is only in the reflection. Jump into the corresponding wall.
#1 Head to the top of the mountain, via the ridge just past the snow wave machine, and talk to the penguin. Now you must match his moves to make it across the icy bridge without being blow off. The Star is just around the corner.
#2 Simply knock the Viking ice ball into the water to rack up another Star.
#3 Solve the 3D puzzle maze right at the beginning of the level.
#4 Just to the left of the snow wave machine is a helicopter snowman in the water. Jump off his head and you can fly over the ridge directly behind him. The box on the left is a Star and the right box is a turtle shell (which is necessary to get the Red Coins beneath the Viking ice ball).
#5 Collect all eight Red Coins.
#6 Use the Turtle shell next to Star #4, but this time go to the ramp with coins leading up the mountain (just to the left of the snow wave machine). Enter the igloo and use the Blue ! Box in the corner to pass through walls and get the Star. Hint: One wall around the Blue ! Box is shorter than the others.
Bonus Star: Collect 100 Gold Coins.
Course 11 (Water Skimmer World)
Location: The picture of the water spider that you see as you enter the second floor (where levels 10-13 are located).
#1 Raise the water to the third highest level and then travel out to the small platforms with direction arrows on them. Ride them across to the Yellow ! Box that contains a Star.
#2 Work your way up to the spinning platform and then jump to the orange platform with a Yellow ! Box. Bust it for the Star.
#3 To collect the third Star you must touch the five secret spots. The first is the Yellow ! Box on the column to the right of the floor ! switch. The second is the Yellow ! Box above Star #4. Now you must drain the water to the lowest level. The third spot is behind the push box just below Star #1. The fourth is the Yellow ! Box to the right of the push box and the final spot is the push box at the base of the structure.
#4 The grate cage just above the Blue ! Switch holds the fourth Star. To get it you must first drain the water to its lowest level so you can break the box at the bottom of the cage. Now, without raising the water, get back to the floor ! switch. Flip it, and climb to the top. Here's where it gets tricky. You must ride the elevator down, hop off, and then get back on inside the cage before the elevator heads back up. We found that a back flip works best.
#5 Collect all eight Red Coins (which are found in the same area as the Star #6).
#6 To get the sixth Star you must travel to the second area in this level. To get there you must raise the water to its highest level (the button just up and to the right of the long grate cage in the corner). Now go to the floating plank just to the right of the platform with the Pink Bomb-omb. You MUST triple jump on this tiny platform to get up to the Bomb-omb. After you make this jump, talk to him and he'll open the cannon. Blast through the sky into the lone grating in the corner. Swim down and around and you'll find the hidden area. Swim down to the button in the corner and drain the water. Look around and you'll see a floor switch. Remember that! Go to the Blue ! Switch and become Molecular Mario! Now run and flip the floor switch and then run to the long grate with the Star inside. If the switch runs out, you can also use a wall-jump to get up to the Star.
Bonus Star: Collect 100 Gold Coins.
Course 12 (Mushroom World)
Location: The small picture of mushrooms on the third floor.
#1 The first Star is at the very top of the mountain.
#2 Catch the monkey at the very top of the mountain and follow him. He will open the cage to the second Star.
#3 Collect all eight Red Coins.
#4 As you make your way up the mountain there is a long jump right next to a 1-up. After you make the jump, walk up to the next corner (where five coins are located) and look at the side of the mountain. Jump into the odd colored area and you'll be transported to a slide that, when finished, will take you to a Star.
#5 Towards the top of the mountain you'll encounter a floor ! switch. Enable the switch and run up to the top of the waterfall. The secret brick will allow you to jump down to the Star.
#6 To get the sixth Star you must use the Cannon to shoot out to the Star on the Mushroom. The Pink Bomb-omb that you must talk too is just below the first monkey and the cannon is located just below the single mushroom by the gophers. To get to it you must super jump out to the large mushroom and then super jump again to the landing below.
Bonus Star: Collect 100 Gold Coins.
Course 13 (Big and Small World)
Location: Enter the door to the right of the water spider level. The picture to the left makes Mario big, the picture to the right makes Mario small, and the picture in the middle does nothing. Note: You can also change Mario's size on the level by jumping into green pipes.
#1 At the green pipe, located next to the floor ! switch, destroy all the plants as small Mario and you'll get a Star.
#2 Go to the top of the mountain as small Mario and break open the Yellow ! Box and you'll get a shiny Star.
#3 As small Mario you'll find a Koopa Troopa waiting just beyond where the balls come out of the mountain next to a small pen. Beat him to the flag and he'll squeeze off a Star.
#4 To get the fourth Star you must find five secret Spots as big Mario. They are located at the top of the mountain...next to the cannon...by the origin of the rolling cannon balls...the cave that leads to the eight Red Coins...and the tunnel right at the beginning of the level.
#5 Collect all eight Red Coins.
#6 For the sixth Star you must go to the top of the mountain as big Mario and butt smash into the center of the pool of water so that all the water will drain and reveal a hidden passage. Turn back into small Mario and jump in. Beat the caterpillar inside and you'll get the sixth Star.
Bonus Star: Collect 100 Gold Coins.
Course 14 (Clock World)
Location: As you enter the third floor, it is the clock face directly in front of you. Jump in right on the hour and the clockworks inside will stop; however, for some Stars the clock must be working.
#1 Head up the clockworks and you'll come across a cage with a Star in it. What are you waiting for? Go get it!
#2 Head back up the clockworks, but this time go further than you did before until you reach an enemy that looks like a mix between a vacuum and a spatula. Just past him there is a chasm that you must jump across. Go to the other side and nab the Star.
#3 As you climb up the level you'll notice a clock hand moving in the middle. Hop on the hand and swing around to the third Star. (Note: The Clock must be moving to get this Star.)
#4 Climb all the way to the top of the level and jump onto the clock hand and swing over to the conveyor belt. Jump onto the blue stomping stone and then jump out to the Star. (Note: The Clock must be moving to get this Star.)
#5 This star is directly above Star #2. To get there you must jump out onto the top of the yellow cage that you'll see just past the heart refill. (Note: The Clock must be moving to get this Star.)
#6 Collect all eight Red Coins.
Bonus Star: Collect 100 Gold Coins.
Course 15 (Rainbow Road)
Location: Just to the right of the clock on the third floor.
#1 The first star is on top of the flying ship. To get there you must take the carpet on the left when you reach a fork in the rainbow road.
#2 The second Star is on top of the castle in the sky. To get there you must take the carpet on the right when you reach a fork in the rainbow road. (Hint: Use the back flip to make the more difficult jumps.)
#3 Collect all eight Red Coins.
#4 Take the route to the left of the Red Coin area and follow the path. After going across numerous swings you'll come to a split in the road. Go forward toward the small pyramids. Make it up the pyramid path and you'll be rewarded with a Star.
#5 Follow the same route as Star #4, but this time head up the large incline and then follow the path to the next Star.
#6 The sixth Star can only be reached by the cannon at the back of the flying ship (where you found Star #1). To enable the cannon you must talk to the Pink Bomb-omb in a secret area of the Red Coin maze. To get there you must go to the spot with the heart refill. Now, a la Metroid, you must jump kick back and forth off the walls until you reach the top of the structure. Walk to the end and talk to Pinky. Now go back to the ship and launch out of the cannon through the rainbow hoop at the flagpole on the small island. There you will find a yellow ! box with the Star.
Bonus Star: Collect 100 Gold Coins.
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